Merchant Archive
Thread: Please post here to tell the Devs how you feel about remote purchasing
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Reaperss
Wed Mar 16, 2005 8:18 am
#1
Squeaky wheel gets the grease....
Post here your thought on the issue. Please don't rant or flame, it will just them an excuse to lock the thread.
Else-Whira
Wed Mar 16, 2005 8:39 am
#2
I love it! I have wanted this option since I first tried this game.
DocSavag
Wed Mar 16, 2005 8:47 am
#4
There is nothing balanced about 10,000 items in an unsortable database.
Remote Purchasing is filled with potential grief and it devalues most of the skills in the merchant profession. It promotes one vendor with as many items and you can stuff on it since no one cares what else you have at your shop they have already purchased all the items from the bazaar. Ther is no point to even having a vendor system. Just uncap the bazaar and be done with it.
Remote Purchasing is filled with potential grief and it devalues most of the skills in the merchant profession. It promotes one vendor with as many items and you can stuff on it since no one cares what else you have at your shop they have already purchased all the items from the bazaar. Ther is no point to even having a vendor system. Just uncap the bazaar and be done with it.
Reaperss
Wed Mar 16, 2005 8:54 am
#5
DocSavag wrote:
There is nothing balanced about 10,000 items in an unsortable database.
Remote Purchasing is filled with potential grief and it devalues most of the skills in the merchant profession. It promotes one vendor with as many items and you can stuff on it since no one cares what else you have at your shop they have already purchased all the items from the bazaar. Ther is no point to even having a vendor system. Just uncap the bazaar and be done with it.
/ditto
PaladinX333
Wed Mar 16, 2005 9:22 am
#7
This will completely destroy the merchant profession. It is the worst idea that they have had so far. I feel this way and I am not even much of a merchant myself.
I am sorry that people are too lazy to shop in SWG. I am sorry that SOE thinks the prices of crafted items is too high. This is a bad idea all around and it will create more problems than it solves.
Eerif
Wed Mar 16, 2005 11:14 am
#8
Really bad idea, but you know what, if it makes combat players happy, then go for it... I'm tired of trying anymore anyways.
DarkPlace
Wed Mar 16, 2005 11:34 am
#9
Personlly I take pride looking around for the best through all the different merchant shops and finding the best possible product of its type, and I would rather travel to a player city to buy there goods than have to sort through a bunch of garbage quality of products. I suppose if your a combat only toon and you never figured out how to make credits after the solo group nerf then you might like this becuase it will surely drive down the prices of things
DesktopSaki
Wed Mar 16, 2005 12:23 pm
#10
I agree with a global item search.
I agree with getting the waypoint.
I disagree with remote purchasing. The room for griefing and error is just far too big. If someone purchases from me and doesn't pick up for two weeks, then I remove the vendor, what happens? Nothing good.
The remote purchasing and the Business III requirement both devalue our profession.
I also think the distance reading is misleading.
Everything else I could say, Doc said better.
Dimear
Wed Mar 16, 2005 12:31 pm
#11
I like remote purchasing. But I would tie the global (and regional and galaxy-wide) listing ability to merchant level, per Doc's suggestions. I'd make the customer travel to the shop to pick the item up though.
Not all customers will want to scroll through 10000 items to find what they want. But some will find new vendors this way - I see this as a good thing. Better searching/sorting capabilities from the bazaar will also be important if they implement global listings.
There are potential grief issues - I'd work to solve those though instead of just abandoning global listings and remote purchasing. In truth, the global listing is more important than remote purchasing. Remote purchasing just adds 1 more convenience to the potential buyer. It supports more quick purchases (impulse buys). And a 2nd round of impulse buys once the customer travels to the shop to pick up the item...
Not all customers will want to scroll through 10000 items to find what they want. But some will find new vendors this way - I see this as a good thing. Better searching/sorting capabilities from the bazaar will also be important if they implement global listings.
There are potential grief issues - I'd work to solve those though instead of just abandoning global listings and remote purchasing. In truth, the global listing is more important than remote purchasing. Remote purchasing just adds 1 more convenience to the potential buyer. It supports more quick purchases (impulse buys). And a 2nd round of impulse buys once the customer travels to the shop to pick up the item...
Cafa
Wed Mar 16, 2005 12:56 pm
#12
Docbengal wrote:
I like it and it promotes a balanced economy
Again the comments about the economy. Please explain, in detail, your supposition on how allowing an advertising abilityto be skill-point free, filled with at least 20 good grieving abilities and completely designed to make half the skillpoints in Merchant irrelevant will promote the economy.
When people get tired of buying crap from the burnouts for a month or so, I'll still be here and not on this poorly conceived and implemented (at least on TC so far) experiment.
Fivo Asia
Message Edited by Cafa on 03-16-2005 11:57 AM
SystemJinx
Wed Mar 16, 2005 3:34 pm
#13
DocSavag wrote:
There is nothing balanced about 10,000 items in an unsortable database.
Remote Purchasing is filled with potential grief and it devalues most of the skills in the merchant profession. It promotes one vendor with as many items and you can stuff on it since no one cares what else you have at your shop they have already purchased all the items from the bazaar. Ther is no point to even having a vendor system. Just uncap the bazaar and be done with it.
QFE
It's a bad idea. Why have a merchant profession at all if this goes into effect. I see merchant going the way of Politician. It will soon be a free profession. ![]()
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