Musician Archive

Thread: New song in Publish 10.2!

QuintusBVC
Sat Jul 03, 2004 4:25 pm
#14

I cant wait!!!


~Q~
NewJedi
Sat Jul 03, 2004 9:25 pm
#15

Paazin: I don't really know. You can bet I'll try to find out. I'll certainly have my Master Musician on TC primed to go when these things hit Test Center.


On dances: My sense is that Dancers may have different priorities than Musicians. Our existing songs all work pretty well, whereas you have dances that need work. Also, I tend to think that songs get old faster than dances, so we Musicians are especially eager for new songs. But mostly I think it's that our existing songs are already in good shape. Yes, it's too bad that fizz=chid horn, etc., but the existing songs are already recorded and done, so that won't change.
49thRj
Sun Jul 04, 2004 1:04 am
#16

a simple suggestion... as for the AFK, you afk you get 0 xp and all buffing is nullified that you are currently doing. just like getting xp if you are recieving bandflourishes and not the one issueing the commands. second could you all PLEASE fix the bugs that have need of fixing that were not fixed from BETA??? yes I can get 20 people or more playing a single naralgon or ommnibox this is an example of a current bug from beta. also when will we be able to target something beside teh ommni or nally and not stop playing them??



Kasso
Master Musician, Master Entertainer, Master Image Designer,former Master Creature Handler


/whap all AFK ents.
Beery
Sun Jul 04, 2004 8:39 am
#17

"As great as I think this is... it still does NOTHING to fix what is really wrong... And I am slightly concerned that none of the ent Corrs knew about this ..."


I agree. Again it's just new content. New content is good, and we want it, but we don't NEED it. What we NEED is for our profession to work properly. I still think it would be best if the developers would spend some time actually fixing the profession's underlying problemsrather than giving us more stuff (that can also go wrong). What it means is that we spend months and months playing a game that gets slightly more filled out, but which is stillfundamentally broken.


Developers:fix us first,THEN give us extra stuff to do. If you do it the other way around, you're furthering a mediocre game experience and endangering(indirectly) your salaries. A few people who are otherwise dissatisfiedmay stay a couple of extra months if you give them more stuff to do, but if you fix the underlying problems they'll stick around for years, placing you on the gravy train for years.


Extra content is just a stop-gap measure - a temporary enticement. Ifthe developers areserious aboutthis gamethey need to solveits fundamental problems.



--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
Inkanissen
Sun Jul 04, 2004 4:43 pm
#18

Great news!

Yes, there are plenty of things that need fixing, but now we are getting attention! Let us just hope that the new songs and dances have more than one working flourish, and that the quests work so we can actually learn them...
Beery
Sun Jul 04, 2004 9:16 pm
#19

But attention is no use if it's misdirected. If I go to hospital because I have a broken leg and I wake up out of anaesthesia to find my appendix in a jar and with my leg untouched, I'm no better off. In fact I'm worse off because my leg has probably started to set itself in the wrong position, and I've had something taken out of me that didn't need taking out.


We're allsitting here with the equivalent of broken legs, and our doctors (the developers)are only willing todo an endoscopy to search for stomach ulcers. Now it's nice that they're concerned with our gastro-intestinal health, but we have some serious issues that are somewhat more urgent than the things they're willing to do for us.



--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
Ravanne_Esi
Mon Jul 05, 2004 7:11 am
#20






Beery wrote:

We're allsitting here with the equivalent of broken legs, and our doctors (the developers)are only willing todo an endoscopy to search for stomach ulcers.




Somehow I get the feeling they are working from the other end.








Ravanne Esi
Master Dancer, Master Entertainer, Master Musician
Ragin' Rancor Enterprises
New Hope, Naboo
-

Beery
Mon Jul 05, 2004 7:46 am
#21

LOL. I wish I had thought of that.



--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
Kreistor
Mon Jul 05, 2004 11:59 am
#22


Why didn't anyone know about this before hand, you ask?? It's a bandaid of course :


"Look! New songs
and dances!
Check this out!!"






AFK Badge


Simple as that. Still, people are still seeing the main issues in front of them, so that's good.


Message Edited by Kreistor on 07-05-2004 03:00 PM



Ub-ick Esava
----------
Bria - Working towards Master Dancer one fall at a time

Lowca - Master Dancer Extraordinaire
*CENSORS* Cantina, Honor's Keep, Corellia,
NewJedi
Mon Jul 05, 2004 10:43 pm
#23






Beery wrote:


I agree. Again it's just new content. New content is good, and we want it, but we don't NEED it. What we NEED is for our profession to work properly.




In my view, new content does help our profession work "properly." Musicians are about music! If the music is fun to play and listen to, then people will actually want to perform it and listen to it at the keyboard. Buffing is nice, but I can play lots of games (and professions) where I buff others. SWG is unique in that it gives us a chance actually to perform in a game. C'mon, what would be more fun -- 20 new songs (not that we'll ever get that), or an improved buff interface? It's no accident that in poll after poll, more Musicians pick "new songs and instruments" than anything else. It's been #1 on our top-five list since launch.


