Merchant Archive

Thread: ARTISAN BUSINESS 3 VENDORS. LETS VOTE AND GET IT OVER WITH.

JediPhr33k
Mon Aug 11, 2003 9:00 am
#1

Ok, I know I wasn't the first, but I have started a couple thread on this including the "Merchants Unite" thread. It seems Marqie is taking quite a lot of UNDESERVED flack on the issue. So fine, we have 'Numtimi and the <QUOTE>I see merchant as a waste of skill points....</QUOTE> Crew' replying to every thread that mentions this about how nobody wants it. That's wrong. I want it. Other people want it. There are logical, rational, well thought out arguments on BOTH sides of the fence.


So lets just vote and get it over with ONCE AND FOR ALL.


No talk. No discussion. No ideas. Just VOTE.


Do the "NO"s have the guts to stop talking for once and just vote and see if their so-called majority will win.


Yep, thats right. I will vote YES. I have tried to be vocal about my support and explain my position.


Let's all stop attacking Marqie and help decide the issue.


Reply to this thread with "YES" or "NO". We can then easily decide who has the 2/3 majority on this issue.

JediPhr33k
Mon Aug 11, 2003 9:03 am
#2

YES
Shinjin
Mon Aug 11, 2003 9:04 am
#3

You might want to define if a vote for YES means keep the vendor at business III or remove it.



-----
Shinjin
Master Droid Engineer
Kettemoor
vendor located in the Wandertech Mall (710, -5424), ~1km SE of Coronet City
JediPhr33k
Mon Aug 11, 2003 9:07 am
#4

YES for REMOVE VENDOR from Business 3.


NO for KEEP VENDOR at Business 3.


Thanks.

Numtini
Mon Aug 11, 2003 9:09 am
#5

I take it we're going to create threads on this until you get one where a majority are for it?


It's ranged from 2-1 to 3-1 posting against it. It's not going to happen.




Karai Li-ig
Master Tailor & Droid Engineer
Dantooine Mining Outpost
JediPhr33k
Mon Aug 11, 2003 9:15 am
#6

I knew it. I knew you couldnt just post YES or NO.


Don't worry, we can count your post as NO.


The point is to not have a discussion thread where people are posting multiple times voicing opinions and arguing. Just a simple vote thread that is easy to tally and filter out people posting more than once.

Numtini
Mon Aug 11, 2003 9:20 am
#7

Why don't you stop making this personal eh?




Karai Li-ig
Master Tailor & Droid Engineer
Dantooine Mining Outpost
JediPhr33k
Mon Aug 11, 2003 9:26 am
#8

I think myself and many other merchants are tired of seeing you post in every thread about how worthless you think the merchant profession is. Believe it or not, many of us like the merchant professions even with all its flaws. So by insulting something we like, you are insulting us. If you haven't noticed, the correspondent is SCREAMING at you in another thread because of the attitude you present in this forum. PM me if you would like to hear more on this. I'd rather leave this thread for the voting.
ASHRID
Mon Aug 11, 2003 9:59 am
#9

No offence but a vote wont have any effect either way - the forums dont speak for every merchant now or future in the game, and what your asking for is such a radical change the backlash it would create (i.e. artisans with Bus III or IV complaining/asking for it to be changed back/asking for their xp back) is something I doubt the devs will unleash on the CSR's/forums

All other things aside I've yet to see any decent suggestions for what would replace the vendor skills at Bus II & IV (and I think most players would agree its the least useful line in artisan as it stands)
JediPhr33k
Mon Aug 11, 2003 10:11 am
#10

<QUOTE>No talk. No discussion. No ideas. Just VOTE.</QUOTE>

speardancer
Mon Aug 11, 2003 10:14 am
#11

OK, I vote "no" for removing the bus 3 vendor.

And I do have novice merchant, just havn't put it in my sig. I found hte Bus 3 vendor ugly and un-prefessional for my shop.

And overall, to the comment that "the merchant class is useless"... biggest problem I see is that there's no way a merchant can add enough value to what they do for the other clsasses, and I think that needs to be fixed !!

don't take the clunker away from the artisians, just work to get merchant fixed !



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
Ninyania
Mon Aug 11, 2003 10:15 am
#12

NO


Now **edit** and go away.





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Obsidian Dagger Squadron
XNinyania al'CladdythX
"I blow stuff up - mainly my own stuff - but itsstuff nonetheless."
Loving Owner of the Majestic Venia LaTore

marqie
Mon Aug 11, 2003 1:01 pm
#13

You guys are overlookig the main diffrenct with all of these.ALL other "Novice" pros require GC Exp, not merchant, it is habded to youwith no work onanyones part.There-for Novice Merchant is a freebie, takes 0 work to get.


Other fact, the Art-person Correspondant has said "This majorly impacts all crafting professions. Iam a merchant as well as a Master Artisan and while I agree that getting that intital vendor was too easy I do not think it should be removed from the Artisan. Move it to Business 4 and increse the exp needed but leave it there. "


Changes need to be made, as it stands merchants are a throw-away class, and that is not right.




Marqui - Former SWG Correspondant - ][IooCam
EQ-Squared.com the most pathedic fansite in the world.
Guild Leader - Artisans of Conquest

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