Merchant Archive
Thread: What is the FREAKIN point of Vendor Rotation?!!!!!!!!!! Petition rage starting right here...
If you consistantly are putting the same things back up then you should consider that you are either selling things your customers don't want or you are pricing them too high. If you aren't trying to sell them in the first place you already have your answer as to why it has to be done.
One of the changes we are asking for is a quicker and easier ability to put items back up for sale.
DocSavag wrote:
The reason it expires is to keep you from putting all your stuff up there and then going away forever and leaving it around cluttering up the place.
If you consistantly are putting the same things back up then you should consider that you are either selling things your customers don't want or you are pricing them too high. If you aren't trying to sell them in the first place you already have your answer as to why it has to be done.
One of the changes we are asking for is a quicker and easier ability to put items back up for sale.
Actually, it's neither. With the reduction in active Merchants due to WOW and other things, we've had to switch to the Wal Mart concept and overstock with high volume sells, so that a customer can pick something up 7 days a week, 24 hours a day, knowing that it's there. It's how we built our customer base in our town.
Just like in real life retail sells, there are surges and relief in market that go with that, but the idea is actually to never run out of hard to find items. The quick sell mindset would actually sabotage what we've been able to build up over time.
However, even Wal Mart has a variety of items, not just the top sellers. We have those items as well. Again, it has built a customer market of being able to find unusual items as well.
If your goal is to keep 3000-4000 items on as a master merchant at all times, you will have a 100% sell turn around, but it takes time. It is however the heart of player city economies.
In my guild for example, being a master merchant has allowed me to donate over 150 million creditsto my guild and guild members in the past 6 months, this is without hurting my own level of wealth or my own accumulation goals.
I'm not an unsuccessful merchant, just the opposite. The issue that you address was originally supposed to be solved by vendors eventually running out of deposited maintenance money and disappearing thus. That would no longer be an option if the new building / bank auto withdraw system is tied to vendors as well. However, the promised server character wipes would take care of that issue just fine as well...
It's nice that we might get a quicker and easier way to do this. However, for the high volume sellers, this is still really obnoxious, whatever the justification...
I have some things on my vendors that can stay there for 2 months then sell out in 1 day.
I put about 20 indivual stim b's on my vendors, I do that so I don't have to relist 100 every 30 days. lately those 20 have been going out in 1 day. Then I lose business cause my whole stock is gone.
i understand they don't want to lose database space and such, and the 30 days is much better than the 7 days it used to be, but we need some sort of happy medium.
Yes I would settle for a relist button.
And I'm not talking about tailors who have thousands of items either - I'm talking about tailors who stock a reasonable selection, maybe a given bustier in red, blue, purple, white and black. Well some months nobody wants blue. It's just the nature of the beast. Then three blues will sell the next month, but you couldn't pay anyone to take a red. It has nothing to do with pricing.
The first garment put into the vendor will never be the first garment out, because people are fashionable and picky. That is why, at the end of the month, a tailor will have to relist the majority of stock. Stocking fewer items to try to "force" the customer to buy from the limited selection you have will end up with the customer buying nothing.
NJ62 wrote:
I'd just like to point out that tailoring stuff necessarily sits around for a long time if you have a decent selection. I know that for most professions you sell every item rather quickly if it's priced correctly.
And I'm not talking about tailors who have thousands of items either - I'm talking about tailors who stock a reasonable selection, maybe a given bustier in red, blue, purple, white and black. Well some months nobody wants blue. It's just the nature of the beast. Then three blues will sell the next month, but you couldn't pay anyone to take a red. It has nothing to do with pricing.
The first garment put into the vendor will never be the first garment out, because people are fashionable and picky. That is why, at the end of the month, a tailor will have to relist the majority of stock. Stocking fewer items to try to "force" the customer to buy from the limited selection you have will end up with the customer buying nothing.
/agree with NJ
Tailors have some 200 some schematics and depending on the item up to 255 colors to choose from and possibly a second color or thirdoption. That's without adding BEed items into the mix. The number ofitems we can make are endless and the demand is not quite so focused as some of the other professions.I used to carry a very large stock of items.I had a very successful tailor business, and this was due to the fact that most people could find what they wanted when they wanted at my shop. Before putting my tailor account on hold, I recently relistedabout 2,000 items.I think I probably could have reground tailor in the amount of time this took me. Grinding is bad enough, but as long as you're going to stick to the profession, you only have to do it once. Relisting is a monthly task and it's not very fun...I understand the overpricing, stocking the wrong item argument, but I don't think that holdstrue for tailors.
These are customers who maybe like to shop on their own time (time zone issues). They may have limited playtime and need an outfit immediately. Most importantly they may not be sure what they want, in which colors, until they see it. Some customers can't really visualize a completed outfit in the color that they want and would feel uncomfortable sending in a custom order.
I fully support methods for making it easier for you to manage the relisting easier. But I can understand why the devs don't want items to just be put on a vendor and stay there forever. And making the solution that the whole vendor poofs sooner (because you remove my ability to put maintenance on it for months ) doesn't seem to be better to me.
A good merchant shop with a lot of business is going to have a fair amount of churn becuase of the number of items that are for sale. If there were a quick way of relisting those items I don't think you would mind as much having to relist them. Its the absolutely awful way we have to relist things at the present time that makes this so painful.
That being said I don't play merchant with a ton of inventory. I just don't spend that much time crafting to have tons of everything. I have a few of each of the items that I know sell. Occasionally I'll throw something new on the see if there is a market if it sells I make more of them if it doesn't it usually ends up expring out of the stock room because after the second time of relisting it I just skip it since its obvious to me that no one is interested in it. That isn't to say that your playstyle much match mine it just gives you an insight as to why I don't deal with this issue that much. (Even I have 100's of restock items every month..they just don't all come at thae same time)