Musician Archive

Thread: Your top issues, August-thru-October: polling now closed

Springbok
Wed Sep 15, 2004 1:24 pm
#40






JohnMarble wrote:



  1. afk

  2. songs

  3. buff interface

  4. /register

  5. entertainer terminals






Second that. simple. Nice John.
Boshooda
Thu Sep 16, 2004 4:52 pm
#41

1. Groupies

2. More instruments WOULD be nice but the ones we have all sound similar, so more variety to SOUND of instruments

3. Any one notice that when playing solo you still sound like an accompaniament (sp?)?

4. $$$

5. At least some "band-aids"
Esharra
Fri Sep 17, 2004 9:32 am
#42



1) An encompassing statement from the development team regarding their vision of the role fulfilled by the entertainer professions in SWG.


2) Unattended play.


3) /register


4) Fix the bug preventing Dance and Music buffs from being applied simultaneously.


5) No diagnostic or monitoring ability for our buffing and healing skills, ie: no ability to tell if a buff is failing, no ability to tell who is watching us, no ability to /diag a patron's BF damage or secondary damage.


6) Economic inequity, due to low mission payout and dependence upon the generosity of other players for income.


7) Game inclusionary content such as the FS quests being enjoyed by other professions. Inclusion in the GCW; ie: fix faction buffs please!

Message Edited by Esharra on 10-04-2004 10:57 AM



Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


LyteFoot
Fri Sep 17, 2004 1:38 pm
#43

You do know there is an ingame alarm right? I use it all the time. It even keeps the last value you entered so after the first one for a log in session all you have to do is hit the add alarm button. It is under options, look for the alarm button.



Elwyn LyteFoot - Corbantis server
MyT_Chicken
Fri Sep 17, 2004 3:23 pm
#44


Borrowed from a previous poster....and the only think that I care about


1. NALARGON AND OMNI BOX - This is so very annoying. Musicians need to interact with the people they preform for besides talking to them another part is emotes, now with these two insturments you cant do that because the minute you untarget them you stop playing you cant target people cant emote them, its a big inconvienience and is really annoying!

Message Edited by MyT_Chicken on 09-17-2004 03:27 PM




h Egri p
§ If you don't know; you'll find out soon enough! §

LeBob
Sat Sep 18, 2004 2:32 pm
#45

buff bots (kill them)


new instruments



SWGEntertainer.com
Emperor Palpatine (from "Star Wars Episode III: Revenge of the Sith"):
"Every single Jedi is now an enemy of the Republic. Do what must be done. Do not hesitate. Show no mercy."
-I support ATK people and playstyles.
Account cancelled as of June 23, 2005

Stubi
Thu Sep 30, 2004 5:02 am
#46

1. Some sort of timer while your doing a buff so both you and the person being buffed will know when the buff is done.


2. Make the entertainer buffs just as powerfull as the doctors buffs or lower the doctors buffs to match ours.


3. Place a trainer of every type in all the capital cities on all the planets.. I neededa dancer trainerlast night and was unhappy to find there wasn't one in Theed.


4. Heal BF in camps and only by entertainers. Doesn't matter if it's a Scout camp or a Ranger camp just so only entertainers are the only ones that can heal BF in camps.


5. I would like to seesome sort ofholo recording for entertainers to sell that will heal limited BF with out the entertainer being around. Make it so that it will only heal small amounts of BF and if you have a lot of it you would have to buy enough of the holo recordings to heal all your BF.. Maybe it would only heal 10 BF with each recording and if you had a lot of BF then you would either spend alot of creds on holo recordings or find a entertainer.
Stubi
Thu Sep 30, 2004 5:23 am
#47

6. Self Buff. I can't believe this is being completely avoided by the devs.


7. Some sort of tip window so that we know when we are being tipped. Some people get really upset when they tip you and you don't acknowledge their tip.


8. A perm denial list. Maybe something like the ignore list. I want to be able to perm de nigh people my healing that have been complete jerks to me when I played in the cantinas.. I bet if there was a perm de nigh list and the jerks couldn't get the healing they wouldn't be such jerks.And maybe a server wide warn list to let other entertainers know about them.


9. Something where the instruments crafting % effects the over all buff quality and time it takes to buff.


10. Remove the buff bots and leave the recursive macro. I use the recursive macro when I am playing ATK to talk to the other entertainers and players in the cantina.
Ravanne_Esi
Thu Sep 30, 2004 7:50 am
#48


I have only one top issue, for August, September, October..... Why are we a zero priority for the DEVs? They make us promises and don't even have the common courtesy to say that it will be delayed or even "S***w you! We're not doing anything for you!"


Message Edited by Ravanne_Esi on 09-30-2004 08:52 AM



Ravanne Esi
Master Dancer, Master Entertainer, Master Musician
Ragin' Rancor Enterprises
New Hope, Naboo
-

Warryyr
Thu Sep 30, 2004 8:38 am
#49

1. Being ignored by the Devs and left in the dark regarding content that was SUPPOSED to be published in 10.2


That is all.