I do agree that the profession isn't working right, and I lay the blame squarely at the foot of the recursive macro.Butthat could be fixed relatively easily if the devs really wanted to. They could justabolish therecursive macro. They don't want to.The macro is as convenient for them as it is for many players. (Without it, they have to expend resources policing for EULA violations.) Yes, they may devise some other mechanic, and it will probably make the gameplay forat-the-keyboard Musicians more annoying. Unless the devs rethink their affection for the recursive macro, I think the only hope for our profession is a big batch of new songs. Not just 1 or 2. 20 or 30.





Beery
Mon Jul 05, 2004 11:35 pm
#24

"C'mon, what would be more fun -- 20 new songs (not that we'll ever get that), or an improved buff interface? It's no accident that in poll after poll, more Musicians pick "new songs and instruments" than anything else. It's been #1 on our top-five list since launch."


I'm all for new content over an improved buff interface. I hate buffs. I think they are the number one reason why entertainers have such a hard time in the game and on these forums. We're hated by many in the combat professions because they feel our ability tobuff holds them hostage.


As for our number 1 request, yes, new content has been number one on the top five lists, but these are things that everyone can envision. It's not surprising that people are asking for these things. But I think if you polled people on what they would prefer - more instruments or an acceptable fix for the AFK and buffbot issue, the response would favour the latter by a wide margin. The problem is that the AFK and buffbot issue is cloudy - no one knows if the devs would mess it up, as they have so many other things, and there are so many ideas for fixing the problem, so it's confusing. On the other hand, new songs and instruments are easy to envisage, and if they don't work it's no big deal.


I completely agree about the recursive macro. Get rid of /ui action toolbarSlot and all its variations, and the problem would solve itself. If not that, then make us click ona dialog boxbuttonevery 15 minutes to keep us from being kicked.



--------------------------------------------------------------------------------------

Since June 2004, running one of the game's first completely nonviolent characters. Testing the limits of non-combat MMORPG play and trying to have fun into the bargain (although the developers make it difficult).

Combat is no longer compulsory.
AtheneNoctua
Tue Jul 06, 2004 1:08 am
#25


Beery wrote:
"C'mon, what would be more fun -- 20 new songs (not that we'll ever get that), or an improved buff interface? It's no accident that in poll after poll, more Musicians pick "new songs and instruments" than anything else. It's been #1 on our top-five list since launch."
I'm all for new content over an improved buff interface. I hate buffs. I think they are the number one reason why entertainers have such a hard time in the game and on these forums. We're hated by many in the combat professions because they feel our ability to buff holds them hostage.
As for our number 1 request, yes, new content has been number one on the top five lists, but these are things that everyone can envision. It's not surprising that people are asking for these things. But I think if you polled people on what they would prefer - more instruments or an acceptable fix for the AFK and buffbot issue, the response would favour the latter by a wide margin. The problem is that the AFK and buffbot issue is cloudy - no one knows if the devs would mess it up, as they have so many other things, and there are so many ideas for fixing the problem, so it's confusing. On the other hand, new songs and instruments are easy to envisage, and if they don't work it's no big deal.
I completely agree about the recursive macro. Get rid of /ui action toolbarSlot and all its variations, and the problem would solve itself. If not that, then make us click on a dialog box button every 15 minutes to keep us from being kicked.





I also prefer new songs (as long as they are better implemented than the new flourishes they added to some of the dances) over yet another attempt at fixing afking that will backfire (anybody remembers the "remove exp from /bandflourish to stop afking"-fix and the even worse situation 2 days later?). At least new songs will give us something to work with and to improve our performances. I also agree that one or two new songs after more than a year are simply not enough.

IMHO the best thing would be to completely remove the recursive built-in macro, declare any remaining bugs that allow extended afk-ing as an exploit, and start banning bots - after all they're then by definition exploiting (of course this would require CSRs, and I have yet to meet a CSR ingame...). I don't even expect any account cancellations since I assume most bots being bought for lots, and then made even more useful by runnig the bot. But this is a wild guess and may be completely off...

Nonetheless, a fix for afking still wouldn't give us new songs and dances, and personally I'd like to see the results of that motion capturing session that supposedly happened short after the introduction of the 'new' dance flourishes.




Yso'met - certified entertainer quest helper (Starsider)
Cinod Agewiv - cantina crawler (Bria)
iMaul - Sith Lord for the rest of us (Eclipse, name nicked from here)

-I support ATK people and playstyles.
Kealles
Tue Jul 06, 2004 1:41 am
#26

Just a guess, but the new songs will be:


country/bluegrass

&

Jeepers



v Caihsk Ahxi'lya
Master Musician | Master Dancer | Master Entertainer | Master Image Designer
v Akeira Ahxi'lya
Rifleperson | Bounty Hunter

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