Musician Archive

Thread: Brainstorming thread: post your cool gameplay ideas for the devs to consider here

Wierd
Thu Jan 29, 2004 7:06 am
#40

uhm sorry for this but I need to compliment the first post about the compose window =))



in the flourish window u must also have a tempo function.. where u set the tempo so all the flourishes u chose keeps the same tempo .. in that way they will all work to gether a bit better no matter wich ones u chose =)).. it would sound terrible if u had loads off different tempos =D


this will work without worrys for real life royalties and stuff caus u are just playing around with predefined flourishes madwe by u swg and I think this would really make a huge different about the entertainer proffession.



Thanks again =))



hmm feels like I said that before =)


Epidap
Sat Jan 31, 2004 12:57 pm
#41

great post, some really great ideas.


personaly:

1. speekers, mike craftable by musicians

2 . dynamic quests and missions with suitable rewards

3. clothes!!!

4. portable mini stages

5 hooverJets on my Nalargon LOL
Echinacea
Sun Feb 01, 2004 12:42 am
#42






LeBob wrote:


can you explain how the 'pop-up' AFK fix 'as always, is a bad idea'?
can you offer a better proposal in it's stead?


as Sherlock Holmes said, (not quoted but smth to the effect)
The solution to a problem is what's left over after all other possible solutions have been deemed illogical.



Pop-up windows = Bad Idea:


  1. They're screamingly easy to get around

  2. They're more annoying to the live player than they are to the absent one (see #1)

Better proposal:

Require all healing to be targetted. Medics cannot create a macro for /healdamage <player>, they have to have targetted the player at some point. Okay, so afterwards they can go AFK, but still, at some point they had to actually actively choose the person being healed. (Unless they're Combat Medics using AoE stims, but CMs just throw a monkeywrench into everything ...that was a joke. Yeesh, people have no sense of humor.)

If you had to target someone to heal them, AFK performing would only get you the professional xp...which isn't the hard one to get. Big kick in the tail to the whole whine & cheese festabout AFK performing. And Goddess knows that would be a relief! Honestly, there's far more that needs to be looked into with the performing professions than just /whine "All those AFKers are making it not fun anymore!"


I've posted at length about being able to make dance/music recordings that heal both fatigue and wounds when used in the places where those types of damage are already healed. And also about how it would balance us with medics/doctors if we could get a droid that had a speaker/PA/broadcasting system modulethat would give us a healing radius just like medics. And I mean for healing both fatigue and mind wounds. I want to be able to camp the Coronet Starport just like the quacks hawking their snake oil! Anything less reinforces the idea that performers are second-class healers, nothing but 'the girlfriend's profession' or a bunch of macroable buffbots.


So I won't say any more about it, because I've already gone off on a mini-rant. Chalk it up to months of feeling like the profession I've loved since last May is very much a red-headed stepchild.



Col. Tarot v Starsider
Elder Master Entertainer and AXIS M.I.L.F.
Mathom © Starsider
Entertainer
KardenTyrell
Sun Feb 01, 2004 5:32 pm
#43

hmm....new skill "Falsenote"


if you stand between enemys and make a loud false note.....everyone drops to their knees and is stunned



- "TK-231 reporting in" -
[|Arresting hawtpants members for a living|]
Halmet
Sun Feb 01, 2004 11:13 pm
#44

Im not a musician, but I had an idea for your profession. I Dont know if this has been suggested before, so ill give it a go.


I had the idea of creating audio samples or templates and such so that your class would have the ability to make your own songs. Each musician could have a signature song, or a plithera of unique songs.

This way sitting in a cantina with the music on would be a lot more fun.



Master Commando
Naritus

Nothing to see here. Move along citizen.
LeBob
Mon Feb 02, 2004 1:48 am
#45

I think the biggest, least talked about issue with this AFK problem is that:


There would be no macro-tainers if patrons stopped /watching and /listening to them... this is just as much a fault of the non-ents as it is of the entertainer class


however I think the point is becoming increasingly moot... I've been wondering if we need to still be so concerned with the AFK issue since the jedi system is being revamped... there will be ALOT fewer macro zombies around


I know there will still be some but I think we can put AFK on the back burner for now and try to get some other stuff going!





SWGEntertainer.com
Emperor Palpatine (from "Star Wars Episode III: Revenge of the Sith"):
"Every single Jedi is now an enemy of the Republic. Do what must be done. Do not hesitate. Show no mercy."
-I support ATK people and playstyles.
Account cancelled as of June 23, 2005

mld0806
Mon Feb 02, 2004 11:04 am
#46

Two ideas....