PERIOD.


Getting stiffed by the Devs thoroughly and consistently is now my top priority. If this doesn't change, any other pipedream about supposed changes is nothing but a farce and a sham.


If we can't get the same information others get when their content is delayed,and insteadwe get NO WORD on what the hell happened to our stuff, that's pathetic and any contact with the Dev team is a waste of our time.


I'd like to see the Devs get nothing from us until they express some sort of apology for being MIA for so long.


I would like to have each post bya Dev in the Corr forums go unresponded until we see a culture shift in the Devs and we are made to feel we are as valuable of a player in this game as anyone else who pays their subscription fee.


If they can't respond to our threads, why are we bothering to respond to theirs.

Shorrim2
Thu Sep 30, 2004 1:48 pm
#50

My 5 are a little different from most of the responses I've seen so far. Also, it's the end of September, so I'm necroposting. What can I say? I'm a rebel!

1. Instrument quality. I make *great* musical instruments. I use weapons-grade metals, high-quality tools, and lots of experimentation points. It doesn't make a damn bit of difference. I would like to see some chance of a musician playing a bum note (like when the dancers stumble) and have that modified by the experimental quality of the instrument.

2. Having to stop playing for 15 seconds to change instruments, or because you accidentally take a step forwards. Perhaps give us "musician cages" to keep us stationary . Haven't the devs ever seen a guitarist wandering around his audience while playing?

3. Nalargons and Ommni Boxes moving around. OK - so it adds to the realism that the first thing I do when I log on is to have to clean up my cantina. But that would not normally include repositioning the pianos, now would it?

4. A new cantina floor plan, with a back room for Sabacc and an office where shady deals can be conducted.

5. This one isn't so different. /agree with everyone else on the need for a UI indication of how strong and how long a buff has been applied and to whom.



--

Member of The Most Popular Band on Gorath
"Oh my, it's the real Tasno!"
bn-ny
Sun Oct 03, 2004 6:48 am
#51






E-Dog wrote:

1) AFK zapper gun certification - This weapon (of mass destruction) would let ATK performers zap people wearing the AFK tag (which should, of course, appear automatically after x minutes of inactivity) out of the cantina. Bye bye, AFKtainers and buff bots. (If needs be, make it a weapon requiring 5 performers to operate, to ensure consensus)






can there be a flamethrower model??



but back to the issues...


most of the major problems i have i can pretty much copy and paste from the top 5 i wrote in the dancer forums.


1. unattended gameplay not just fixed with a temporary band-aid......Eliminated.....


2. mission pay... once again i should not be getting the same pay as a novice ent as a master musician


3. /changebandmusic.../startband....ya these really need to be addressed. i cant count the amount of times i was /setperforming someone with dance and forgetting to put my horn away while someone in the grp did one of those


4. buffs. we need some kind of idea if they even got the buff. we are left in the dark searching for a lightswitch from what can bemore unlitsources on occasions. something...... a silly sound or even better an interface window similiar to id where we can have a timer...buff is applied at the end with both parties accepting. dont forget the payment options though. mentioned in a few diff boards


5. more songs and instruments would prolly be a want, not a more desperate need. Im very displeased about them leaving an entire branch of a type of profession out of higher end game content.


6. all i gotta say is the register lack of function

Message Edited by bn-ny on 10-03-2004 09:51 AM



"All men dream: but not equally. Those who dream by night in the dusty recesses of their minds wake in the day to find out it was vanity: but the dreamers of the day are dangerous men, for they may act their dreams with open eyes, to make it possible."

T.E. Lawrence
EotchajCrestingcloud
Mon Oct 04, 2004 2:10 pm
#52



Improve our worth to combatants - make us more than the Buff-Bot-Stop-Shop.


1) Please allow Musicians and Dancers to heal BF in camps.


2) Please give Musicians and Dancers something that will help combatants more than every couple of hours.


  • "Soothe Animal" that would causeaffected mobs to stop fighting for a period of time or until they are hit (individual before novice, and area at Master); turn red mobs yellow so they lose their aggressive tendencies for a time.

  • "Siren Song" amind-buff attack (removes a portion of entertainer buffs).

  • "Medusa" which could reduce the hit speed of an enemy for a period of time (up to 90% at Master, perhaps).

  • "Fog" which could reduce the speed with which an enemy runs (including players - negate burst run or FR for Jedi).

  • "Distract" which could confuse the enemy for a period of time preventing them from hitting their target.

  • "Dazzle" which could blind an enemy for a period of time.




Message Edited by EotchajCrestingcloud on 10-04-2004 04:13 PM

Message Edited by EotchajCrestingcloud on 10-04-2004 04:14 PM



Euki - Jedi - Sunrunner
Denv - Smuggler - Sunrunner
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