Musician Archive

Thread: I am absolutely livid over this new song quest

LyteFoot
Mon Oct 18, 2004 5:40 am
#40

I used coronet on corbantis and had to end up begging. I and several friends went to the starport and put on quite a show. I talked to people, played a variety of tunes, and used affects. People were in line for buffs, standing waiting on a shuttle, etc. It was simply amazing how we weren't noticed. The noise of a grinding cantina has made us completely invisible and undesirable for a large portion of the community.



Elwyn LyteFoot - Corbantis server
Warryyr
Mon Oct 18, 2004 7:04 am
#41






Atlantiss wrote:

You know Warryr, i really don't know why anyone else bothers to post.

You have such a way with words and i completely agree with everything you have said so far regarding the quest.

Keep on Wookin'





Awww, shucks.


/blush


Warryyr
Mon Oct 18, 2004 7:06 am
#42






Isendale wrote:





Atlantiss wrote:

You know Warryr, i really don't know why anyone else bothers to post.

You have such a way with words and i completely agree with everything you have said so far regarding the quest.

Keep on Wookin'





/agree


Warryr is one of the most upstanding and proud entertainers on the boards, or at least he talks like one.







I do the best I can

Warryyr
Mon Oct 18, 2004 8:05 am
#43






Echinacea wrote:


No way in hell I would ever waste the time getting the dance. I saw it today. It's...oh, man. Even if the base loop wasn't whacked like Formal & Lyrical, the flourish moves themself are just...oh, man. Whose idea was this "Western" theme, anyway? Can I smack them with a wet Teltier Noodle?


Can't say I think the Western theme is very Star Warsy at all. Almost everyone who's listened to it says it sounds cool, but not very much like it belongs in the Star Wars universe. /sigh What exactly would Western mean in Star Wars, anyways? Western what?Western Naboo music? Western Tatooine? Although it's neat because it's SOMETHING new, I'm really feeling like it takes away from immersion. Makes me think I'm listening to a Western song on internet radio rather than hearing Star Wars music in a Star Wars game.


Oh, and try recording some of it with Chid and Mandoviol, and then ride around Lok for awhile. You'll think you're in New Mexico, looking for bad guys with black hats on. :\


Oh, and the song sounds like poo on anything but the Traz and Bandfill. /shudder At least on those two it's okay. I was so disappointed on the sound from the Mandoviol. I've always hated the Narlagon, didn't expect to like it on that, but..../gag Same with my beloved Chidinkalu Horn. That one just about made me cry. Techno...Western? /runs screaming (I'm so glad if you like it on the instruments I don't. Just saying what I think. That is what these forums are for...right?)


The problem I have with the song (aside from the Techno Western aspect of it, which is completely odd as it is) is that it doesn't FLOW. It doesn't go anywhere. It's perpetually ending on high notes after every measure. It has the continuous sound of "Hanging on" as though there's more - there's few flourishes that indicate the song is ending or that we're in a "verse" instead of a "chorus."


Listen to our others songs. Some flourishes meld into others when strung together properly. But, in general, the music has a bit ofa flow to it - a rhythm and meter. It swells and fades, it goes somewhere.


Now, listen to Western.


After each measure (flourish) listen to how the music sort of...ends on a high note....like it's leading into something. After awhile, the ending "upswing" gets annoying to me, like I'm playing different flourishes, but I'm always leading into something else in the same way. The transition between flourishes is always the same. I hope that makes some kind of sense. If I hear one more flourish on my Mandoviol that ends in a high note twang, I think I'm gonna scream.


Basically, they copped out on the transitional notes for flourishes. They took the easy way - the way that makes the song sound like parts strung together, rather than an actual resemblance to a song.


Now you can always transition between any flourishes in Western, and make it sound okay, because well, the transitions between flourishes are almost all the SAME in Western. And they make the previous aspects ofevery flourish sound repetitive because everything leads into everything the same way - with that chord progression into the upper register. Leaves you with that feeling of "hanging" after each flourish.


Don't get me wrong, it *sounds* cool, it just doesn't sound at all like it fits into Star Wars.


It also doesn't feel like itreally goes anywhere. At least with Ballad or something you can sort of take your listener on an audible "journey" of sorts with the flourishes. Western perpetually ends it's flourishes on upswings.








alligatorboogaloo
Mon Oct 18, 2004 8:34 am
#44


I have to disagree on the way the song sounds. Its VERY jizzz-wailing(extra'z'b/c of the filter)from the sound of it, just a slightly different color. If we were going to be true to Star Wars and the music of the "era" we'd have to eliminate Ceremonial, Ballad, Waltz and Folk. *points at Max Rebo and the Modal Nodes* those guys sound cool and they have permanent gigs, we have a bunch of high society songs that don't fit in a cantina no matter what you call it maybe you can get a theater or hotel job playing the aforementioned songs but don't even think about playing in the common place venue. When was the last time you heard Fur Elise or Ave Mariaplayed by a 110 piece orchestra in a strip joint? Didn't think so. The new song is really a nice breath of fresh air for our AFKed, Buffbotted profession that already has to prostitute itself to the combat people to make a cred anyway.


