Musician Archive

Thread: From your Correspondent: Your top issues?

Hijo
Mon Sep 22, 2003 8:33 am
#27

General lack of anything to do (besides what you've been doing) once you reach master musician.


I enjoy logging in and playing music from time to time, but not enough to pay for it. If I average out my money spent vs. time played, I am paying about $5 to log in and play music for an hour or two. Not planning on doing that much longer.

Darniaq
Mon Sep 22, 2003 8:51 am
#28


Your impressions is exactly why I don't have a problem with AFK macroers.


You've got to really like the system, which really means driving your own content (bands, gigs, events, etc), to dedicate the 100+ skill points to it. Part of that comes from achieving the skills in realtime, but it's not entirely based on that. People who are in player bands may have AFKed part of it, but that was just to get to the beginning of their life as a Musician.


As a functioning profession, it is not as "exciting" as being a Bounty Hunter or a Creature Handler. However, people can love it all the same. All it comes down to is whether you like the system or the features.


Liking just the features really means you'll eventually unlearn it. There's only so many times you can hear the same flourishes. If you're not really into it, no amount of new songs and flourishes will keep you indefinitely. Neither would being able to write your own songs. To you as a player, the "usefulness" just isn't compelling enough to dedicate the points to.


And there's nothing wrong with that at all. For the same reasons I'll never be a Bounty Hunter or Commando, others will never be a Master Musician or Image Designer.


It's just that it should be noted that the ideas for "making the profession better" can be very different between players who want to improve what they like already and those who really aren't into the core of what that profession is about and want to actually change it.




_____________________________________________
darniaqkihoge
Galentech Industries · Darniaq.com
Bounty Hunter to the Stars!
Eclipse


nobusoyurs
Mon Sep 22, 2003 11:46 am
#29

Make the instruments sound unique and more songs

C_SKYWALKER
Mon Sep 22, 2003 1:39 pm
#30

Allow the Master Musician to play all songs and instruments as the description says, or change the description. If the description is changed, I would still lobby for all songs to be known to the musician. To prevent a Master Musician from playing a song is not very fitting of a class who has "Mastered" music.

Cudayn
Mon Sep 22, 2003 3:31 pm
#31

I know you asked for just one, but we have several issues, but I will list the one, that I would like to see fixed as soon as possible.

This depends on the Devs outlook of the entertainment class's as a whole, but we need a better way to make money. The Terms are a great idea, but they are woefully, underpaid. The missions should scale with skill from our professions, not weapon skill. thats just crazy IMHO.

Next in line however, would be longer buff times for us. I am jumping on the Entertainer Utility wagon now. We have very little outside of what we ourselves bring to our class. I have seen a dramatic drop in the number of entertainers frequenting the cantinas and I really feel that if they were to give us a way to make decent money and give us more utility, we would still have large numbers.

Lastly, please ask the Devs to either clarify the wording on Master Musician, or else get some changes in for us. This is the single most thorny issue with myself , but it is not a game buster.

As a personal commentary...... I do not know how it would effect the entertainment community, I feel it might be positive for a lot of entertainers, but it could cause a lot more folks to come to town, less and less....
Give Master Rangers a camp that, with a musician or Dancer in it, they can heal BF.

Ok, besides the obvious bugs, those are my issues as of now.

Thanks for reading...

Durney Kova - Master Entertainer / Master Musician / Image Designer (Almost Master) / Novice Dancer - Lowca
SinnAsyr
Mon Sep 22, 2003 3:46 pm
#32

I dont like the idea of Master Musician getting all songs and instruments. Being an entertainer is hard, and becoming a master takes time AND sacrfices like ME.


Come down with a decision NewJedi?




-Rynn Lightcloud-

Smuggler

-Accain-

Entertainer-Ahazi
LilacMwe-Lo
Mon Sep 22, 2003 5:08 pm
#33

My top issue is that there is no tangible benefit for being a Master Musician other than the title. Top Crafters make money up the wazoo. Top Combat people can participate in fighting and earn money fighting hard things. Top Musicians get to..oh..rely on paltry tips to subsist.


With being a Master Musician, could come some tangible fame benefits or celebrity factor --reduced bazaar prices, special high-paying Master Musician gigs, cantina revenues for playing there for a certain time, their name and character portrait in lights outside the cantina they are playing, etc. It doesn't take a rocket scientist to think some of these things up that should've been in place already.





Lilac Mwe-Lo
Master Dancer, Master Musician, Master Entertainer
Chilastra
LordTigris
Mon Sep 22, 2003 10:49 pm
#34

CONTENT CONTENT CONTENT CONTENT


No content = no musicians before long. If I wanted the Sims Online, I'd have payed for that.


Oh and the ME debacle. Down with the ME's song, instrument, and dances!! No work, no gain I say, muuhahahaha!!


nvoigt
Tue Sep 23, 2003 12:16 pm
#35

Keep the ME stuff where it is, like any other elite class we should gain from mastering the basics.


My #1 would be obnoxious AFK dancers. Not the XPer but those that wait for tips. Simple solution: Make tips pop up an accept window. No tips if you aren't there, no more missed tips in the xp spam. Make AFK mandatory and don't award XP if AFK. Doesn't seem to be gamebreaking changes ( though I know from firsthand experience that "looking easy to implement from the outside" doesn't mean it is easy to implement ), but small, simple and effective ones. If it's simple, and it works...

sweatyclimber
Tue Sep 23, 2003 12:38 pm
#36

ok my #1:


I think more florishes, songs and instraments... i feel the biggest problem for the proffession atm is that we cant diffentiate ourselves from each other more... an elite elite is most definatly needed because why listen to any one but your guild entertainer since there music will sound relativly the same as someone who always plays... if they ould make it so we can really sound more unique there would be more demand for specific bands because of there sound.




Cheers,

famousFATWOOKIE
Master musician, Master entertainer of Mos Oasis
-I support ATK people and playstyles.
Find FFWB Here!A SWG History
sweatyclimber
Tue Sep 23, 2003 12:39 pm
#37

also just a note... the individual instraments bandflourishes are a great first start since it takes a lot of time to make songs that way and most wouldnt take the time but if we can extend that further then it woul help us



Cheers,

famousFATWOOKIE
Master musician, Master entertainer of Mos Oasis
-I support ATK people and playstyles.
Find FFWB Here!A SWG History
sleepdepzombie
Wed Sep 24, 2003 12:20 am
#38

AFK macroers have sucked the life out of nearly all of the cantinas. I really like the music system but I can hardly stand going to the cantinas anymore. The reputation of AFKdrones that all the entertainer professions have been painted with have cheapened the skills of the people who are actually there. The stories of the AFK master 'just helping out' don't improve the situation. That reduces the demand for the lower entertainers even if they go out to these locations for healing people.

there are other issues certianly. I'd like for entertainers to be usefull outside of a cantina at the higher levels



--

Keidi Iga
Arca Effex, Corellia, Bria
Wik
Wed Sep 24, 2003 7:19 am
#39

Allow Musicians/Dancers to heal mind damage.

1. Adds function to the entertainer professions
2. Addresses the combat class' complaints that mind damage can't be healed

Besides, I like the idea of a Battle Bard. It would explain why we're always hearing music during the dramatic battles in the movies.





Secondary. Leave Mandoviol and Ceremonial right where they are. I *earned* them. Don't hand them over just because people are demanding them. They can earn them just like the rest of us. {:falls off his soapbox}

Ionus
Master Entertainer, Master Musician
Starsider
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