1) They've got a voting system in place, right? Two words.....Galactic Idol. You could hold "auditions" on each of the planets, with some of the Digiteers (paid actors, I'm not making it up, promise!) playing the Paula/Simon/Randy roles, then have a great big event at one cantina in which the people there can listen (make it so that when the person plays, everyone can hear without having to /listen) to the best and vote for the Galactic Idol. Judging for the auditions can be based on flourish selection (do they sound good together), personality (do you have fun and entertain with words/made up songs/"Look ma, no mouth!" comments when your big fat jazz man plays his WIND instrument with his arms spread out like a constipated water fowl), looks (ANOTHER fleshwrap? How mainstream!), and overall Entertainer quality. Judging for Galactic Idol would be, of course, by vote at the event. The winner would win 1 millions credits (any Entertainer's DREAM) and a badge. Other finalists could get diminishing ammounts of credits based on their place in the voting. And of course, the judges would post their impressions on the boards of the best and worst auditions for our reading entertainement.


2) "Battle of the Bands". Again, using the voting system set in place, you could have a "Battle of the Bands". This could be a "Mixed Arts" competition with a division for Group Dance, Group Music, Group All Around, Solo Dance, Solo Music, and Solo All Around. Dance and Music are pretty straight forward. All Around would be the one who can best combine Dancing, Music and IC Entertaining (no skill boxes for that one! ) into one performance, and they one people like the best would be voted on to win. Have one vote terminal for each category. Rewards should be fair, but nowhere near the Idol rewards. This could be something smaller, localized.


Just a couple of Musician tuned (no pun intended...aww...hell...who am I kidding, bad pun totally intended) ideas.


Mike



Mike

"Players were right, development was wrong."
Salporin_Wookie
Tue Feb 03, 2004 2:31 pm
#47

how about a "fame" Meter... an unseen meter that counts how many entertainer missions you do. When you start to gather enough fame, you start to attract NPC "fans". The more famous you get, the higher mission payouts get, the more fans show up and cheer and dance to the music and maybe even NPC fans can tip the band. Very high fame performers can accept missions for 2 days ahead of time and have the performance announced via datapad, or NPC fans could run through town shouting "So-and-so and his band are playing at the Numanjii cantina tonight! I've gotta get my tickets fast!"


Fame meters can be a mini-high end game for entertainers to strive for.



Sal Po'Ryn
(pre-NGE)Master Architect,Master Artisan,Master Merchant
(post-NGE) Master Shipwright
SalCo Industries, a subsidiary of SalSlak Corp
Numanjii City, Naboo (Ahazi) wp: -2203, 644
Rhaine Starfal
(pre-NGE) master Creature Handler, Master Dancer
(post-NGE) Ace rebel pilot, Lancer Squadron, 13th Roving line
B-wing pilot - Lancer 5
B-wing(The Big Stick), KSE(June Bug), Nova(Serenity), Y8(The Beast)
Solanis_Wing
Wed Feb 04, 2004 10:35 am
#48

Hi There,


I'm pretty new to the musician profession. (only 3 days in fact ) but here's my ideas.


Make Musicians and Dancers like Bards! -A combat group bringsus along hunting and we can play while running along with thegroup and it gives everyone in our group bonuses to combat +dodge, +defense, +accuracy. and it can last fortwice as long as you have been playing (max 10 minutes) so that if the musician wants to get a shot in two he can. As if the song is stuck in the players head. Also perhaps our songs can put our enemies to sleep or dazzle them in combat making them stunned.


Have the musician be important to revealing secret temples etc. Perhaps there is a riddle on a stone somewhere out on dathomir and if the player learns that song he just needs to play it and a doorway opens to a secret dungeon.








Aralithia Oran

Blade of the Alliance

Mayor of "Drifter's Oasis"


NewJedi
Wed Feb 04, 2004 6:58 pm
#49

Solanis: I love the idea of Musicians revealing secret doors or whatnot. Someone (was it Sweatyclimber? Monkey?) had a related idea: make Musicians a required "NPC-like" stop in multi-legged quests, in which we have secret information someone needs to finish a quest. E.g., when you play a single-player RPG, sooner or later you go to a bar/cantina and get information or a quest from an NPC there. Let us be that NPC! Require a player to talk to us to get a waypoint. Allow us to ham it up with some roleplaying.


Phew. Got carried away there.