Play on,


Neeno

Master Musician since Sept. 1, 2003 and now Western certified!



Neeno
Former Mite Manager & Bothan Beater
Master Musiciansince Sept. 1, 2003

Talusian Vagrant

Mariki
Mon Oct 18, 2004 9:29 am
#45

Good points. I suppose if they really wanted to do a song that would fit into something in game, they would have done something what would sound kinda pirate...

I suppose a modern techno dance number would have been cool too.

I dread having to do thisquest again today, I'm just so sick of it. If we truely reap what we sow, if there is an justice, I wish the creators of this quest manydays just like this quest. Many days of frustration, stress, and disempowerment, all for very little reward that is fleeting at best.



Mariki Lee, Ex Rifleman
Last day Dec 2nd
Death by NGE
- All Hope Gone
psikobunny
Mon Oct 18, 2004 10:04 am
#46

My only gripe with Western after a couple days is that it doesn't seem as crisp and clear as our other music. It's almost as if I'm listening to a 45 record or something. I can understand the style choice of dirtying up some of the tracks I guess, but if it was done to lower the amount of data, and make for a smaller download, im saddened.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Fragpuppie
Mon Oct 18, 2004 10:05 am
#47






Drygo wrote:


Do you mean to say you just had to go up there and do whatever and hope that you passed? Wow


Originally....yes, however they did make changes to the code to make the audience appear mostly, but later they made the performances easier to pass. Originally there was no "satisfied" it was a number and the numbers were 100 for the first (#3), 250 for the second (#5)and 500 for the third (#7 final). Without audiences, I exceeded 100 easily and in one of 4 attempts I beat the 250. The quest was bugged at this point however and I looped back to mission #4. the next day audiences appeared and I failed it listening to them. They were requesting dances!! I finally beat #5 again however that day it was determined that the reward had not been added yet so I paused waiting for it. When I returned to them I had to redo them all and they were much easier.



I also wonder if maybe before the audience interaction was implemented on TC, if the coding was different? Perhaps at that time there wasn't anything built in saying a particular flo or dance would make your performance successful.


What is your method?


They were MUCH harder before the audience interaction was implemented in its final form on TC. Also there do not appear to be any changes since that last version on TC (much to the complaint of people who tested and /bugged it).


My Method:



  1. Have all songs available on a "/change (song)" on a button and loaded on a toolbar also all flos

  2. /conv from on stage

  3. REMOVE the buttons from songs and flos not liked by the audience

  4. start on the lowest song and work your way up

  5. Performances are 120, 210 and 300 seconds....divvy up the time so each song (not hated)gets some time and liked ones get 2x or 3x as much. Lets say you are at 2nd performance andcan play 8 songs and they hate one so you will play 7 songs. Start at SW1 and move up playing each for 25 seconds EXCEPT the one they like...play it last for the remaining 60 seconds. Don't try to use a watch to do it...ballpark it. You get xp at 10 second intervals and audience reactions at 15 sec intervals. If you have the buttons set its easy to do the /changes.

  6. Flourish, LOTS. BUT do it in a random pattern. I try to do the flo they like every 2nd or 3rd flo. BE RANDOM. I also try to push the 5 flo every 8 second limit. Watch to be sure that flos go through. If you are random and always end with the one they like, but its always over the 5 flo limit....it won't help.

I have passed, WITHOUT failure, 7 music performances (2 sets plus an extra Mission 7) and 2 dance performances. The dance ones are at Novice dance only. I have no Dance Knowledge yet. It can be done!



Fragpuppie Uber
Master Entertainer, Master Musician
Guild Leader - Performer United Professional Society (PUPS)
Founding Member - Frag's Puppies
Contact S'ita for bookings
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra


Drygo
Mon Oct 18, 2004 10:57 am
#48






Fragpuppie wrote:






My Method:



  1. Have all songs available on a "/change (song)" on a button and loaded on a toolbar also all flos

  2. /conv from on stage

  3. REMOVE the buttons from songs and flos not liked by the audience

  4. start on the lowest song and work your way up

  5. Performances are 120, 210 and 300 seconds....divvy up the time so each song (not hated)gets some time and liked ones get 2x or 3x as much. Lets say you are at 2nd performance andcan play 8 songs and they hate one so you will play 7 songs. Start at SW1 and move up playing each for 25 seconds EXCEPT the one they like...play it last for the remaining 60 seconds. Don't try to use a watch to do it...ballpark it. You get xp at 10 second intervals and audience reactions at 15 sec intervals. If you have the buttons set its easy to do the /changes.

