Musician Archive

Thread: I'm so close to dropping this profession...

Kreistor
Thu Jun 24, 2004 8:24 am
#27






Beery wrote:

"I remember when everyone tipped, no matter how cheap it was."


You're joking, right? If you think there was a time when 'everyone' tipped, you must be thinking of some other game, because as long as I've been playing I never saw even a majority of players tipping. I was away for 6 months from December to May, but I seriously doubt that anything changed during that time.







Sorry Beery, but it's extremely possible that other people have had experiences in this game different than yours. No really!


I actually started playing in October. I started a dancer and danced in Tyrena. I had a steady stream of customers coming to see me and my bestest friend Ele, a musician. We both got tipped, just about every time. I won't say people didn't stiff us, but I'd say we did get tipped triple more than didn't.


It's very possible that the attitudes on the two servers are completely different. I was on Lowca when I started. Now, it's gotten to the point that there are very few entertainers around at all because of the botting issue.





Ub-ick Esava
----------
Bria - Working towards Master Dancer one fall at a time

Lowca - Master Dancer Extraordinaire
*CENSORS* Cantina, Honor's Keep, Corellia,
kirah_ashlin
Thu Jun 24, 2004 1:46 pm
#28






Beery wrote:

"I remember when everyone tipped, no matter how cheap it was."


You're joking, right? If you think there was a time when 'everyone' tipped, you must be thinking of some other game, because as long as I've been playing I never saw even a majority of players tipping. I was away for 6 months from December to May, but I seriously doubt that anything changed during that time.







Honestly, Beery, that kind of condesending attitude is not helpful. Your experiences in live or game are not greater than, more important than or more correct than anyone else's and ridiculing someone for commenting on their experience is at bestinconsiderate and at worst rude.


I started out in Moenia on Bria in October. I got plenty of tips. Not large ones, mind you, but a steady flow of them on a daily basis. I'm sorry if you didn't receive many tips. As Ubi mentioned, perhaps it is the difference in servers.

JohnMarble
Thu Jun 24, 2004 2:52 pm
#29

Nah, I remember Beta. The complaints were there, she's right. Maybe back in the good ol days %25 of the people tipped and now %1 tip. But it was still a problem.


A long time ago, in a galaxy far far away, entertainers weren't rich and famous, they werepanhandlers.
Beery
Thu Jun 24, 2004 6:16 pm
#30





"I had a steady stream of customers coming to see me and my bestest friend Ele, a musician. We both got tipped, just about every time. I won't say people didn't stiff us, but I'd say we did get tipped triple more than didn't."


It seems like you're agreeing with me here. Please note that I responded to a post that argued that "everyone tipped". I don't think it was out of place for me torespondthe way I didat that. The chances of 'everyone' tipping on even the most roleplay-orientated server are so low as to be impossible. Anyway, maybe your experience was different from mine. I'm perfectly willing to concede that some servers may have had a large minority tipping, or on occasion even a majority. But 'everyone'? I just do not believe any server had 100% of the cantina customers tipping. It is statistically impossible.


Maybepeople just don't recall how bad the good old days really were. Clearly the unofficial roleplaying servers are going to be better for tips than the leet servers, but my experience was such that it would be hard - almost impossible -for meto imagine any servergetting even50% or more of the players tipping. I played on Tempest, and maybe Tempest draws more than its share of skinflints, but if the tipdifference between serversis as great as some are suggesting, it defies the laws of probability. Now I'll admit thatweird stuff does occasionally happen, but to have people claim that100% of peopletipped when my experience was so very different - to me it suggests that some people are experiencingan overlyrosy and sentimental view of the past. It's not like I haven't noticed it before. Some people swear blind that AFKing wasn't an issue before the hologrind - not that it was only a minor issue mind, but that it WASN'T an issue. I quit before the hologrind started, and AFKing was the biggest issue, and a major concern when I was playing last year.

Message Edited by Beery on 06-24-2004 09:37 PM



--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
Beery
Thu Jun 24, 2004 6:34 pm
#31




"Honestly, Beery, that kind of condesending attitude is not helpful. Your experiences in live or game are not greater than, more important than or more correct than anyone else's and ridiculing someone for commenting on their experience is at bestinconsiderate and at worst rude."


I'm not suggesting for a minute that my experiences equate to objective fact. What I'm saying is that certain things cannot possibly happen. The sun cannot rise in the evening, a leopard can't become an iguana, and people never tip 100% of the time unless they're forced to. The post I responded to was an exaggeration. If it wasn't, then we should get the Catholic church in here to proclaim it a miracle. The post argued that everyone - 100% of players - tipped entertainers. I just do not believe it could happen. I apologise if my response came across as overly brusque ordisrespectful, but I was shocked that anyone could even say such a thing given the horrible situation that we were in 6 months ago - a situation that has gone from horriblybad to infinitely worse. Darn it! Now you folks have got me exaggerating. Nothing can become infinitely worse - gaaaah!

Message Edited by Beery on 06-24-2004 09:46 PM



--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
Kreistor
Fri Jun 25, 2004 8:08 am
#32






Beery wrote:






It seems like you're agreeing with me here. Please note that I responded to a post that argued that "everyone tipped". I don't think it was out of place for me torespondthe way I didat that.



Pshh, whatever. There's no way to argue against that, because obviously it's impossible to have 100% of the people do things 100% of the time. I thought you were at least accounting for reality.


Forcing 100% of the people to tip us 100% of the time would go against what a MMORPG is all about. It's about choice. The entertainers were designed to get paid out of the kindness of people's hearts. There's no way to guarentee this, and that's the basis of my statement.


You see things in black and white. 100% or nothing, it was an issue or it wasn't. But in an MMORPG, it can't be that way.





Ub-ick Esava
----------
Bria - Working towards Master Dancer one fall at a time

Lowca - Master Dancer Extraordinaire
*CENSORS* Cantina, Honor's Keep, Corellia,
Beery
Fri Jun 25, 2004 9:32 am
#33

"You see things in black and white. 100% or nothing, it was an issue or it wasn't."


I wasn't the one who said 'everyone tipped'. Again, you're restating my point. It can't be an absolute - everyone cannot tip, and they never did. That's my whole point.



--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
XeroAnarian
Sun Jun 27, 2004 2:37 pm
#34

I'm sorry if my cantina experience was so different from yours, but everyone that I talked to in the cantina, and some that I didn't talk to, DID TIP ME. It was tipped. For about 1 whole month "everyone" tipped. People started getting cheap after that, but hey, it wasn't an issue, because I still got money.


Now who cares? Big deal, I got tipped more than you did. Quit saying how impossible it is. It's entirely possible. UNLESS you're thinking that every single person who ever entered the cantina tipped me-- Which is wrong. All of my "clients" tipped me. My "clients" were people who I interacted with. Other people tipped without me having to even talk to them.



So let me fix my statement so that this problem is solved-


"Every single one of my clients (people I interacted with)tipped, and even then a good deal of people that I didn't interact with tipped me."



X'ero Anarian
Elder Swordsman
Elder Pikeman
Spy Extraordinare
Beery
Mon Jun 28, 2004 1:54 am
#35


"Every single one of my clients (people I interacted with)tipped, and even then a good deal of people that I didn't interact with tipped me."


I prostrate myself before the game's greatest performer. You succeeded to make every single one of yourclients tip, making a nonsense of the laws of probability. I'd love to find myself on your server - it must be a kind of utopia, because mine is nowhere near it in terms of tips. No one I've ever met on Tempest hasadmitted to beingtipped even half the time.



--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
Page 3 of 3