Musician Archive

Thread: Cantina Tables and Chairs the key to ending AFK buffing?

Shaizann
Wed Jan 19, 2005 2:04 pm
#14






Else-Whira wrote:
The problem with your idea though Warryyr is that if I don't go to their table, I'll have them sending tells getting in my face and being asses for NOT running over to the table to buff them as soon as they sit down. Like I said... I didn't take dancer to wait tables. I wanted to be able to chat and not have to worry about incapping or dying and still being effective as a part of the game economy.

The only reason I like dancer is the passiveness of the healing mechanic.





You have a good point Else. Unfortuanately, jerks will be jerks no matter how the system is implemented. It is equally unfortunate that it is the passive nature of our healing mechanic that is hurting us, too. Since in reality one dancer/musician can serve the healing needs of an unlimited amount of people. It's the delimma I've been trying to think of a good compromise for and carefully look at any ideas that try to aleviate the delimma.



Shailas V. Zann
Elder Grand Master Entertainer



"Guess what!?! I gotta fever!....And the only prescription is more cowbell."
Warryyr
Wed Jan 19, 2005 2:10 pm
#15






Else-Whira wrote:
The problem with your idea though Warryyr is that if I don't go to their table, I'll have them sending tells getting in my face and being asses for NOT running over to the table to buff them as soon as they sit down. Like I said... I didn't take dancer to wait tables. I wanted to be able to chat and not have to worry about incapping or dying and still being effective as a part of the game economy.

The only reason I like dancer is the passiveness of the healing mechanic.




Anyone who sends you tells, getting in your face, and being an ass for NOT doing EXACTLY what they want at EXACTLY the moment they want, deserves an /addignore.


I don't care what profession you are.


Wander into a Weaponsmith's shop and start demanding things from them immediately. See what reaction you get. I'm betting - a ban from their shop, an /addignore, and if you really upset them, a cityban.


And, as I said, some folks will run around to pick up tables that have guests waiting to be entertained. Just as you play the game you like to, well maybe some people would like to play the game by moving around in a cantina to help patrons, instead of just dancing in one spot.


Given this table system, you'll be able to see who wants buffs, you can tell em to come on by a closer table, and more than likely, they're not going to argue about moving 20 or 30m to let you keep dancing where you are.


Or, right off the bat, they'll see you and sit at a table near you. If they send you a /tell, ask 'em to come to a closer table. If they're jerks, take appropriate action, as always in this game.


Warryyr
Wed Jan 19, 2005 2:18 pm
#16






Krogg wrote:
one big problem I see with this system is the removal of my ability to buff in the field. As one of the few combat musicians that I know of I get asked for buffs alot on big hunts. Maybe add a buffing table to the higher end ranger camps? other than that sounds like an awesome idea!






I thought of that, too


I'm thinking the tables in camps would serve this same function.


Well, the smaller camps have cots, don't they - not really tables. Perhaps campfires would suffice for smaller camps? Gather 'round the fire for a song, or dance around the fire? I think the new Footloose flourishes would look pretty sweet, hopping and leapingaround a campfire....


This code could be attached to any object, so long as it's targettable, really.


Or, like you said - they could just add a table to each camp, to accomodate the new system.


Schardour
Wed Jan 19, 2005 2:20 pm
#17






Else-Whira wrote:
The problem with your idea though Warryyr is that if I don't go to their table, I'll have them sending tells getting in my face and being asses for NOT running over to the table to buff them as soon as they sit down.




Really, how different is that from the current situation? "I don't have accarragm, so it may take a while longer than usual" may be met with rude comments. I remember one particular encounter on Ahazi in which I told a person asking for a mind buff that I would need a moment to get a quickness buff from a friend standing outside. The moment I stopped dancing and moved toward the door, I was met with "What the f*** is this?" and a steady string of comments pegging me as a poor service provider as the buff process reached the end. Of course, I let my anger get the best of me, and ended up calling her a few choice words in return (to the delight of my friend), but my point is that some people will be asses regardless of your speed of assistance, or regardless of your amicable treatment of them. If you're me, you tell them to S T F U and progress to verbally molest them. Others may direct them to the door, use the /addignore feature, or simply grin and bear it. If they fail to value your service and treat you with respect, they simply won't get served.






