Musician Archive
Thread: What question should we ask next? Please vote here.
Master Entertainer, Master Musician
Guild Leader - Performer United Professional Society (PUPS)
Band Leader and Booking Agent - Frag's Puppies
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
I like that formulation, Fragpuppie.
For what it's worth, I just logged onto TC2 for the first time; heh, I'm Force-Sensitive.
The server crashed before I chose all my Force-sensitive powers, but I sure didn't see anything that sounded like it helps entertainers. There is Luck and Persuasion, but I have no clue what those really do. Actually, I think I have two Jedi, so I'll use my Musician to take Luck, Persuasion, etc., and use my other to fight. ![]()
Also, I haven't had any dev reply to my thread about FS-powers in the Correspondent Forum, though I have had a dozen supportive replies from other Correspondents. Hmm.
Anyway, what do others think about our next question?
OK, Psylion. Keep 'em coming, folks.
I'm thoroughly confused about my two Force-Sensitive guys on TC2. They're fussing with skill points and training and whatnot, so I haven't had a chance to test whether Luck or Persuasion or Healing helps us. Back to it now...
"WHATCHOO TALKIN BOUT, WILLIS?"
Persuasion is a smuggler thing.
I would like to see something about force too. Frappie seemed to hit on the head for me.
I'm not disgusted by our answer..just not sure they understand how important an interface is so that we can see that our buffs are being applied. (Too much griefing going on) /off soapbox
Congrats on your TC-Bria Jedi's
Message Edited by MajorCurt on 05-30-2004 01:49 AM
We might as well ask about Force-sensitive entertainers. Althoughtbh I think we all know what the answer will be. It should be prettyobvious by now that entertainers are clearly not as important in the Dev's eyes as just about any other class.
That's something that should somehow be included in our question: the point that entertainers were supposed to be the third play-stale next to crafters and combat and yet never seem to get nearly as much attention as either of those. So we should also ask how this looks from the Dev's point of view now: will entertainers continue to be developed at the same pace as all other professions, or are we always to be the ones who (if they're lucky) get some scraps tossed as an afterthought while SOE's attention remains fixed on (in that order) Jedi, Combat, and Crafting?
That may actually be a question all by itself, maybe for the session after the next one.
MajorCurt wrote:
I'd like to know more info regarding the new songs and instruments, but I highly doubt that would happen.
I'd also like to know the possibilty of being able to walk (not run) while playing...
And theatres, theatres have always irked me.
Here's howhe'll answer if we ask about force abilities: "NO force abilities for you! Girlfriend should stay back in the cantinas while we menfolk go out and about getting force abilities--and don't wear shoes!AND STAND STILL.You'll get songs with the Jabba Casino Themepark, okay? We'd have finished by nowbut those people responsible had to work on JTL. I think the Casino kind of looks like a theater, so there go, happy now?"
Again, there's an exploit to walk/run while playing music. But know that this exploit involves breaking the server from holding you in place. Thismeans the devs, for whatever reason, actually spent time coding tomake sure we stand still. Nothing drives them more nuts, afk'ers, spammers, buffbots,NOTHING drives them more nuts than circumventing their code, whatever it is. So keep quite about it, and never tell a soul. You should be able to figuire it out from what I've written, clues, but not enough so the devs will know. Never let the devs know!!! Iwant this particular exploit kept secret, do you agree? This is why I'm sure you could forgive me notblatantly layingout how to do it here. Ask around in-game, talk topeople. They know, people know, they just don't post to these boards.