Merchant Archive
Thread: Vendor Admin
I am not a merchant, but a Bio-Engineer. With Bio-Engineer (to make money/pets), Creature Handler ( to control pets/fight), and very little Rifleman (to keep me from gettin an @$$ kickin' if a mob aggros me) I have no Skill Points for a vendor. I need a vendor to sell my tissues, Stims, pets and maybe some loots I find. I was lamenting to my tailor/merchant friend and he offered a solution. He said I could pay him to set up a vendor and tent. He said he could put me on Admin and I could remove him. That would make the vendor mine (duh!). Anyways, someone else said that the mone would go to him and other stuff like that. I was wondering: Is it possible for a merchant to set up a vendor, put you on Admin, get removed and have all placing of items and income go to you? Thanks for your time, and if this is impossible, flame my friend, not me! ;-)
That functionality has not been added.
We are hoping that SOE in thier big vendor revamp will add the functionality of Vendor leasing. We as the merchant community have formally requested that functionality.
Bachreus wrote:
The reason there should not be a vendor admin tab is so people can not do something like cross server lot trades with vendors. If they could everyone and there brother would have a vendor for storage again.
Think about it, how hard is it to grind up three blocks of artisan? 20 minutes? It sounds good in theory but it would be exploited to the fullest. I think the system works just fine the way it is.
If they were going to change merchant I would rather see them focus their efforts elsewhere.
later,
Three blocks of artisan will give you 1 vendor with a maximum 100 items. That is not a very attractive usage of 24 skill points. I don't think you have anything to fear there.
What annoys me a lot is that the fear of potential abuse from a few people all too often prevents us from enhancing professions. I see this a lot - not just for merchants. It is a big shame. I so wish people would focus on the way they would like to play instead of how others might play.
Bachreus wrote:
The reason there should not be a vendor admin tab is so people can not do something like cross server lot trades with vendors. If they could everyone and there brother would have a vendor for storage again.
hence why i said limit what admins can do to a vendor. if you cant sell an item ona vendor, and you can only have so many items listed on the commodities market, then how could you possibly abuse the admin factor? it would simply make it easier for people with multiple characters to manage their vendors, similar to the way we are able to manage our structures using alternate characters. admins would have ABSOLUTELY no selling power at all. that would just be asking for ppl to abuse merchant. but to allow another player to manage your vendors ... i do not see how that is so wrong.
as it is, if a vendor goes empty for so long it is removed from the planetary map and eventually from the system. this would not be affected by my suggestion at all, since im suggesting that admin not be allowed to sell items. they can remove items off of a vendor as they are auto revoked to prevent loosing all those items, they could even continue paying maintenance on the vendor to prevent it from poofing alltogether. however, they could not prevent the vendor from being removed from the planetary map, merely prevent it from being deleted. they refuse to give ID the ability to image the vendors, and most of us put several hours into picking the perfect vendor as the system spits out some nasty looking creatures over and over.
admins should be able to purchase offers, withdrawl sales, retrieve items, pay maintenance. ABSOLUTELY NO SELLING (have i made that point clear enough yet?). limiting vendor admins this way would make it where it would be pointless to do any kind of cross server lot trade with vendors, and it would not affect the way the merch vs. vendor system works.
The only reason why i would see allowing an admin to be able to sell on a vendor as an admin is if they have the skill to do so. if they did that, then they would hve to give a separate /allowAdminSales [Name] command or something. This would make it where you could only allow an admin to sell items on the corresponding number of vendors they are allowed to own and it would act as their own vendor (if they have biz III and you sale admin them to one of your vendors, they will not be allowed to create another vendor until they reach bizIV - and would have the same item restrictions as their current biz/merch lvl). Now that ive made such a big deal about ABSOLUTELY NO SELLING, and have continued to talk/think about it ... this actually doesnt sound like a bad idea.
maybe some ppl who would like to see this implemented could help add some ideas as to how this system would function best and we could submit it to the devs. there is a way to allow this function without totally screwing merchs all together. i really like what they did with merch, making it more of a necessary prof, and i believe there are so many more ways that they could contribute. example ... make merch tents placeable at nov merchant and give master merchants a PC placeable Mall where M.Merchs could "rent out" up to say 20 additional vendors. just an idea.
oh, AND FOR GODS SAKE, LET ID'S IMAGE THESE POOR THINGS!!!!!
JeCy wrote:
1. ...You are supose to run the vendors.. not have your alt take up skill points while you and the rest of your guild packs it with crap..
2....Vendors do have admin its called OFFER The person offeres stuff and you post it how hard is that??
3. ...if they want to post more than the 25 item limit have a drop site you know use one of those store houses you pack with junk. and you can post 1k's of things if you want..
4....this is a very very very bad idea,, Merchant is an entire profession not something that you can sell your crap loot or you 4 crates of spice.. If thats what you want then go make a deal with a REAL merchat im sure they would be happy to sell your goods for a slight profit,, but dont expect um to take any old crap loot like +1 skill ups that people try to pawn for 50k,, what a joke...
NEXT !
Je'Cy