Musician Archive
Thread: N00b macro question
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viiv
Tue Feb 22, 2005 6:49 pm
#1
I'm slowly working my way into becoming a novice musician, and I've been trying to put together songs using macros. However, i've run into a problem that's probably obvious to a more-experienced player that I'm not quite getting the hang of.
Every time I put a macro together, it stops running after 6-8 flourishes. They look something like this:
/flourish 1;
/flourish 2;
/flourish 1;
/flourish 1;
/pause 1;
/flourish 2;
/flourish 2;
/flourish 1;
/flourish 1;
/pause 1
/flourish 3;
/flourish 2;
/flourish 1;
/flourish 3;
What am I doing wrong? 
Tarnak_Archvold
Tue Feb 22, 2005 7:27 pm
#2
viiv wrote:I'm slowly working my way into becoming a novice musician, and I've been trying to put together songs using macros. However, i've run into a problem that's probably obvious to a more-experienced player that I'm not quite getting the hang of.Every time I put a macro together, it stops running after 6-8 flourishes. They look something like this:[snip]What am I doing wrong?
Ok first off you pauses. Add a ; after them as well.
Then the time of your pauses and the time between them... do two flourishes every 10 secounds, or one every 5.
The macro you posted will fire off 4 flou's whait one sec then fire off another 4 whait one sec and fire off the last 4. But you can only perform 5 in a 10 sec time frame (what you do when you are buffing).
So that macro should be:
/flourish 1;
/flourish 2;
/pause 10;
/flourish 1;
/flourish 1;
/pause 10;
/flourish 2;
/flourish 2;
/pause 10;
/flourish 1;
/flourish 1;
/pause 10;
/flourish 3;
/flourish 2;
/pause 10;
/flourish 1;
/flourish 3;
viiv
Tue Feb 22, 2005 8:57 pm
#3
Tarnak_Archvold wrote:
Then the time of your pauses and the time between them... do two flourishes every 10 secounds, or one every 5.
The macro you posted will fire off 4 flou's whait one sec then fire off another 4 whait one sec and fire off the last 4. But you can only perform 5 in a 10 sec time frame (what you do when you are buffing).
So that macro should be:
/flourish 1;
/flourish 2;
/pause 10;
/flourish 1;
/flourish 1;
/pause 10;
/flourish 2;
/flourish 2;
/pause 10;
/flourish 1;
/flourish 1;
/pause 10;
/flourish 3;
/flourish 2;
/pause 10;
/flourish 1;
/flourish 3;
Ah ha! Thank you, Tarnak! I didn't know about the 5/10 rule. Thanks!
Fragpuppie
Tue Feb 22, 2005 9:27 pm
#4
The 5/10 rule (actually its more like 5 every 8 seconds) is the maximum the server will accept. The maximum you will perform is 2 every 10 seconds, the rest are just cued for later use. Also 2/10 seconds will give maximum XP....more than that is wasted action.....unless you are buffing.
Fragpuppie Uber
Master Entertainer, Master Musician
Founding Member - Frag's Puppies
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
Master Entertainer, Master Musician
Founding Member - Frag's Puppies
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
Coreena
Wed Feb 23, 2005 4:21 am
#5
No its 5 per 10 seconds.
Actually its 5 flourishes between 2 XP-ticks. An XP tick resets the flourish counter.
XP-ticks are every 10 seconds.
So you can actually doing 10 flourishes in 2 seconds sometimes
second 0: 5 flourishes
second 1: xp-tick, flourish counter reset
second 2: 5 more flourishes
but then you have to wait 9 seconds then for the next 5, or 18 if you want to do another of those 10-flourishes
The "do 5 flourishes and wait 8 seconds"-buff macros have other reasons, namely lag. if you make the pause 10 seconds, and start it at the "wrong" time it can happen due to lag that some flourishes get swallowed and not done, the 8 second pause makes sure there is no such "wrong time" (but if you watch the flourishes fired with a 8 sec pause macro, you will notice that every 6th set of 5-flourishes is not executed and you have a pause of 16 seconds then, compensating the too short pause)
Actually its 5 flourishes between 2 XP-ticks. An XP tick resets the flourish counter.