  6. Flourish, LOTS. BUT do it in a random pattern. I try to do the flo they like every 2nd or 3rd flo. BE RANDOM. I also try to push the 5 flo every 8 second limit. Watch to be sure that flos go through. If you are random and always end with the one they like, but its always over the 5 flo limit....it won't help.

I have passed, WITHOUT failure, 7 music performances (2 sets plus an extra Mission 7) and 2 dance performances. The dance ones are at Novice dance only. I have no Dance Knowledge yet. It can be done!







Ok. I get this. This all makes a LOT of sense. However, you have some things in here that don't apply to my performances. For example, all three times that Drygo has played he's been given one piece of information, a /flo. So, I cannot leave out the song that they don't like, because I don't know what song they don't like. I cannot play the song they like twice as often because I have no clue what song they like. I don't know what flo they hate either, but generally, I knew the one they liked so that's the only one I did. Without all of the information, I can't do what pleases the audience more often because I don't know what that is. And, I can't avoid the ones they hate because I don't know what that is.


Yes, of course, it's *possible* to pass without any information. But, that's going to happen by luck that you happen to hit what they like.


Now, I can do20 seconds each of basic, rhythmic, footloose, popular, poplock and exotic. But, in some way that's self defeating, because sure, I may hit the one they love which will bring up my end rating (which I will never know because I am not given an immediate /cheer or anything of that nature), but then right after I may hit the one they hate, which would lower my end rating. (Again, I'd have no clue that I've done this.)


So, yes, I know that it's possible. But, there are a lot of us that have been given little, or in some cases, no information whatsoever. And, while any of us still has a remote chance of passing if we get lucky and hit the right thing without knowing, the point is it's extremely difficult without any indications. It's all based on chance and luck if they don't give us any information. I'd prefer a quest that actually involved something I could figure out.





- I support hawtpants
Fragpuppie
Mon Oct 18, 2004 1:57 pm
#49


I do not know if there are any hidden likes and dislikes. There may be some that you do not ask the right person or that you misread the response, but not hidden.


Doing the dances they like does improve the final result greatly, however doing dances that are neutral will up the score and in many cases let you pass. Don't just do version 1...do all 4 exotics and both base and #2of the others. Spam the flos. If you do not know what they hate, play it all.


Talk to Every audience member. I know you probably do, but it needs to be said.

Read the responses carefully!!! Some look good and are in fact bad.

Perform everything that you are not told they hate.

Perform more of what you are told they like.

Flo as much as the server allows...do NOT flo once every 10 seconds...more like 5 every 10.

Change often. If you can play 10 songs and they don't hate any...play all 10. If you can dance 18 dance variants...dance them all or as many as you can actually change through.


For your theoretical on the 120 second performance (I've never gotten a "hate" on the first performance and played or danced them all equally)....set up /change buttons and change dance every 10 seconds.... Because you will not get to all 18, start at footloose maybe. Be careful of Formal and Lyricaldancing you off the stage (I've heard its possible). And Flo, Flo Flo!


Its worked for me, hopefully it'll work for you.



Fragpuppie Uber
Master Entertainer, Master Musician
Guild Leader - Performer United Professional Society (PUPS)
Founding Member - Frag's Puppies
Contact S'ita for bookings
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra

Message Edited by Fragpuppie on 10-18-2004 04:04 PM

havenite
Mon Oct 18, 2004 3:08 pm
#50

After 2 audtion failures,i completed it all today on chimaera.

Passed the auditions,entertain theater audiences 3 times and 10,20 and 30 people and havent noticed any new songs.

Is this because im a master musician and dont get any new songs from quest or is it bugged or worse i need to do dancer quest also



hmm ¿

horder of rare items

Courtesy of Watcha & Co Ltd
Vendors -5196 2384
New Haven
LOK
psikobunny
Mon Oct 18, 2004 4:06 pm
#51

You left out steps like:

Talked to Theater Manager, Got Sheet Music Scroll, read scroll, paid experience, have Western song.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Mariki
Mon Oct 18, 2004 10:13 pm
#52

I went back and got through this tonight. Was quite strange I was given clues for three songs and three flos... They were satisfied the whole last minute of the final show.

Others I know failed tonight. I think a lot of the audiance clues are luck. I think I could have just as easily had gotten a silent audiance with no clues.



Mariki Lee, Ex Rifleman
Last day Dec 2nd
Death by NGE
- All Hope Gone
Page 4 of 5