Pikeman Archive

Thread: I actually LOVE pikeman they way it is!

one2tp
Mon Apr 19, 2004 3:41 pm
#1

Note that i dont PvP.


cant understand why ppl whine about our defences when i take on a nightsister protecter/spellweaver or servel at a time and get intermidate on them they only hit me 1 out of maby 10-15 times.


Ofcource the fact that they are all tka now might help a little


I feel im actually outdamaging every other melee profession in pve so for my sake let pikeman be as it is....besides from the posture down witch kinda gets irritating to look at flying down your screen.


And the poll gunman made! when ppl wote low or medium dmg because we have DoT lances that makes me sad.


How fun is it to DoT a 50k ham mob with a 150 power poison? YAY



Guri
signal1941
Mon Apr 19, 2004 3:43 pm
#2

I'd say 9 out of 10 complaints are for pvp performance though, not many people have complaints bout pike performance in pve



Takro Kest
one2tp
Mon Apr 19, 2004 3:44 pm
#3

Dont flame me too hard i think PvE most of you think PvP


Ohh and melee defence in my @ss it dosent make a difference less your fighting worts or nightspiders



Guri
one2tp
Mon Apr 19, 2004 3:45 pm
#4

my above post was made at the same time you made yours.....



Guri
Dunklemaus
Mon Apr 19, 2004 3:55 pm
#5

Actually a lot of us primarily PvE at this point since were mostly just frustrating in PvP, and at the high end of the game our wonderful Block defense pretty much gimps us against NPCs and high level mobs.







A Maus
Self Appointed Game Warden of Dathomir
and Spokesman for Alpacas everywhere
v
Skio
Mon Apr 19, 2004 3:59 pm
#6

I actually do both, Master pike has its disadvantages in PvP but my Mind poison/Mind fire lances amount other DOTS do come in handy quite alot

But when your dots are the only thing actually damaging a person in PvP it is somewhat pathetic, but that doesn't stop me from PvPing though



~+~ AREOLAHNA ~+~
Master Doctor / Master Swords

Kryat Killer, Pearl Collector
Dunklemaus
Mon Apr 19, 2004 4:06 pm
#7

Yep, and thats a huge problem - in order to be marginally viable in PvP we depend on rare and ultra-rare drops to do so.


I PvP still at times, but with the ascendance of Fencers its getting harder and harder to be motivated.


And its even more depressing going to the corvette and needing to switch to Swordsman to increase my survivability dramatically due to Counterattack being vastly (50%! ) better...







A Maus
Self Appointed Game Warden of Dathomir
and Spokesman for Alpacas everywhere
v
annelid0
Mon Apr 19, 2004 6:25 pm
#8

I don't PvP at all either, but I disagree. Not that I don't love pikeman even now, I certainly do.

However, our only advantage in PvE is against medium-level NPCs who don't kite. That's the one thing we do well, dizzy and knockdown mid-level or weak NPCs who are standing next to each other. Fighting nightsisters is currently relatively easy for everyone, but that's because they're broken. Nevertheless, taking on a spellweaver or protector as a pikeman is vastly more difficult than as a TKA or swordsman (fencers are disadvantaged by their lack of decent AP). We're reasonably well suited to take out the NPCs on Lok or the assorted cavemen on Dantooine, not nightsisters.

Against a single protector, a swordsman will kill it MUCH faster than a pikeman. For that matter, a 0/4/0/0 swordsman will probably kill it at least as fast a master pikeman. Not to mention that I've watched some master sworsdmen solo (forceless) elders without any apparent difficulty, which we of course cannot do period. Even if we could damage them though, it'd be a difficult fight to live through with our horrible defenses. TKAs, even with mere AP1, dish out so much damage so fast that they easily outdo us against single targets as well, and can tank like nobody's business. Fencers can't compare to our damage, but their defenses at least allow them to live long enough to win a fight.

Against multiple targets, we may be a little better off than TKAs, but swordsmen easily outdo us once again. Being able to area stun, dizzy, and kd is nice, but high-end mobs have high resists against all of those and we simply can't dish out damage anywhere near as much as swordsmen. This would be alright if we could at least tank better than them, but we can't even come close.

We're a competent class once we hit master, and yes we can do well for ourselves with some smarts. We're just way behind everyone else, be it PvP or PvE. It's just more apparent in PvP because you're directly competing with others, not alongside them.

Couldn't agree more about the DoT lances though. They should never be a replacement for a real fix.



------
Ilykerrimo
Grumpy Old Pikeman
Masochistic Wookiee

Jadkia
Mon Apr 19, 2004 9:05 pm
#9

I pretty much aggre with annelid0. I group with a TKM a lot and his AE damage is sickingly better than mine on most mobs. He can spam his AE atleast twice for everyone of mine and his average hits are 2k constantly while mine seem to be 2k on a good day but usually around 1500. And even though his acuity is supposedly broken he completely avoids hit like no other. One thing we noticed someone doing one day that we have done ever since is have a self looping macro for CoB going constantly while in combat, it has seemed to cut my damage taken a good portion.



Jadkia Dengraar
Master Pikeman , Brawler 0004 (Previously Mastered)
Master Doctor, Master Medic
Mastered but no longer have Entertainer, Image Designer, Scout,
Smuggler, Commando, Marksman, Creature Handler, Artisan and Tailor
Kasteu
Tue Apr 20, 2004 3:51 am
#10

I agree with you one2tp, the whole way!!

Many a time I've had people say how bad pikeman is (mostly from swordmen), in all aspects. They go silent pretty quick when they don't have rights to loot, if you get my drift.

For PvP our defences are too low, that is true. We aren't that bad though. Unbuffed, getting first strike we can take down even those master fencers (KD, Dizzy, Intimidate, PH3 for the record). Add some more defence and maybe we'd survive if they hit first.

Kasteu Otiva
Master Pikeman/Brawler
Bria
one2tp
Tue Apr 20, 2004 4:04 am
#11

Kasteu wrote:


They go silent pretty quick when they don't have rights to loot, if you get my drift.



YEAH! i was at the geonosian cave last night.....saw a group close to ackley ran like hell all the way down ignoring everything on my way


It ended up that i was hitting ackley while 6 or 8 enhanced kwis were busy hitting me.....but anyway i managed to get loot permission even though 3! master tka were beating up ackley at the same time and i was even intemidaten constantly.


I used my 731max dmg pike though and died after wards



Guri
Kasteu
Tue Apr 20, 2004 4:16 am
#12

LOL, the Geo Lab is fun.

Always getting yelled at in there, not that I do anything than take down things attacking me.
atimes
Tue Apr 20, 2004 6:23 am
#13

You love the fact that the mob that drops the energy lance schematic and loot components can't be damaged by you?


You love the fact that HAM costs are so high you have to be buffed 24/7 just to play?


You love the fact that you need nearly +100 polearm accuracy to land more than 2 hits in a row with your LVA?(keep in mind it was changed from -50 to -30 because gunman went on a warpath)


You love the fact your toughness is so low and the fact that what we suspect is a simple typo that has existed since launch prohibits our tanking ability even when buffed?


You love the fact that most of the high end mobs in the game (where we should shine) have high kinetic resistances and high electricity resistances thereby affecting our ability to participate in group hunts to hunt those mobs?


You love the fact that you have to suffer through artisan grind quality weapons until you get to the basic lance cert and then you have to basically use that weapon until you get support 2 because the accuracy mods on the VL and LVA make them unusable until that point and it's a slow AP0 weapon?


These are PvE concerns by the way.


I could go on.

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