T
IL KISMETA

lTlSlCl
A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
XzXzXzXzX
Also...Tayel [PLD]

Schardour
Wed Jan 19, 2005 2:21 pm
#18






Warryyr wrote:





Krogg wrote:
one big problem I see with this system is the removal of my ability to buff in the field. As one of the few combat musicians that I know of I get asked for buffs alot on big hunts. Maybe add a buffing table to the higher end ranger camps? other than that sounds like an awesome idea!






I thought of that, too


I'm thinking the tables in camps would serve this same function.







Read my mind




T
IL KISMETA

lTlSlCl
A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
XzXzXzXzX
Also...Tayel [PLD]

Warryyr
Wed Jan 19, 2005 2:34 pm
#19






Schardour wrote:

Or I read yours.....


something like that







Warryyr
Wed Jan 19, 2005 2:40 pm
#20







Else-Whira wrote:
The problem with your idea though Warryyr is that if I don't go to their table, I'll have them sending tells getting in my face and being asses for NOT running over to the table to buff them as soon as they sit down. Like I said... I didn't take dancer to wait tables. I wanted to be able to chat and not have to worry about incapping or dying and still being effective as a part of the game economy.

The only reason I like dancer is the passiveness of the healing mechanic.




I just wanted to point out, as stated in the original post, that the passive healing mechanic would NOT change in my idea. You could also remain wherever you like, chat away, not worry about incapping or dying, and still be effective as part of the game economy. People always need healing in cantinas.


You can still be ANYWHERE in the cantina and heal BF/Mind. That's the same.


The buffing system is what's changing here.


Right now, buffing and healing are combined on Entertainers. That needs to be split up and reworked. Maybe then we can buff ourselves, too



Warryyr
Wed Jan 19, 2005 2:49 pm
#21






Tralmek wrote:

I suspect table dance was the wrong way for me to phrase that negative, but I'm not sure how else to put it. I'm just remembering the flames that went on in the dance forums over a guide to exotic dancing, and how many people already take exception to the idea of paying for private dances.




btw: I'm not the ones who seem to enjoy making floss-like clothing for dancers, extremely revealing skirts, and see through mesh Dancer's Leotards.


So, let's talk about how "adult" things are in this game for Dancers as it is...


*cough* DEVS *cough*


I'm just pitching for a new way to interact with objects we encounter in every gaming session. Hell, make the bar perform this buff grouping system - who cares! Let as many Entertainers as they like form up buffing groups by clicking on the bar! It just has to be:


A) Some non-macroable User Interface in order to instigate the buffs.


B) A way for Entertainers to easily see who needs buffs, without relying on annoying spam in between a zillion conversations (my idea is color-flashing tables, maybe players' arrows would blink colors?).


C) A way for patrons to ask for buffs without relying on a Master tag or guesswork, without having to shout at the top of their lungs, wait, and then think everyone's ignoring them because the resident Master Dancer is in /tell hell, take it personally, then complain to everyone that they know how they can never find Entertainers to buff them.


Nifty
Wed Jan 19, 2005 3:29 pm
#22

"The key to the table is making a mechanism that prevents *any* means of AFK'ing the buff process. The table would have to be designed from the ground up to require someone to actively interact with it."


That's what I was looking for. Basically there will be a UI similar to Image Designer... works for me. Only issue is do you start it once and it works for each person that joins your table? Or do you have to do it every single time someone joins your table? Obviously, you can't start it just once and it works for every subsequent player that joins, otherwise, it's AFK'able after doing the initial UI. Doing it for each player requesting a buff by joining your table would be annoying, but I think necessary for removing buff bots.



Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
Upia
Wed Jan 19, 2005 3:52 pm
#23


Hm.. I'm lazy so I hate to have to stop dancing It means that I have to wait for my flourish to end, go to a table, wait 10 seconds before I can start again and choose which dance I want. I know.. I'm really lazy.. but I can't help it


Then again that could be solved by me having my own tables to entertain. Sort of the way a waiter has his own tables in a restaurant. That way people could come and sit at my table and I wouldn't have to move Maybe as an entertainer you could generate a table and then you could gain the ability to generate more places at that table as you progress as an entertainer. Maybe not everyone could have his own chair but some could stand around or smth.


But the good thing about tables would be the fact that you don't have to be leader of a group to invite people for buffs. You can stay in group as a member and still give several people buffs at the same time.


I don't know.. i like the scenario but I don't want to have to move =)





lUpia Dinelil

«RoH - better than sex.»


Warryyr
Wed Jan 19, 2005 4:10 pm
#24






Nifty wrote:

"The key to the table is making a mechanism that prevents *any* means of AFK'ing the buff process. The table would have to be designed from the ground up to require someone to actively interact with it."


That's what I was looking for. Basically there will be a UI similar to Image Designer... works for me. Only issue is do you start it once and it works for each person that joins your table? Or do you have to do it every single time someone joins your table? Obviously, you can't start it just once and it works for every subsequent player that joins, otherwise, it's AFK'able after doing the initial UI. Doing it for each player requesting a buff by joining your table would be annoying, but I think necessary for removing buff bots.





Haven't quite worked that out. What are your thoughts on that? That's a really good point.


I'd think that once someone did a /stopwatch or /stoplisten, they'd leave the table automatically. When only the Entertainer is left,the Ent is"kicked" from the table? Someone could then use an alt to "hold" the table (a non-Ent alt). That gets us back to someone using the interface once, thenholding the tableall day. So, after 20 minutes, anyone at the table would get kicked automatically, maybe?


Any approach on this possibility are greatly appreciated.


Warryyr
Wed Jan 19, 2005 4:15 pm
#25






Upia wrote:


Hm.. I'm lazy so I hate to have to stop dancing It means that I have to wait for my flourish to end, go to a table, wait 10 seconds before I can start again and choose which dance I want. I know.. I'm really lazy.. but I can't help it


So am I


The idea behind the table would be that we could use the table while performing, and we'd need to have a radius of using it that allows us some leeway, so we could try to position ourselves near the table prior to starting our performances.


Then again that could be solved by me having my own tables to entertain. Sort of the way a waiter has his own tables in a restaurant. That way people could come and sit at my table and I wouldn't have to move Maybe as an entertainer you could generate a table and then you could gain the ability to generate more places at that table as you progress as an entertainer. Maybe not everyone could have his own chair but some could stand around or smth.


I love the idea of a Nalargon or Ommni box-esque drop item that lets us buff! What could we use? Any ideas? That's a great suggestion! Maybe some sort of droid module that actually lets us call droids in NPC cantinas? Or maybe (since our effects droids are meant to be used in cantinas) Entertainers should just be allowed to call droids in NPC buildings?


But the good thing about tables would be the fact that you don't have to be leader of a group to invite people for buffs. You can stay in group as a member and still give several people buffs at the same time.


Yes, this way we don't have to leave a group we're performing with, to buff a group of people. That'd be sweet.


I don't know.. i like the scenario but I don't want to have to move =)


Totally understandable - and the radius of using the tables (or items) should reflect that we needn't move if we don't want to. Within reason.






sweatyclimber
Wed Jan 19, 2005 4:21 pm
#26

one thing i'd like to add after reading the initial post (then i'll read the rest and reply to those)....


I think having a mic. added to cantina's for the"headliner band" would be nice... and as long as people are "leaning on the bar" or sitting, they can heal bf but know that band is "performing" the other bands waiting to "go on stage" would be doing these buffs.... that way those who don't want to buff would try to join the headliner band and those who want to buff and make that money would be in the alcoves buffing (in this "vision" im seeing the alcoves as buff area's and the rest as bf healing areas)... this segments the players in a way that some of the entertainers want and makes it slightly more organized then the current system for both



Cheers,

famousFATWOOKIE
Master musician, Master entertainer of Mos Oasis
-I support ATK people and playstyles.
Find FFWB Here!A SWG History
Page 2 of 5