Merchant Archive

Thread: Let's talk ship pricing!

DingoBoi
Mon Oct 18, 2004 11:28 pm
#1


Ok.. a few of you are in beta I know of.


the questions at hand are what will you be charging for ships and components when it launches in less than 2 weeks....


I plan on offering ships at 5 to 7 cpu and components at 20-30 cpu.... still working on that decision. This doesn't violate the nda since i'm just stating cpu sales costs and not actual requirements.


So don't bi tch at me or i'll pelt you with eggs.


i spent over 30M on resources yesterday to get what I needed and I fear that's not nearly enogh for the operation i want to run. I'm huge.. as my name Large Marge might imply...

Even though i'm a bigger girl, I want my checkbook to be the biggest!



~ EPC SHIPYARDS ~
_________________________________________________________________________________________________
Premium Ships & Components Featuring 5 Master Shipwrights * Powering the Eclipse Galaxy
u A R B O R E A L H O R I Z O N S u L A R G E S T S H I P Y A R D S I N T HE G A L A X Y u Naboo -6500 3300u
u M E G A C O R P u P O W E R u Talus -546 -2767u
DocSavag
Tue Oct 19, 2004 4:45 am
#2

I haven't decided what to charge yet but those prices don't seem bad to me. I can't say much of course becuase of the NDA.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



LonelyGhost
Tue Oct 19, 2004 8:31 am
#3

I got lucky a couple days ago and found someone selling decent and crap steel for 1.5 to 2.2 cpu. I bought 8m worth. The jedi grind no longer means grinding artisan professions as much, and it has hit the glut of resources pretty bad. I remember one time when even the crappiest steel went for 4cpu.


So far my base cpu is 6, and I have several layers of markups for things like specific resources or components, or even chassis. My average cpu will likely run around 9 or 10. But lots can happen in the last week, so I dont hold myself to it. And naturally, if stuff sells too fast for me to keep up, I'll raise it more. With the disgustingly imbalanced earning power of a combat player, price really isnt a barrier to any of them. Until I see the FREE adhesives selling for less than 50k, I wont bat an eyelash at charging 4 million for a top tier ship.



Crys Akkori - Merchant Engineer
Veteren of SIN, IO, and XC - A Founder of Jaxian Bay
Elder DE, Architect, Artisan, Chef, Merchant

Vendor on Naboo at -7547 4635 (Fly in to Theed)

Crafters do have decay on resources. As we use it it GOES AWAY. And when it's gone, we have to get more. - Elekae
Mkappus
Tue Oct 19, 2004 9:31 am
#4

I figure ship chassis will be 3-5 cpu.


Components 5 - 20 cpu.


Depending on quality and scarcity of resoruces needed, that will dictate price.


I think the chassis prices are going to be much lower than any of us like, for a number of reasons I can't discuss at this time.



Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
DocSavag
Tue Oct 19, 2004 10:12 am
#5

Keept those thoughts written down somewhere and hopefully we can talk about this later in the week or early next week. It is definitely a topic I would love to discuss when we are free to do so.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Cafa
Tue Oct 19, 2004 10:15 am
#6






DingoBoi wrote:


Ok.. a few of you are in beta I know of.


the questions at hand are what will you be charging for ships and components when it launches in less than 2 weeks....


I plan on offering ships at 5 to 7 cpu and components at 20-30 cpu.... still working on that decision. This doesn't violate the nda since i'm just stating cpu sales costs and not actual requirements.


So don't bi tch at me or i'll pelt you with eggs.


i spent over 30M on resources yesterday to get what I needed and I fear that's not nearly enogh for the operation i want to run. I'm huge.. as my name Large Marge might imply...

Even though i'm a bigger girl, I want my checkbook to be the biggest!





You people are smoking crack. My only viable customers for architect goods with high value are new players. Coming out with 3-5 cpu chassis will screw shipwright, much the same way architects got screwed. The ONLY saving grace for shipwright is that some dev won't make a damn GUNGAN STATUE EXPLOIT for grinding shipwright, like they screwed the rest of the dedicated architects over with.


I cannot tell you how many architects I've seen that are completely unable to make their own damn components. I THANK THE DEVS and WISH THEY WOULD MAKE HARDER the grind for shipwright. Personally, I want professional peers that understand the value and minimalproduct sustainability of chassis on the scene when JTL comes out.


I will be selling chassis for a minimum of 10 cpu. Low-end components at a minimum of 20 cpu and the higher end weapons at 50 cpu. Period. I see weaponsmiths sell products for 200 cpu everyday. I won't feel one iota of guilt.


Fivo Asia



- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

DocSavag
Tue Oct 19, 2004 10:17 am
#7

Your cheif probelm with components will be competition from the system. I don't know about chassis prices but for the materials required I think you are going to have trouble with that pricing. But that is something we can talk about in a few days when the NDA is lifted.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Mkappus
Tue Oct 19, 2004 10:25 am
#8

Fivo,


Pricing discussions always get heated. I respect your opinion.


Hypothetically, if a chassis can be made like a house, with any odds and ends resources, then 3-5 cpu is about right. If a chassis takes named resources like weapons, then I would charge 10-20 cpu, maybe higher depending on quality.


