Musician Archive

Thread: Do you think it's fair to waste 400k xp out of 900k xp, when you could be spending it on FS xp?

Landlubber
Fri Sep 24, 2004 11:25 pm
#66






JohnMarble wrote:


What the developers are doing, in essence, is placing an Achiever style goal in a Socializer's professionquest.Right--as they introducean Achiever themepark, whichdoes attract Explorers, Killers and Socializers. It is almost a paradigm shift in the game philosophy. The Socializers are under attack from all sides, obsolete,now they are being squeezed to become achievers.






Wow - interesting way to put it. You certainly do have a point there, although if I would like to play devil's advocate for once I'd have to say that most players are a mixture of achiever and socializer - the true entertainers in SWG just lean more than usual towards the socializer side. And if someone is purely socializer, then they won't be interested in doing the Jedi quests anyway, so it doesn't make any practical difference (as they will very likely have the xp stored up anyway if they areMaster).







______________________________________________________
The Ti'lya Brothers: Ailar (Entertainer/Chimaera, DG Trader/Bria),
Klofi (Smuggler/Chimaera) -- Cancelled,
"You have a right to be upset. Anyone who is attached to any profession that doesn't get a lot of new content has a right to be upset." -- HanseSOE
______________________________________________________
Raph Koster on: "SWG: What went wrong?"


Nova_Novia
Sat Sep 25, 2004 4:47 am
#67

To spend 400xp the Song/Dance should have +Mindenhancement or SOME advantage...

If anew Song/Dance in NO WAY effects game balance...why not give them for free if there is no benifit for use?
omadnay
Sat Sep 25, 2004 9:00 am
#68

Okay, NewJedi and everyone else...

Would you pleaseenterthis hypothetical realm for a moment?


*HYPOTHETICAL*


Let's reverse this sittuation and see what happens.


Let's say the Dev's announce there is NO XP requirement and that you just have to successfully complete the quests in order to earn the reward.


I would really like to hear your thoughts on it being implemented thatNO XP was required to recieve the new song/dance.


So again, it is official... no XP payment needed... any complaints? Let's here them.


*HYPOTHETICAL*


Don't be shy now... and to make it so that nobody mistakes this hypothetical discussion as reality (and get's confused) please put "*HYPOTHETICAL*" directly above and below your comments concerning this.


I think this could really help both sidesof this debate see the subject matter more objectively.

Perhaps those that are in favor of the xp payment can better express why there are... if they were confronted with it NOT going live.


The side against it certainly seems desperate to keep it out... how serious would the other side(in favor ofit) be to get it in?


- Omadda Szool

Kauri



Landlubber
Sat Sep 25, 2004 10:07 am
#69

Okay,

<HYPOTHETICAL>


Well, we have been waiting for over a year for ONE measly song, and now we have to do a quest toget it while most people just get handed their new content (recent example: Docs and the disease/poison buffpacks). At first I wasn't surewhether that's a good thing or not, but now I lean towards the opinion that it is. It is new content after all, and it does give us something to do. And I'm perfectly willing to work for my new song, I just wish there were more of them. I mean come on, ONE new song after 14 months???


That being said, the quests are a bit repetitive, and you can see they just wanted to throw this in for us with the least effort possible (it's just a rehash of the newbie quests!), but hey, at least it's a start. So overall I'm fine with them.


</HYPOTHETICAL>


Was it something like this you had in mind?





______________________________________________________
The Ti'lya Brothers: Ailar (Entertainer/Chimaera, DG Trader/Bria),
Klofi (Smuggler/Chimaera) -- Cancelled,
"You have a right to be upset. Anyone who is attached to any profession that doesn't get a lot of new content has a right to be upset." -- HanseSOE
______________________________________________________
Raph Koster on: "SWG: What went wrong?"


omadnay
Sat Sep 25, 2004 1:42 pm
#70

Thanks Landlubber


What we need to add to this hypothetcialdiscussion is a player arguing that there should be more of a sacrifice for the reward... but hopefully, if people with those thoughts contribute to it, then we'll get that.


So you know what... I'll just post my true opinions into this as well... excluding anything to do with that nasty xp issue.


*HYPOTHETICAL*


Yeah, I'm just glad to get something... I really do like the new song, andit's really nice to have someform of content for entertainers and entertainers only.


The Quest has it's highs and lows.

The auditions and performances are good ideas... though as a galaxy-wide superstar... how dare they put me through audition... haven't they heard of me???

The spreading the word part can be tedious if you're really hoping to do this quickly... so I say, don't stress about it and let it happen over time. It won't really take that long once you start performing as normal.


I actually plan to roleplay it a bit on live, and announce the word to everyone about my gig coming up... ask them to give a listen now, and then show up to the theater for the show later on. Hehehe... and as always when I talk, it won't be a macro... I type right in, mistakes and all.


Hopefully we'll be getting that new instrument soon... that is what I'm REALLY excited about.

