Musician Archive
Thread: Top Issues Polling Get them in now!
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WompRat13
Fri Mar 11, 2005 12:52 pm
#40
1. Make each instrument have its own unique sound(Would kill for an instrument that sounds like a trumpet)
2. More songs(I'd like to see a slower jazz song or a blues song or 2)
3. More instruments
4. Would like to see instrument quality matter in some way
5. A consistant sound across all songs for each instrument. I dont want my Mandoviol to sound like a guitar on one song, a violin on another, and a keyboard on a 3rd, I want the same sound across all songs.
Gonna leave off AFK gameplay removal since pretty much everyone else has it covered.
2. More songs(I'd like to see a slower jazz song or a blues song or 2)
3. More instruments
4. Would like to see instrument quality matter in some way
5. A consistant sound across all songs for each instrument. I dont want my Mandoviol to sound like a guitar on one song, a violin on another, and a keyboard on a 3rd, I want the same sound across all songs.
Gonna leave off AFK gameplay removal since pretty much everyone else has it covered.
Warryyr
Fri Mar 11, 2005 12:55 pm
#41
1. STOP THE AFK
2.STOP THE AFK
3. STOP THE AFK
4. STOP THE AFK
5. STOP THE AFK
6. STOP THE AFK
7. STOP THE AFK
8. STOP THE AFK
9. STOP THE AFK
10.STOP THE AFK
Thank you. I hope that makes it clear enough for the Devs to understand.
Don't give the bots new dances and music that should be OURS, just stop the stupid bots already.
Mariki
Sat Mar 12, 2005 12:50 am
#42
Our biggest threat to our profession is AFK and Bots. I listed five items previously but maybe that isn't the best course as it gives them other alternative rather then the one that really threatens our profession.
There are lots of lil thingsthat would be great but only one thing that really needs to be done.
Maybe we shouldn't give them five choices but one mandate, fix AFK, period.
The current announcement of the items going into test soon is an example. Some great stuff but missing the most important thing. We should not be taking a back seat to bots, the live entertainers are what matters here. This idea that entertaining is an AFK profession has to be killed absolutely.
Sentee
Tue Mar 15, 2005 4:20 am
#43
1. AFK
2. Stealing Nals
3. change band screwing other members of the band up
4. Ability to compose a piece of music, at least create a series of different flourishes to be played by different instruments.
5. buff interface.
Shorrim2
Tue Mar 15, 2005 12:30 pm
#44
WompRat13 wrote:
5. A consistant sound across all songs for each instrument. I dont want my Mandoviol to sound like a guitar on one song, a violin on another, and a keyboard on a 3rd, I want the same sound across all songs.
I believe the Mando sound to which you refer is actually supposed to be piccicato.
warrenbassist
Tue Mar 15, 2005 12:42 pm
#45
AFK bots, these may be good for combat profs, but are obviously have killed most of us off. I know many people who have alts dedicated to AFK bots and never play them.
CONTENT Something everyone wants that I feel this prof has the least of. I like the western song theme park but I wish there were more of these. I'd like to see the Devs give us reasons to perform in Themed areas too someway to make Jabbas Palace fun, Mos Eisly Cantina, Nyms, maybe a capital starship, etc... Trying not to think too far out of the box seeing the devs already have they're hands full. Maybe the discontinuation of afk bots will give us a role in doing group missions with our guilds.
Mission Payouts, have improved greatly but still can't compete with combat prof payouts. I have only seen about 2k cred payouts max.
Battle fatigue Healing in Jabbas Palace - Please let us heal in the Palace.
AND last but certainly not least, more songs and more instruments.
Message Edited by warrenbassist on 03-15-2005 02:49 PM
MyT_Chicken
Tue Mar 15, 2005 3:10 pm
#46
Really all I want to see is
- M.D.K. on all AFK activities
- Fixthe Nalargon/Ommni Box
- *EDIT* Remove the 24hr window for the Entertainer Quests. Its the only IG Content we have, and failing sucks.

Message Edited by MyT_Chicken on 03-15-2005 02:12 PM
LyteFoot
Wed Mar 16, 2005 1:36 am
#47
Sentee wrote:
4. Ability to compose a piece of music, at least create a series of different flourishes to be played by different instruments.
Umm you can do the "a series of different flourishes". The /banflourish command can be directed at specific instruments by using /bandflourish <flonumber> <instrument name>. Stack several together to drive multiple instruments so.
/b 1 nal;
/b 2 mando;
/b 3 bandfill;
/pause 5;
would cause the nalagron, mando, and bandfill to all play a different flourish in coordination.
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