Pikeman Archive

Thread: New Info released on the CU ( pikeman info 2) link inside

UmmonPrime
Mon Mar 21, 2005 9:31 am
#14






MyT_Chicken wrote:

I just wanna know how they are going to make me pick up 4 extra blocks when I have 0 SP's to spare.






That was my concern too.... looks like we are going to have to make a decission and drop some stuff....



Elood- Trader - Retired AS/SW

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Hiidduukkeell
Mon Mar 21, 2005 10:07 am
#15

you won't have to "drop" skills.

when you'll log in, you'll have to distribute your skills box again.

And every skill box will have some different point cost. so you'll surely be able to keep both master pike and Doc.

maybe Doc will cost less skills point as pikeman will cost more...


they give information on the requirements but everything will change. from skill box cost to even the advailable special moves.

this not really an upgrade. this is a Revamp.


we must go forward and don't stay in our supposition. they doin a hard job so let's be optimist for a second....



Dresseur Hiddukel (-NRA) Light Saber Maestro/Citadel Sentinel
Aurion Sturm (-NRA-) Master Pikeman/CH/Citadel Guardian
Noar (-NRA-) Master Bounty Hunter/Master ID
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Iridescence
Mon Mar 21, 2005 11:21 am
#16

Mastering more than one profession might not even be necessary anyway. One way or another, defenses *probably* won't stack anymore.. and the problems some professions have with damage types are probably going to be gone by the sounds of it as well. Being "just" a Master Pikeman will probably be much more meaningful than it is right now.
MyT_Chicken
Mon Mar 21, 2005 3:37 pm
#17






UmmonPrime wrote:

Looking over at the Doc forums, it doesn't look like we will be able to keep the templates we like. In order to make my own buffs and stuff, I'll have to be a Bio Engineer too....

Oh well, maybe I'll find something else i like to do. Just wish I hadn't spent the last month or so looking for the best resources to make MD supplies...







Nah, we don't know that....Buffs could be given to Master Medics or something. Or it could just be a Skill that requires no packs. We just don't know how it's going to work.


Plus they could respec all the SP's so that Doctors will be able to pick up MD MBE and hopfully a combat or some other elite profession. I mean we just don't know how it's going to work. I wouldn't stress just yet.





h Egri p
§ If you don't know; you'll find out soon enough! §

UmmonPrime
Tue Mar 22, 2005 1:20 am
#18






Iridescence wrote:
Mastering more than one profession might not even be necessary anyway. One way or another, defenses *probably* won't stack anymore.. and the problems some professions have with damage types are probably going to be gone by the sounds of it as well. Being "just" a Master Pikeman will probably be much more meaningful than it is right now.





I hope so. I've been pointed and laughed at a lot.....



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


Iridescence
Tue Mar 22, 2005 1:24 am
#19

/pointat
/snicker

hehe
UmmonPrime
Tue Mar 22, 2005 1:38 am
#20

Looking over at the Doc forums, it doesn't look like we will be able to keep the templates we like. In order to make my own buffs and stuff, I'll have to be a Bio Engineer too....

Oh well, maybe I'll find something else i like to do. Just wish I hadn't spent the last month or so looking for the best resources to make MD supplies...



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


Krawid
Tue Mar 22, 2005 12:22 pm
#21

The wind up/execution/cool down is standard in most MMO's. For all the AFK combat people it means they actually have to PLAY the game now. No just running a macro and leaving the computer. I have a feeling that people like that will be leaving the game when the CU goes live. And i'll be glad to see them go myself. the WU/E/CD will be nice and you'll have to plan your attacks.



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