Musician Archive
Thread: Why so little XP?
Whats the rush?
It does take a lot of time and dedication to become a master musician.
Ifind that what works best is to go play some music for a little while then go work on some other skills that way I dont gt burned out on one thing.
You can practically get a skill per casual night of gaming in a good sized group right now... how much easier could it be. ![]()
The game has been out 1 month. And there are master musicians already. *blinks*
Because I like to social, anyway, but when there is barely anyone on the server, in the cantina, etc that's the only time I afk/macro a lot ![]()
I don't know about music playing, but in Sampling I have been knocked off the server (Game shut down to desktop) several times.
Oops Missing words correction:
Because I like to social, anyway-> I don't do a lot AFK/grinding... because I like to social, anyway
Thanks everyone for your input! ![]()
I just have one question. Prometheus79 said: "You can just use auto-loop macros and earn your xp while sleeping or working." What excactly are auto-loop macros, and how do you do/use them?
Sorry, maybe you all flame me now, but I think it should take 100x the time to get up to Master Musician. And that not only for the musician profession, no, for all professions.
There are already loads of Masters in the game, 4 weeks after the game started. I will make my master degree next session too.
Same for architects, droid crafters, and so on.
High end content in SWG = missing. So what's the goal after you mastered 1 or even 2 skills?
Gaining money? For what? Talked to a Master Architect friend of mine today, she said she has 4 million CR in bank and cannot find anything worth to spend on.
So after you have 2 master degrees and your points are burned, the game is kinda over for you.
No goal anymore.
No high end mobs for rare item drops.
No items to spend money on.
Dead game.