Finally I can have a stringed instrument without having to sacrifice more skill points... well whenever that instrument goes live... thought it was coming with this. :/


All in all the quest isn't so bad, not too tough and I enjoy playing through this game's little solo quests from time to time. You just have to enjoy them and not take them too seriously.

The song is very much worth the time spent.


*HYPOTHETICAL*


- Omadda Szool

Kauri

omadnay
Sun Sep 26, 2004 8:28 am
#71






You_Myst wrote:





omadnay wrote:

Thanks Landlubber


What we need to add to this hypothetcialdiscussion is a player arguing that there should be more of a sacrifice for the reward... but hopefully, if people with those thoughts contribute to it, then we'll get that.


So you know what... I'll just post my true opinions into this as well... excluding anything to do with that nasty xp issue.







we were asked to give OUR discussion on the matter if they released with a quest and no exp requirement, not 'what would we think if we thought THIS way'.


asking someone to take the mindset of WANTING the exp requirement before asking this is counterproductive since it wouldnt be an honest answer.







You're absolutely right Meika


I did not intend for anyone to pretend to be on the other side of the argument, I was just saying that we'll need them to contribute in order to make this work.

Great job so far people!


Thank you very much.


(Oh and sorry to hijack this thread like this... hope you don't mind Warryyr)


- Omadda Szool

Kauri

Message Edited by omadnay on 09-26-2004 08:29 AM

Warryyr
Sun Sep 26, 2004 11:14 am
#72






omadnay wrote:



(Oh and sorry to hijack this thread like this... hope you don't mind Warryyr)


- Omadda Szool

Kauri

Message Edited by omadnay on 09-26-2004 08:29 AM





I don't care, haha.


Chat away, lol.

LyteFoot
Sun Sep 26, 2004 9:36 pm
#73

*HYPOTHETICAL*
Fast forward to the future we all want of no buff bot macros (you did say hypothetical). I'm a master and new *master only* content is available. To earn that content I have to audition and show the music board I have the talent to learn it. I also have to continue to perfect my craft which means I have to keep playing, can't let the fingers get rusty the feel for the instrument goes away so fast. Practicing generates XP and that XP shows that I am a musician, I do continue to use my craft for more than the occassional buff. I'm an entertainer and as such I'm willing to put in the hours learning new songs to enhance the quality of my shows.

If it were master only then I think the XP is a perfect exchange of time vs. reward. It implies that we are continuing to improve our skills. Yes I know that in reality the notes don't get better, but I also know that as I work with the flourishes I write better songs. I'm learning what flourishes from the various instruments make good counterpoints. I'm learning the best mix of instrument for the different songs. So the XP is just a way of saying here is a person who is continuing to improve themselves, to strive at being the best musician they can be. Those are the people who deserve the new songs IMHO.
*HYPOTHETICAL*


If it isn't master only content then remove the XP requirement or lower it so that anyone taking the quest can buy the song. People do hold other schemas until they can use them. My guild was holding several SWG5 and DRX6-B schemas waiting for our guildmate to reach master. We have several apron schemas we are holding till another reaches master tailor. I see no problem with *post-master* content having an additional cost beyond a 2 hour quest.



Elwyn LyteFoot - Corbantis server
You_Myst
Sun Sep 26, 2004 10:52 pm
#74






LyteFoot wrote:
*HYPOTHETICAL*
Fast forward to the future we all want of no buff bot macros (you did say hypothetical). I'm a master and new *master only* content is available. To earn that content I have to audition and show the music board I have the talent to learn it. I also have to continue to perfect my craft which means I have to keep playing, can't let the fingers get rusty the feel for the instrument goes away so fast. Practicing generates XP and that XP shows that I am a musician, I do continue to use my craft for more than the occassional buff. I'm an entertainer and as such I'm willing to put in the hours learning new songs to enhance the quality of my shows.

If it were master only then I think the XP is a perfect exchange of time vs. reward. It implies that we are continuing to improve our skills. Yes I know that in reality the notes don't get better, but I also know that as I work with the flourishes I write better songs. I'm learning what flourishes from the various instruments make good counterpoints. I'm learning the best mix of instrument for the different songs. So the XP is just a way of saying here is a person who is continuing to improve themselves, to strive at being the best musician they can be. Those are the people who deserve the new songs IMHO.
*HYPOTHETICAL*


If it isn't master only content then remove the XP requirement or lower it so that anyone taking the quest can buy the song. People do hold other schemas until they can use them. My guild was holding several SWG5 and DRX6-B schemas waiting for our guildmate to reach master. We have several apron schemas we are holding till another reaches master tailor. I see no problem with *post-master* content having an additional cost beyond a 2 hour quest.






not trying to start an argument or anything, only giving some constructive critisim


to me, this looks like you have mixed views on it, you like it, but are ok if it gets dropped(the exp requirement), i think alot of people will fall into this category as the news of the quest spreads onto the servers(not a large percent hits the forums). the only thing i seen wrong with the exsamples given about 'post-master content' was the fact that every instance you listed, only requires a skillbox(master) and zero additional exp on top of that.