XP-ticks are every 10 seconds.
So you can actually doing 10 flourishes in 2 seconds sometimes
second 0: 5 flourishes
second 1: xp-tick, flourish counter reset
second 2: 5 more flourishes
but then you have to wait 9 seconds then for the next 5, or 18 if you want to do another of those 10-flourishes
The "do 5 flourishes and wait 8 seconds"-buff macros have other reasons, namely lag. if you make the pause 10 seconds, and start it at the "wrong" time it can happen due to lag that some flourishes get swallowed and not done, the 8 second pause makes sure there is no such "wrong time" (but if you watch the flourishes fired with a 8 sec pause macro, you will notice that every 6th set of 5-flourishes is not executed and you have a pause of 16 seconds then, compensating the too short pause)
Phaedra47
Wed Feb 23, 2005 8:42 am
#6
My buff macro usually contains /flo; /pause 2; /rinse repeat. Ugly but effective.
For xp, 2 flourishes every 10 should be sufficient. If you want to experiment with sounds though, you may be better off just making your f1-f8 hotkeys into /flo 1- /flo 8 keys. Chatting and pressing 2 keys every 10 seconds is not that difficult, and you can create unique sounds that way.
For xp, 2 flourishes every 10 should be sufficient. If you want to experiment with sounds though, you may be better off just making your f1-f8 hotkeys into /flo 1- /flo 8 keys. Chatting and pressing 2 keys every 10 seconds is not that difficult, and you can create unique sounds that way.
Fragpuppie
Wed Feb 23, 2005 8:49 am
#7
--------------------------------------------------------------------------------
Coreena wrote:
No its 5 per 10 seconds.
Actually its 5 flourishes between 2 XP-ticks. An XP tick resets the flourish counter.
XP-ticks are every 10 seconds.
So you can actually doing 10 flourishes in 2 seconds sometimes
Coreena wrote:
No its 5 per 10 seconds.
Actually its 5 flourishes between 2 XP-ticks. An XP tick resets the flourish counter.
XP-ticks are every 10 seconds.
So you can actually doing 10 flourishes in 2 seconds sometimes
second 0: 5 flourishes
second 1: xp-tick, flourish counter reset
second 2: 5 more flourishes
second 1: xp-tick, flourish counter reset
second 2: 5 more flourishes
but then you have to wait 9 seconds then for the next 5, or 18 if you want to do another of those 10-flourishes 
The "do 5 flourishes and wait 8 seconds"-buff macros have other reasons, namely lag. if you make the pause 10 seconds, and start it at the "wrong" time it can happen due to lag that some flourishes get swallowed and not done, the 8 second pause makes sure there is no such "wrong time" (but if you watch the flourishes fired with a 8 sec pause macro, you will notice that every 6th set of 5-flourishes is not executed and you have a pause of 16 seconds then, compensating the too short pause)
--------------------------------------------------------------------------------
Corena,
I originally tried my macro with complete spam of flourishes with no pauses (from the original ID macros) and from there got the 7 seconds that I was not reliably able to reproduce. In doing those I did NOT see that after the XP tick the counter reset. The reset was based on clock timing alone not on the XP ticks. As it is now I can often get in 2 bursts of flos between ticks as long as they hit at the top and bottom of the tick.
I'll retest as there have been changes to the system but I play music every day and buff often and I have seen no changes from when I originally did my evaluations.
