Musician Archive

Thread: Combat Upgrade Test Results

Aleyo
Wed Mar 30, 2005 3:20 pm
#1

The Combat Upgrade is scheduled to go onto TestCenter very soon (later today, provided nothing happens to stop that). I am creating this thread for results of specific tests related to our profession. If you test the Combat Upgrade on TC, please share any results of your testing here so that we can have a collected pool of information, both for other Musicians to know about, and also for me to forward on. If you are asked by Devs to report results elsewhere, do that also! This is not a substitute for normal feedback, and the more direct our feedback can be the better.

Please stay on topic in this thread and keep it to test results only. For general discussion about our CU concerns, there is this thread (which also doubles as a source of good ideas for testing), or of course other threads and the ability to start new threads . Keeping this thread on topic will be most helpful.

As an example (this is fake, not actual test results):

Tonight I tested the effect of flourishing on my special action pool.
While performing Starwars1 on a Slitherhorn, I saw the following results:
I used 78 action special pool points for each flourish.
I used 50 action special pool points for each base tick action cost.
Between each 10-second tick, my action special pool points regenerated by 20.
Because my action special pool has only 300 points in it, I was unable to continue performing after 10 ticks had passed.

These results indicate to me that performance will be next to impossible given the current system, without tweaking the costs for playing music or the regeneration rate.


Note that if I were the one doing that test, I'd probably come away from the test very frustrated about the inability to do what I love to do. But please keep the frustation out of the posts in this thread so that the test results are easy to parse (feel free to PM me or /tell me if you ever feel like venting during your testing, btw - I try to be a good listener).

I will also try to keep a list of things that I feel need attention in our testing (see next post), and I will update it depending on how testing goes, and what is discovered.

/salute - Thanks in advance to anyone who gives up their playing time to test the upcoming changes!

Message Edited by Aleyo on 03-31-2005 09:17 AM




Scipionus Mentus
Master Musician, Master Entertainer, Master Dancer - Tempest
-I support ATK people and playstyles.

"Only a Sith deals in absolutes."

kirah_ashlin
Thu Mar 31, 2005 4:53 am
#2


Scip, do you mind if we "borrow" your post and copy it over to the Dancer Forum? Perhaps Eshi, being one of our cross-enterainer members, could post it?
Hairycarpet
Thu Mar 31, 2005 11:03 am
#3

I dont want to sound funny, but most of these 'tests' should be to validate and verify expected results, this should not be a voyage of discovery like every other SOE TC episode. I think clear expected functionality should be made available to TC players for such a HUGE upgrade.

Mean while back in the real world ....
Landlubber
Thu Mar 31, 2005 11:14 am
#4






Hairycarpet wrote:
I dont want to sound funny, but most of these 'tests' should be to validate and verify expected results, this should not be a voyage of discovery like every other SOE TC episode. I think clear expected functionality should be made available to TC players for such a HUGE upgrade.

Mean while back in the real world ....






Great idea, now we only need to get the Devs to tell us the expected functionality

I'll be away over the weekend, but I will get onto TC next week (tuesday hopefully) and play around a bit.Three and a half days without internet access, while CU testing starts - I already dread what I will find when I get back...




______________________________________________________
The Ti'lya Brothers: Ailar (Entertainer/Chimaera, DG Trader/Bria),
Klofi (Smuggler/Chimaera) -- Cancelled,
"You have a right to be upset. Anyone who is attached to any profession that doesn't get a lot of new content has a right to be upset." -- HanseSOE
______________________________________________________
Raph Koster on: "SWG: What went wrong?"


Warryyr
Thu Mar 31, 2005 11:16 am
#5






Hairycarpet wrote:
I dont want to sound funny, but most of these 'tests' should be to validate and verify expected results, this should not be a voyage of discovery like every other SOE TC episode. I think clear expected functionality should be made available to TC players for such a HUGE upgrade.

Mean while back in the real world ....



You've no idea how much I've been screaming for exactly that.

Warryyr
Thu Mar 31, 2005 3:15 pm
#6


ATTENTION ENTERTAINERS!

Please also remember we will have some Devs looking over our stuff! As the lovely Panthu pointed out, the following would be excellent questions to put forth to any Dev willing to listen or possibly respond, or they'd be additional things to look for and test!

Any answers to any of the following questions would be invaluable to helping all of us understand the Devs' vision of us, and will show the Devs that our professionsDO need some serious work done ASAP after the CU. We were told of an Entertainer Upgrade, and let it be known to them that we expect to see one!


ID


  • How will the changes to race stats really affect gameplay?



  • Will people be able to change their race or will they be forced to reroll if they don't like the way their stats look post-CU?



  • If people are allowed to change race, will it be one time only like the skill respecs? Or will it be an ongoing thing?



  • If it is an ongoing allowable char mod from now on (like stat migrations were), will IDs be a part of the process? (IE: Will IDs do race changes?)



Music/Dance


  • Will Entertainers have any role/gameplay outside of the Cantinas ever?



  • Will Entertainers have a method of earning income beyond tips form other players or Entertainer mission terminals? (Such as the Cantina Salary/Door Fee method that has been discussed in the past?)



  • How will non-Ent players benefit from being forced to visit the Cantinas? What does this mechanic hope to add to their game experience?



  • How often will non-Ent players be required to come to the Cantinas?



  • What will happen if no Entertainer is there to serve them? Will the Cantina structure itself serve the player even if no Ent is there?



  • Is there any need to have any cost at all for flourishing if it is merely aesthetic enhancement?