i think that is the largest argument that is being offered about the new music/dancer quests, its simply not fair to impose this new exp requirement on ANYprofession if it only applies toone or twoprofessions of the same novice tree for new content.


i can also go so far as to assume that those that are against the exp requirement are thinking that its yet another slap after all the new content over the last year has been GIVEN without ANY quests to nearly all other professions(i.e. new schematics that were added to master boxes AND LOWER for alot of the crafting classes and the new medic skills) then we get this new quest for a novice musician level song reward that those very novice musicans cant even learn untill they are at level 4 of music knowledge or tech(exp cap isnt high enough to amass 400,000 exp till then) which forces them to decide at that point if they want the new song, or work towards master musician first...


the only thing that would be viewed as fair by anyone's standards giventhose facts, would be to rip out the exp requirement and make it a music knowledge 4 or master musician song. we've 'payed' the exp already for our skill boxes. nobody else payed any extra exp for their skills that were added and they had to make zero effort to get them added. i like the quest, its a novel idea... but the exp requirement is truely a bad idea, it WILL further assert to the belief that all entertainers are afk grinders/bots. i.e. i see people saying things like this already... 'yeah... the devs think that the world of the entertainer is so macro/bot based that they supported it by making the new song/dance require halfof amaster's exp cap to learn. first and only time they've done anything like that for new skills'


i see ALOT of master musicians posting about this or that about the exp requirement... i would REALLY love to see some input from people that have just attained novice musician, after all, its them that this is going to hurt the most with all the false expectations and finding new hoops to jump through as they clear the last one.


odds are you will see alot of 'just completed the quest, why cant i learn this song that is listed as novice musician required?'


note, i left out the whole force sensitive exp argument for a reason, it is a choice of the player to spend exp on that, i only feel it was a bit wrong on SOE's part with the timing of the release of the village giving no indication that the music and dance professions would have somethig else to spend exp on if it stays in

Message Edited by You_Myst on 09-27-2004 12:56 AM



Meika Rei
Master Entertainer/Master Musician
Theed, Naboo


Dystar: ATTENTION: All servers will be coming down in 30 minutes except for Valcyn. Valcyn players... Surprise!!!!
LyteFoot
Mon Sep 27, 2004 6:27 am
#75

I only have mixed feelings because it isn't currently post-master content and I agree with you that will be damaging. Its damaging because a player gets the music but can't play it for potentially weeks and unlike an artisan schematic can't hand it to someone else to produce the item for them.


If it isn't post-master content it shouldn't have the requirment. I've also stated in other posts that I only think its appropriate if the Jedi changes was a watershed moment and SOE is going to keep this XP cost trend. If this is only a requirement for the Entertainer quests then it needs to go. If it is a new direction then someone had to be first and it really doesn't matter who that is, people will be upset.


However in my hypothetical case the requirement is perfectly fine for me. I see nothing wrong with adding a new song and expecting people to do a small quest and pay some "practice" to be able to use it. Believe me it beats the way A Tale In The Desert did it. You had to learn how to use the device that made glass often losing a batch because you didn't keep the heat in the right range.Once you learned the mini-game and could manage thekiln you still had to live through some 20+ random breakages where the game made you "learn" how to handle the glass. Playing for a few hours is a lot easier than the focus and clicking it took to operate that stupid kiln and don't even get me started on the charcoal kilns, ugh.



Elwyn LyteFoot - Corbantis server
omadnay
Tue Sep 28, 2004 10:36 am
#76

The thing I'm trying to find out with my stated hypothetical sittuation (That there is no xp requirement) is...

"Would any of the people stating that they are okay with the xp payment,argue for it to be put in, if it was not in?".


- Omadda Szool

Kauri

LyteFoot
Tue Sep 28, 2004 10:42 am
#77

And I have said yes I would if other conditions were met like it is post-master only content and this one quest was not singled out to require XP.



Elwyn LyteFoot - Corbantis server
LeBob
Tue Sep 28, 2004 11:34 am
#78






omadnay wrote:

The thing I'm trying to find out with my stated hypothetical sittuation (That there is no xp requirement) is...

"Would any of the people stating that they are okay with the xp payment,argue for it to be put in, if it was not in?".


- Omadda Szool

Kauri







yes actually I have asked for some way for our massive surplus of xp to be used for something......... I've had max musician and healing xp for like >6 months and I think it would be nice for it to be usable for something....


as for this specific use? don't get me wrong......... I'd prefer true content, but I know that it will not come any time soon




SWGEntertainer.com
Emperor Palpatine (from "Star Wars Episode III: Revenge of the Sith"):
"Every single Jedi is now an enemy of the Republic. Do what must be done. Do not hesitate. Show no mercy."
-I support ATK people and playstyles.
Account cancelled as of June 23, 2005

Page 6 of 6