I stand (well actually sit atm) corrected. It does now seem to be tied to the XP ticks. I think this was a change after the 30 second buff removal when there were still some holes in speeb buffs and speed XP. Thanks for correcting me
Fragpuppie Uber
Master Entertainer, Master Musician
Founding Member - Frag's Puppies
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
Message Edited by Fragpuppie on 02-23-2005 10:14 AM
viiv
Wed Feb 23, 2005 12:57 pm
#8
Phaedra47 wrote:
My buff macro usually contains /flo; /pause 2; /rinse repeat. Ugly but effective.
For xp, 2 flourishes every 10 should be sufficient. If you want to experiment with sounds though, you may be better off just making your f1-f8 hotkeys into /flo 1- /flo 8 keys. Chatting and pressing 2 keys every 10 seconds is not that difficult, and you can create unique sounds that way.
Yeah, I did the "assign keys to flourishes thing" right away. I'm don't really care (much) about the xp; I'm just trying to get some interesting music out of the system. It's kind of interesting, as an example, that a flourish macro sometimes sounds good with one song (rock, or folk, say) and notso-hotso with, say, starwars3. But now I can get the whole flourish-series song down as a macro. Next step: more complicated song structures, then (once I get to the non-wind instruments) maybe lyrics. Thanks again for all the help!
Tomana
Tue Mar 01, 2005 2:18 pm
#9
I am still confused. I am trying to give full buffs, but at the moment I am only giving half buff. My flourish macro looks like this;
/flo 1;
/flo 2;
/flo 3;
/flo 4;
/flo 5;
/pause 20;
Repeated 6 times for a total time of 120 seconds (2 minutes) and 30 flourishes.
Please what should it be, I am ripping my hair out.
viiv
Tue Mar 01, 2005 2:31 pm
#10
Tomana wrote:
I am still confused. I am trying to give full buffs, but at the moment I am only giving half buff. My flourish macro looks like this;
/flo 1;
/flo 2;
/flo 3;
/flo 4;
/flo 5;
/pause 20;
Repeated 6 times for a total time of 120 seconds (2 minutes) and 30 flourishes.
Please what should it be, I am ripping my hair out.
I think the problem is that you're putting too many flourishes in at once. Instead of pausing 20 at the end of the sequence, try this:
/flourish 1; /flourish 2; /pause 5; /flourish 3; /flourish 4; /pause 5; /flourish 5; /pause 10.
I think that will solve your problem - but I'm sure a more-experienced player can point out if I've missed something.
Tomana
Tue Mar 01, 2005 2:55 pm
#11
So is the answer 2 flourishes every 10 seconds? Is the buff tied to time or amount of flourishes performed? 2 Flo's every 10 seconds for 1:40 is about 20 flourishes total if my math is right.
Esharra
Tue Mar 01, 2005 3:17 pm
#12
Duration of buff is primarily tied to number of flourishes performed with 60 being the minimum number of flourishes to acquire a 2 hour buff. Song & dance level effects power in a subtle way, anywhere from 1-3 flourishes depending upon the level of song or dance. Each tick contributes both to power & duration as well, although in very small amounts.
In that the most the server can recognize in a 10 second period is 5 flourishes and a tick equals approximately 10 seconds, 5 flourishes every tick would need to be called to apply a full 2 hour buff.
/flo 1;
/flo 1;
/flo 1;
/flo 1;
/flo 1;
/pause 8;
/flo 1;
/flo 1;
/flo 1;
/flo 1;
/pause 8;
and repeated 12 times comes out to about 1 min &36 seconds and will give a full duration buff.
So basically, I'm hitting flo 1 (as an example), 5 times per tick after I /setp and telling the listener to /stopl after 1 min, 35-40 seconds. At that time, I quit spamming flos and periodically repeat "you can stop listening now" while I wait somewhat impatiently for the listener to get back to the keyboard. Playing folk on mandoviol or dancing exotic 2, I've not had any failures since the change.
Message Edited by Esharra on 03-01-2005 04:20 PM
Tomana
Tue Mar 01, 2005 3:29 pm
#13
Thank you. I think that is the most clear explaination I have received.
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