Merchant Archive

Thread: Holocron responds to Vendor Fee...

JawaPooDoo
Fri Aug 29, 2003 1:14 pm
#1

http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=443519


Great news people, sounds like they're going to go with the sales tax idea. I'm really happy that we were able to get our collective voices heard on this issue, and it's definitely nice to see an example of the Devs listening to feedback the way they did back in Beta.




-- Harin T'kar, Master Tailor

VodKeg Outfitters, -2730, 1750
Corellia, Bria

TF PA Hall, 5100 -4100
Naboo, Bria
KzinKiller
Fri Aug 29, 2003 1:19 pm
#2

It was nice to see ... I can't imagine what took so long to throw us this tiny bone of letting us know the idea was under review .....




*
The significant problems we face cannot be solved at the same level of thinking we were at when we created them
Albert Einstein

CU-1 ... CU-2 ... CUL8R
Bhinder-Sama
Fri Aug 29, 2003 1:44 pm
#3

This is the best news I have heard in a week.


Let us trust in the Force to guide the hand of Holocron.


Bhin'der


TCON Body & Soul

marqie
Fri Aug 29, 2003 1:58 pm
#4

He wrote...


Well, as I posted a while ago, I'm actually notin the office right now (trying to fix up my house so I can get it sold so I can move to San Diego), so I haven't been keeping up with the forums that much. I am on email so I can read work email, but that's about it.


I do know that we discussed not changing the maintenance fees to be scaled off of value on the vendors, and that we were going to instead look at a form of sales tax. The reason why we were going to scale it off of value was so that vendors wouldn't be used as storage devices (since that was not the intent). But vendors are better as storage devices than leaving the stuff on the floor of houses (much less DB load), and you guys are already suffering a storage crunch, so we're talking about simply changing the flat fee to make more sense--make it cheaper as you advance or something--and instituting sales tax instead.


-Raph Koster,


Creative Director




Marqui - Former SWG Correspondant - ][IooCam
EQ-Squared.com the most pathedic fansite in the world.
Guild Leader - Artisans of Conquest

Hero_DarkJedi
Fri Aug 29, 2003 2:07 pm
#5

Greets ...


This is great news ...


Give Holo a break ... he is moving to San Diego.


Wait ... that is where I live ...


Well ... he is probably going to live in the nicer part of San Diego ... the Del Mar, Carmel Valley area ...


Wait... that is where I live ...


Hmm ... I guess I have to keep my eyes open for a guy wearing an SOE hat in the super market check out lane .. or in our church ... then I can corner him and get you guys some real answers :-)


Hero out





'=-*-='=-*-='=-*-='=-*-='=-*-='=-*-='=-*-='=-*-='=-*-='=-*-='=-*-='=-*-='=-*-='=-*-='=-*-='=-*-='
Hero--[Hero Built]Weapons
~ ~M a s t e rW e a p o n S m i t hS i n c e8 / 1 8 / 0 3~ ~
[Coronet Mall, Corellia: 910, -4690]-[EPOC Mall, Naboo: -3950, 3885]
[Freedom City, Dantooine: -6040, 6160]-[Sandy Hills, Tatooine: 363, 3218]

Resource and Loot Drop Off: [Hero's Workshop, South Coronet, Corellia: 400, -6050]
BinaryT
Fri Aug 29, 2003 2:45 pm
#6

*gasps at what looks like an attempt by devs to actually communicate with players in the window between proposing a nerf and instituting it*




--Eeneos (Radiant)
Master BH, (almost)Master Carb
Former Master Shipwright and Weaponsmith (first maker of Vibro Knucklers on Radiant)

--Lecadli Oja (Bloodfin)
Aspiring Master Rifleman/Master CH, part-time Musician
Grimjakk
Fri Aug 29, 2003 3:34 pm
#7

Fan-freakin-tastic.


I may be able to keep resources in my shop after all.


I don't mind fees and taxes... I just like 'em predictable.




Grimjakk Ghostripper / Master Bounty Hunter - Sunrunner
Where DEATH has no price, LIFE has no value.
"You're no Jedi. You're just someone with a fancy sword and a few parlor tricks."
Kialium
Fri Aug 29, 2003 3:50 pm
#8

You do realize this is pretty vague still.


Flat 200 credits per 45 minutes? (by the way that comes out to 6400 credits per day for 1 vendor)


Flat 200 credits per item listed?


Flat 200 credits per day?


I think we need more info before we jump for joy.






Dlobok DeGolem of Flurry, MCM


Abido
Fri Aug 29, 2003 4:37 pm
#9

Sounds promising.


I'm sure that whatever change they are proposing, which makes things unreasonable, will get kicked and beaten on.


Sales tax sounds fair.





Abido Spin- Colonel
Eclipse Politician/Pistoleer- Techno Union
Winner of the "Grumpy Award" 2003
Grand Moff of Techno City 6300 -3600 Naboo.
For screenies of Techno City and the The Seven Wonders of Abido
RoboRay
Fri Aug 29, 2003 6:06 pm
#10






Hero_DarkJedi wrote:

Wait... that is where I live ...





Go door to door with a clipboard asking people if they would be interested in three free issues of Online Game Designer Monthly. When somebody accepts, you've found the right house.




----------------------------------------------------------------------------------
Sir, it's quite possible that this game is not entirely stable.

"Not entirely stable." Well, I'm glad you're here to tell us these things. Chewie! Take the professor in the back and plug him into the patch server!
vortexs
Sat Aug 30, 2003 4:14 am
#11

Sorry not to dance with all the happy campers, but i still find this orientation kind of sad for the merchants. I would have prefered them to keep the high maintainance costs and give merchants a real cost advantage in their skill tree, so that they finally get some true reward for investing the precious skill points in this tree.


This is still an oportunity for SOE to revamp the merchant skill tree, like they did for the ranger one. I still hope they take this chance to help merchants become somewhat needed in the game.




Tusken Shops, Wayfar, Kauri
- The Finest equipment for the most demanding Customers-
Luzenit
Sat Aug 30, 2003 5:09 am
#12

I can breath a little easier knowing that I will not have 20k a day fees that not only would put me out of business, but take me by suprise and eat up all my goods. I do not want to appear totally ungrateful, but there are serious issues that are left unaddressed.


A sales tax should be levied at the bazaar only. This may encourage the conveneience buyers to actually leave the city areas and seek merchant shops. I also wouldn't be against the idea that a well skilled merchant has the right to sell a few more items at the bazaar (10 maybe), and be sales tax exempt. I may be dreaming, but I would not mind having the price ceiling raised a bit. The merchant skill needs to have some real perks to it......make it worth while to invest precious skill points. Reduced bazaar listing fees are a joke. The littleyou save listing is not worth it. I would have rather had the skill points for that one, but it is a must to get to the next skill.


What kind of flat fees are we looking at? I hope it isn't outrageous. I am hoping that there is plenty of notice about any fee being instituted, and be announced at log in. BEFORE the fees are implemented, I want my venders to actually work first!




Kazara____ Weaponsmith___Master Commando____


"Imperial Gal of Fiery Pwnage"


[KAZ]mart Theed -5171, 3385:::::::::Mission Market Restuss 5444, 6370



AmbassadorFrito
Sat Aug 30, 2003 5:27 am
#13

Hmmm. So it is confirmed to be a database issue then?



____________________________________
AF Company 9
I have quit. SOE how did you make the game THIS bad?!
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