Um, on Solanis' other suggestion: Holocron and other devs have said they don't want Musicians to be EQ-style bards, so I don't think it will happen in the way you suggest. OTOH, Holocron and other devs have said they'd be willing to consider giving entertainers some form of a mind-damage heal. Squad Leaders have gotten a limited mind heal since he said that, but who knows if that forecloses further heals. Personally, I'd vote for a holostim, "craftable" (or "recordable", if you prefer) only by entertainers, that would heal damage with the same magic heal tech that allows docs instantly to heal life-threatening physical wounds with a push of a stim.


sweatyclimber
Wed Feb 04, 2004 7:25 pm
#50






NewJedi wrote:

Solanis: I love the idea of Musicians revealing secret doors or whatnot. Someone (was it Sweatyclimber? Monkey?) had a related idea: make Musicians a required "NPC-like" stop in multi-legged quests, in which we have secret information someone needs to finish a quest. E.g., when you play a single-player RPG, sooner or later you go to a bar/cantina and get information or a quest from an NPC there. Let us be that NPC! Require a player to talk to us to get a waypoint. Allow us to ham it up with some roleplaying.


Phew. Got carried away there.


Um, on Solanis' other suggestion: Holocron and other devs have said they don't want Musicians to be EQ-style bards, so I don't think it will happen in the way you suggest. OTOH, Holocron and other devs have said they'd be willing to consider giving entertainers some form of a mind-damage heal. Squad Leaders have gotten a limited mind heal since he said that, but who knows if that forecloses further heals. Personally, I'd vote for a holostim, "craftable" (or "recordable", if you prefer) only by entertainers, that would heal damage with the same magic heal tech that allows docs instantly to heal life-threatening physical wounds with a push of a stim.







that was me But... i dont think we should be a leg in a npc type quest... I think it should relate to "current events" ie when the crackdown happens... i think it should shift focus of "tough crackdown" areas... I think we then should be able to find out where those area's are and relay it. Same with finding NPC's for bountyhunter missions. Essentially, not nessisary but usefull to the players.





Cheers,

famousFATWOOKIE
Master musician, Master entertainer of Mos Oasis
-I support ATK people and playstyles.
Find FFWB Here!A SWG History
NewJedi
Wed Feb 04, 2004 7:45 pm
#51

Ah, got it, sweatyclimber. I loved the basic idea, in any case -- allowing us to serve as info brokers. I just think that's a cool idea.


Though I still wouldn't mind being the required leg in someone's quest, too. I wouldn't require that any specific Musician be found -- just that the quester talk to a Novice Musician or higher in order to get a waypoint to the next step in the quest. The Musician could get XP or cash for providing the info, and the quester would get the WP.


This thread has some pretty good ideas in it. I can't wait to sum it up for the devs in a post entitled something like: "You want ideas for new Musician content? HERE are some ideas for new Musician content!'


Salporin_Wookie
Thu Feb 05, 2004 12:35 pm
#52

heres one I brought up before. How about a "fame meter"? It could be hidden to the player, but the more gig missions you run, the more fame you collect. The more famous you get, the more reaction you get from the npc crowds.


Example:


100 gig missions - rank of "well known". A few cantina NPCs notice you when you walk in. Wave and pay attention to you when you play.


200 gig missions - rank of "celebrity". Nearly all NPCs in cantinas notice you and shout out relevent text. "Hey! Theres that Musician I've heard about! Lets go listen!"


300 gig missions - rank of "famous". NPC's in cantinas go wild when you come in! "There's %%! I've got all his holos!" NPCs on the street recognize you and ask for autographs.


400 gig missions - rank of "superstar". NPC's start following you to cantinas and cheer and dance when you play. Major NPC's (jabba, the emperor and luke and leia) generate special missions inviting you personally to play for them.


This does several things for musicians...


a) gives a reason to actually DO gig missions.


b)Gives a goal to work toward.


c)endgame faction activities to get entertainers involved in the GCW


d)the adoration of the public, which is all we musicians want anyway eh?


Can you imagine the thrill of one day getting an in game e-mail saying (neutrals)"The great and almighty Jabba the Hutt requests your presence in his throne room on Tatooine for a special engagement." or (Imperials) "Emperor Palpitine commands your presence in his throne room to celebrate his birthday" or (rebel) "Princess Leia and hero of the new republic, Luke Skywalker, request you come to play at the annual Rebellion lifeday party."



Sal Po'Ryn
(pre-NGE)Master Architect,Master Artisan,Master Merchant
(post-NGE) Master Shipwright
SalCo Industries, a subsidiary of SalSlak Corp
Numanjii City, Naboo (Ahazi) wp: -2203, 644
Rhaine Starfal
(pre-NGE) master Creature Handler, Master Dancer
(post-NGE) Ace rebel pilot, Lancer Squadron, 13th Roving line
B-wing pilot - Lancer 5
B-wing(The Big Stick), KSE(June Bug), Nova(Serenity), Y8(The Beast)
Page 4 of 18