Musician Archive

Thread: With /setperform, you can buff multiple people at the same time

JohnMarble
Tue Feb 10, 2004 12:13 am
#1

For anybody who doesn't know, one uses /setperform to direct one's attention at someone, for 8 minutes, to give them a full two-hour entertainer buff. Now,if everyone is grouped,recipients can watch/listen and get the buff, without the entertainer having to take any action--only this way, it takes twice as long. Naturally, I assumed that since there were group-buffs like this, that /setperform only worked on one person at a time. But the devs never actually said that? I feel bad for all the people I made wait in line, or the hassle of making people disband and join the entertainer group. It always pays to test things.


/setperform on everybody who walks through the door! They'll all get buffed (if they listen to you). It's true! You can buff multiple people with /setperform.


I can only assume that the devs mean for this class tobe played by afk'ers, by design. After adding /setperform, they probably realized it couldn't be macroed, so allowed people to join groups for it.


These buffs should require resources.
NewJedi
Tue Feb 10, 2004 7:46 am
#2

Well, I've tried this, and it hasn't worked for me. I'll try it again tonight.
JohnMarble
Tue Feb 10, 2004 9:41 am
#3

Ah if you couldn't do it then it must be a bug. Who knows what was going on, maybe the second setperform didn't take, only know it took on me, the first person.I'll try to do itwith two peoplemyself next time, rather than being the buffee, make sure I'm seeing the tiny healing exp each time. Another thing I did,went and got buffed again, ran out and died, thenentered a corner of the cantina and reactivated the buff on myself by listening to myself,not grouped.I'm going to try and see if I can get that to work again too.
Bihlbo
Tue Feb 10, 2004 11:13 am
#4

These buffs should require resources.

No, they shouldn't. The various other limitations put on musicians and dancers do balance out with their ability to buff.



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Vivyan
Tue Feb 10, 2004 2:11 pm
#5

I will have to test this out sometime.



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PermiRechi
Tue Feb 10, 2004 3:18 pm
#6

Itworked for me. I was asked Friday night to help out a group of people. I didn't think it would work, but they were insisting that it would. I figured that I wasn't really losing anything by trying, and they were being very generous, so how could I refuse <grin>? They came up to me in their own group, and I did the /setperform command on one guy and it worked for all of them after around 14 minutes or so...
PermiRechi
Tue Feb 10, 2004 3:19 pm
#7

Itworked for me. I was asked Friday night to help out a group of people. I didn't think it would work, but they were insisting that it would. I figured that I wasn't really losing anything by trying, and they were being very generous, so how could I refuse <grin>? They came up to me in their own group, and I did the /setperform command on one guy and it worked for all of them after around 14 minutes or so...
JohnMarble
Wed Feb 11, 2004 2:15 am
#8

I still think the buffs should require resources. Read the doctor forums, what they have to go through. It's difficult to associate any value with my buff when there is no cost, in credits, for giving them. Sure, there's the cost in skillpoints and time, but it is difficult to ask someone for 4k for something when they have gotten the same service for free from an afk bot, or some guy who just threw the performances at everyone who walked through the door. People associate my service as something they should be entitled to get for free.


I don't make most of my money from being an entertainer, but by killin, so I don't really care in-game that much what people tip, actually, because it's so little anyway. What I'm saying, I think entertainers should be RICH and FAMOUS, and in this game they're poor and anonymous. The guys with the rifles are rich and famous.


Imagine if we had different levels of buffs, depending on resources. Maybe you could still buff without resources, but you could do better ones if you invested something creditwise. Suddenly we'd be making money....



Romeoprospero
Wed Feb 11, 2004 10:48 am
#9






JohnMarble wrote:

I still think the buffs should require resources. Read the doctor forums, what they have to go through. It's difficult to associate any value with my buff when there is no cost, in credits, for giving them. Sure, there's the cost in skillpoints and time, but it is difficult to ask someone for 4k for something when they have gotten the same service for free from an afk bot, or some guy who just threw the performances at everyone who walked through the door. People associate my service as something they should be entitled to get for free.


I don't make most of my money from being an entertainer, but by killin, so I don't really care in-game that much what people tip, actually, because it's so little anyway. What I'm saying, I think entertainers should be RICH and FAMOUS, and in this game they're poor and anonymous. The guys with the rifles are rich and famous.


Imagine if we had different levels of buffs, depending on resources. Maybe you could still buff without resources, but you could do better ones if you invested something creditwise. Suddenly we'd be making money....










As things stand, I don't believe our buffs should cost resources. Not costing resources is the oneadvantage that our buffs have, but here are the disadvantages: 1) They are crummy, while docs can buff up to +3000, we can only buff up to +100% at master. 2) we have to share mind buffing with dancers, we only buff 2 stats, dancers 1, and docs get 6. 3) Our buffs take so **edit** long to do. 4) we can not buff ourselves, docs can buff themselves. I really hate #4!


It is an interesting idea that maybe we could make 'superior' buffs using resources though, and that would obligate patrons to tip well. But then again docs get an advantage in collecting resources, in that they prove to be indespensible in a hunting group, musicians are not indespensible to a hunting group(can't even heal BF in a camp).


gisele
Wed Feb 11, 2004 12:33 pm
#10

Just checking...
Anyone grouped with you while you are performing will also receive a passive group buff. This has been known for a while.

My impression is that the passive group buff is not as good as the buff you give via /setperform.



Gisele Seranov
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JasonK
Wed Feb 11, 2004 5:25 pm
#11






JohnMarble wrote:

I still think the buffs should require resources. Read the doctor forums, what they have to go through. It's difficult to associate any value with my buff when there is no cost, in credits, for giving them. Sure, there's the cost in skillpoints and time, but it is difficult to ask someone for 4k for something when they have gotten the same service for free from an afk bot, or some guy who just threw the performances at everyone who walked through the door. People associate my service as something they should be entitled to get for free.


I don't make most of my money from being an entertainer, but by killin, so I don't really care in-game that much what people tip, actually, because it's so little anyway. What I'm saying, I think entertainers should be RICH and FAMOUS, and in this game they're poor and anonymous. The guys with the rifles are rich and famous.


Imagine if we had different levels of buffs, depending on resources. Maybe you could still buff without resources, but you could do better ones if you invested something creditwise. Suddenly we'd be making money....





Doctor buffs can also hit for over 10 times your base stat amount vs 2 times for entertainer buffs. Entertainer buffs are horribly underpowered compared to them, though they don't cost anything so there's some tradeoff. I'd rather have them cost something and get a doctor size buff in return.



----
Blah, blah, blah.
tman0175
Thu Feb 12, 2004 4:51 am
#12

For some entertainers it is the primary way to make money, as people don't quite tip like they should, so asking for money, I routinely am asked to pay 6k, and routinely charge 5k. Considering the time it takes, it is fairly reasonable, especially as a primary source of income.




T-man (Radiant)
NewJedi
Fri Feb 13, 2004 9:35 am
#13

Hmm, I tried this yet again last night, and I still couldn't buff people serially with /setperform. The *second* person I target with /setp gets the buff, but not the first. I tested this by having my main (the musician) do a /setp on my alt, and then do a /setp on a PA-mate. The PA-mate got the buff; my alt did not. I've buffed my alt dozens of times, so it's not like I don't know how to buff him. What am I doing wrong? I'd really like to figure this out, because it would be an important addition to my buff FAQ.


Are you sure you weren't buffing a bunch of people with /setp while you were grouped with them? I.e., just conferring the passive (grouped) buff?
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