Merchant Archive

Thread: I am so happy you guys are implimenting this cap on merhcants!

DarthEhsan
Sat Aug 07, 2004 2:19 pm
#1

It hurts architects when merchants can have vendors of storage. These merchants have one house with vendors and a slave vendor and then 8 lots of harvesters is crazy. I'm glad the devs figured this out.


Also this will help the bazzars finnaly. I loved how the bazzars were so full of things back in the day.


I also im glad it will kill off allthe vendors of non merchant people.



I'm still Public Enemy #1
DarthEhsan
Sat Aug 07, 2004 2:24 pm
#2

I sopport the cap!



I'm still Public Enemy #1
Whyspr
Sat Aug 07, 2004 2:41 pm
#3

Ok public enemy #1 what are your proffesions?



Chilastra Pwns You
Bluude
Sat Aug 07, 2004 2:52 pm
#4



Man it is good this guy is on wonderhome or I would have all merchants shun him.

Message Edited by Bluude on 08-07-2004 02:53 PM

Message Edited by Bluude on 08-07-2004 02:53 PM



RENDAR BLUUDE

MASTER TAILOR
MASTER RIFLEMAN
Colonel in the Imperial Army
Whyspr
Sat Aug 07, 2004 2:54 pm
#5

I dont think he knows what he is talking about bluude, I think he is just running his mouth about things he doesnt understand



Chilastra Pwns You
sirvivalist
Sat Aug 07, 2004 4:05 pm
#6

Back in the day???


Back in the day, the bazaar was filled with looted CDEF weapons, bone armor, and stim As.


You will forgive me if I don't agree with you.
Corn_Farmer
Sat Aug 07, 2004 4:21 pm
#7

omg are you freaking stupied, if they got rid of the price cap on bazaars then and only then would the bazaar be halfway usefull, honestly iv been playing this game for a long time and after the first 2 months the only reason i check the bazaar now is to see if some newb has put some uber loot on there for a crap price
death-receiver
Sat Aug 07, 2004 6:26 pm
#8

you belong in a mental hospital



Yama's Weapon and Armor
Force Sensitve 12 Point MWS - 12point MAS
Quality, Sliced, Affordable Weapons @ -130 2110 Dant Mining OP & @ VoS Mall TaT
Ingame Names: Yama or Zarra
caldrake
Sat Aug 07, 2004 6:35 pm
#9

Darth,


This cap will destroy most crafters, including (perhaps especially) architects! If you're proposing that people should have to buy more houses from you in order to store resources and components instead of having a storage vendor, then how in the world would you expect them to harvest anything?? Even discounting the number of lots we have available, there's the maintenance factor.. I'd need to use9 lots just for storage of components and resources, which would mean paying an extra 16k/week just in maint fees, not to mention having to run around like crazy to grab the resources I need to craft a particular item... Ialso could no longer harvest resources.


I usually have about 6 harvestors going. I also have a medium house (which is full), and have one vendor for resource storage (which has a few hundred items usually). I have 4 other vendors currently for selling my goods. I know of an architect who has way more need of storage than I do! Bottom line is, if this is implemented the way it is listed I don't expect I'd stay around much longer, and sony would lose my $25/month (for 2 accounts)...


However, I do agree that non-merchants should not be able to continue to manage vendors above their skill level...
Valuthorax
Sat Aug 07, 2004 10:38 pm
#10

how hurt rchitects?


what player is not at the lot limit for all there accoutns now?




Valuthor Rax
Wanderhome
Colaboy
Sun Aug 08, 2004 1:01 am
#11

I think you posted this so you would get some attention.. It worked.. I do not supportthe cap because it will only limit the ability to place allot of quality product up for sale... My wife and I play this game and she can create hundreds of items and place them on the vendor, and they sell... The item limit # is completely intolerable. It needs to be at least 10 times the proposed limit.



"I will never be condescending - which means talking down to people."
DarthEhsan
Sun Aug 08, 2004 1:30 am
#12






Colaboy wrote:

I think you posted this so you would get some attention.. It worked.. I do not supportthe cap because it will only limit the ability to place allot of quality product up for sale... My wife and I play this game and she can create hundreds of items and place them on the vendor, and they sell... The item limit # is completely intolerable. It needs to be at least 10 times the proposed limit.







Well the problem is the slave vendor. And I honestly think it is weird that you can have a vendor hold more in it's pockets then your house can. Now it would be cool if you can have one lot buildings called warehouses that hold factory crates like insanity and then you have to manually take the crates to the vendor or have a droid do it. That make more sence. Not a vendor that stands there and just sells like crazy. The 30 day thing is stupid if you ask me. I also noticed when I was a merchant that even if I paied no matenance the vendor worked fine.



I just think this cap is making things seem more realistic. Even though yes the idea you can get with a lightsaber over and over makes no sence. You know honestly I think it will help game moral. When the game came out I liked traveling to diffrent cities looking at vendors and tents and exploring. Then all of a sudden big buisnessrolled into town. And everything was at 4 loacations and you knew where to find everything. It's just that these merchants hurt the way the game feels. Oh and like on Wanderhome my buddie Valuthor up there made a post about teaming up with the other big guys and monoplizing the industry. W T F Is that. The reasonfighters can no longer stack is so that noobies can fight too. And I think this cap is too help out noobies and give them the same experiance in this game as we did when we signed up on Day 1. I was in beta and it was so fun to look at the bazzar search for things you needed. Traded with people. Really have a feel for people. This cap will really help out the game for us non vets. You guys forget that sometimes you drive out noobs from this game for yourselves, and they need an equal oppertunity to play. That is why I now go to tatooine and smack tons of things on the bazzars for noobies at prices that are more then fair. Not handing them out but jusst helping them on their way.



It will help the community in total. Now yes some people are going to leave the game cause of it. Some I do not want to see go, yes even you valuthor. I do not want to see my friends and enemies go do to a patch but with this patch you are helping future friends and eneimes. I just wish they would not bring out this expanison and fix this game!




I'm still Public Enemy #1
Pawlin
Sun Aug 08, 2004 1:41 am
#13






caldrake wrote:

Darth,


This cap will destroy most crafters, including (perhaps especially) architects!....




Agreed. Good luck finding furniture if this goes through. At the proposed vendor limits it would take most of master merchant to keep a shop well stocked with furniture alone.


This cap is not good for architects any more than its good for other crafters, merchants or customer. In fact it would stifle the economy as a whole.










Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Page 1 of 3
Previous Next