I try and price things with the following understanding:


1. Base price starts at value of resources. Right now I can buy most any "grind" resource for 1.5 to 2 cpu on intrepid. Better resources 2-5 cpu.

2. Add a mark up for my time. My time is valuable. Now, on large items, I think it is inaccurate to totally increase the CPU charge versus just adding 20k for my time. So on a house, I look at the cpu cost, then add a chunk of money for my time.


I have a feeling chassis will be easy to make and require lots of resources, so I just don't see charging a high cpu for them. I will add what I deem is a nice profit for me.


Components will probably be a pain. There are so many of them, and everyone will probably want a custom build to their specs. Since this will involve a lot more of my time, I feel more than justified cranking up the cpu charge.


I craft to have fun, and I don't care about maximizing profit. I have 20 million credits and Im happy. I don't care if I have 100 million credits, as long as I have enough money to enjoy the game.


Yes, I agree that many of us are not maximizing profits, and it drives a lot of people nuts who see their bank account as their "score" in the game. I respect your opinion, but we are motivated by different factors, so we probably will never agree on a single approach.



Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
rexan
Tue Oct 19, 2004 10:28 am
#9






DingoBoi wrote:


Ok.. a few of you are in beta I know of.




With NDAs and all.



The first rule about Beta,you do not talk about Beta.


The second rule about Beta, you do not talk about Beta.





Rexan Ryu
Master Smuggler
Flurry Server
DingoBoi
Tue Oct 19, 2004 10:55 am
#10






rexan wrote:


With NDAs and all.


The first rule about Beta,you do not talk about Beta.


The second rule about Beta, you do not talk about Beta.








psssh... nda? /giggle.. actually i helped get someone removed from beta for nda violations.. but this is a very vague conversation by limitations imposed.


um... this is more generic talk suitable for merchants... personally i'm rather shocked that they haven't released more information on the game yet.. launch is next wednesday after all.





~ EPC SHIPYARDS ~
_________________________________________________________________________________________________
Premium Ships & Components Featuring 5 Master Shipwrights * Powering the Eclipse Galaxy
u A R B O R E A L H O R I Z O N S u L A R G E S T S H I P Y A R D S I N T HE G A L A X Y u Naboo -6500 3300u
u M E G A C O R P u P O W E R u Talus -546 -2767u
Cafa
Tue Oct 19, 2004 1:04 pm
#11






Mkappus wrote:

Fivo,


Pricing discussions always get heated. I respect your opinion.


Me heated? Never! And I respect yours too.



Hypothetically, if a chassis can be made like a house, with any odds and ends resources, then 3-5 cpu is about right. If a chassis takes named resources like weapons, then I would charge 10-20 cpu, maybe higher depending on quality.


Granted. Good point.



I try and price things with the following understanding:


1. Base price starts at value of resources. Right now I can buy most any "grind" resource for 1.5 to 2 cpu on intrepid. Better resources 2-5 cpu.

2. Add a mark up for my time. My time is valuable. Now, on large items, I think it is inaccurate to totally increase the CPU charge versus just adding 20k for my time. So on a house, I look at the cpu cost, then add a chunk of money for my time.


I have a feeling chassis will be easy to make and require lots of resources, so I just don't see charging a high cpu for them. I will add what I deem is a nice profit for me.


Components will probably be a pain. There are so many of them, and everyone will probably want a custom build to their specs. Since this will involve a lot more of my time, I feel more than justified cranking up the cpu charge.


I craft to have fun, and I don't care about maximizing profit. I have 20 million credits and Im happy. I don't care if I have 100 million credits, as long as I have enough money to enjoy the game.


Yes, I agree that many of us are not maximizing profits, and it drives a lot of people nuts who see their bank account as their "score" in the game. I respect your opinion, but we are motivated by different factors, so we probably will never agree on a single approach.





Listen, IF I cashed in all my resources right now at 5 cpu (and they are WAY over that value in game) I'd be at the 1,400,000,000 creds point. Actually, I have enough toons to hold that money too. It's not about the money, it's about the economy to me.


Value detracted because of humanistic concerns in a NON-needs issue is price fixing. This is not food, water or medicine. This is a product that will NEVER decay, EVER. I'm sure there are going to be major arguments over on Tempest over this, too.


I haven't changed my prices as an architect since Nov 2003. They continue to remain the same. My strength is doing what is necessary to have the product available. I should be compensated a fair value for that service. In Artisan components 10 cpu is standard. Even in furniture 10 cpu is standard. Only in houses is it not and in my opinion, that's only because the developers go a happy horsey about making everyone in the game an architect, for at least 15 seconds.


I'm glad you have the ability to purchase resources at that price. It doesn't exists on Tempest.


Fivo Asia




- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

DocSavag
Tue Oct 19, 2004 1:44 pm
#12

Guys lets be very careful here. This conversation is getting very close to the NDA line. Just a few more days



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



DocSavag
Thu Oct 21, 2004 7:21 pm
#13

Ok.. the NDA has been lifted lets talk about Ship and componet pricing.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



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