  • Does the buy in Skill Point investment for the Music/Dance skill boxes make sense in relation to a hybrid template? (IE: Is a player giving up the ability to earn income and partake in other areas of real gameplay just for the ability to be able to perform Songs and Dances? Is this a reasonable exchange for a single toon player? Can this be done as a "main" with out having to give up other areas of the game beyond what would be considered fun and worthwhile?)

Fragpuppie
Thu Mar 31, 2005 7:03 pm
#7








  • Do we heal Battle Fatigue anymore? How is the rate of healing? Too fast/too slow?

Unknown as noone seems to have gotten any BF yet....trying to die and get some now.



  • How are our skill trees changing in regards to Mind Wound healing? Will those skills be replaced with anything?

So far no XP changes for healing



  • How is levelling? Is the rate of healing enough to provide adequate xp?

So far NO HEALING XP...none



  • How does flourishing work? Can we still perform for extended periods of time without having to stop?

I can flo nonstop on a slytherhorn with the default 1000 action (even tho it says its takign from the con pool on the char screen)



Fragpuppie Uber
Master Entertainer, Master Musician
Founding Member - Frag's Puppies
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra

Eaca
Thu Mar 31, 2005 8:11 pm
#8



I got 2 toons on TC-5 right now. One is dancing one is dying for BF. Gonna see the XP granted for healing 200BF, if someone on live could do a similar test, healing 200BF and 200 mind wounds it would be very helpful. I'd do it but that would mean logging off, and its a pain to get on.


It seems likely that ship suicide will probably be the only means of leveling a live entertainer...


/setperf is still a command however at 0000 entertainer your guess is as good as mine as to what it does

Also we need some people grinding dancer/musician to see what the high levels are like, but we also need volunteers to blow themselves up in ships to up the fatigue healing so we can get some masters faster... I'm gonna pick a busy cantina and set my toon Eaca afk, as much as I hate it its not like we really got a choice here.

Message Edited by Eaca on 03-31-2005 07:35 PM

Bronski113
Thu Mar 31, 2005 11:46 pm
#9

I am getting ent healing xp at 0000 entertainer.

Its from the battle fatigue they have.



Lodo Ektatu - Bloodfin
Co-Leader of the Entertainers (ENTS)
Proprietor of the Drunken Jawa in Gardens of Heaven, Lok
Master Musician, Dancer, Image Designer, and Entertainer

Jherek (Imperial) - Bloodfin
Captain of the Gardens of Heaven Militia
Master Carbineer and Smuggler
Fragpuppie
Fri Apr 01, 2005 12:34 am
#10






Bronski113 wrote:
I am getting ent healing xp at 0000 entertainer.

Its from the battle fatigue they have.






Ya we were able to get some by having someone suicide run their ship.


Someone even got to EH2.


It is REALLY slow though. Regular BF does not incur as fast and we tried the Radioactive sampling, but it does none atm.



Fragpuppie Uber
Master Entertainer, Master Musician
Founding Member - Frag's Puppies
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra

Warryyr
Fri Apr 01, 2005 1:09 am
#11


The CU will be on TC later today.


And, the Devs managed to remain so tight-lipped about any scrap of anything involving usthat the mafia would be jealous.


OK, so we're flying blind because the Devs don't know how to operate a keyboard or treat us like human beings.


Test early, test often, and may the Force be with us. We really need it.


Also, I would ask that everyone (and trust me, this goes for myself as well) try to remain calm (stop laughing) when things might not look right.


/bug, /bug, /bug, /bug - all the dang time.


Don't let up until the day before it goes Live.


You may not see it change in the TC builds...it very well may pop up in the patch on Publish day...but it will definitely not show up if nobody types /bug and reports it.


They've given us nothing.


Let's show them what real character is made of, and give them more than they could have dreamed for.



I would also just like to say thank you to all of you who put up with me. I know I get out of hand, and I apologize for that. There are some who perhaps will understand my recent ranting and raving, then again maybe they won't. Either way, I tried as hard as I could as an Alpha team member to serve all of your interests, as did all the Alpha team members. Thank you for bearing with me, and thank you for being the greatest folks to share forums with.


Happy testing, all.


Message Edited by Warryyr on 03-31-2005 02:20 PM

BioEngine
Fri Apr 01, 2005 1:19 am
#12

I will be testing on TC this after noon. As soon as I get home.


I guess I'll be ordering Pizza tonight.......


Rabideko



Account active 'till November 10th, contact me on forum name:
Stamina
Tralmek
Fri Apr 01, 2005 1:59 am
#13

I think this is something we all really will have to wait for and try out ourselves before jumping to brash conclusions about it.


I've been severely out of touch for the past couple of weeks while all this CU stuff has been coming out, but I tried to read what I could when I had time. I spent this morning reviewing everything officially posted about the CU, reading about the myths, the conjectures, the love, and the hatred.


Now I should have some time later todayto test the CU, so I'll withhold my present opinions about it until I've actually seen it in action.But given that the professions I currently hold Master in with one character or another are Musician, Dancer, Image Designer, Entertainer, Artisan, Doctor, Medic, TKA, Marksman, and Carbineer, I'm sure you can guess just how positively or negatively I'm feeling about the CU as I go into testing...we'll see later if my hopes are realized or if my fears are confirmed.




Feeling no connection with the Force since 2003
*feels an outer glow*. The HAWT side is with me
Have a question? Read the Stickies!
Remember: Only YOU can prevent forum fires
!
Official AFKophobe


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