Merchant Archive
Thread: Anybody else having trouble getting a coke machine to initialize?
Hey Sriva
I am also having this problem. I have tried with both the vending machine and the first droid vendor, the robo bartender. I clicked on itialize vendor. It said it initialized it, but then when i try to use the vendor it says it isnt initialized. I hope someone can find a fix for this problem quick...it is very annoying!
Plaeia For'real
Sriva wrote:
Sorry if this is a question with a well known answer, but I tried out the new lower maintenance artisan coke machine vendor in my new house today, and couldn't get it to initialize properly. I'd go to the menu for setting up your vendor, tell it to initialize, would get the message back that it was initialized and couldn't be moved. But then when I tried to actually use the vendor (to put an item on it for sale) it would come back saying it wasn't initialized. Never had this problem with a vendor before, although I'll admit my experience isn't extensive. Ist there some well known trick for getting around this problem, or is this something new that they broke with this patch? Thanks.
Have same problem.
To the moderator:
PLEASE TAKE NOTE OF THIS POST!!! I CANT ADVANCE IN MERCHANT WITHOUT ANY VENDORS!!!
Thanks,
Plaeia
I just got finished redesigning my shop with the bazaar terminal style vendors, and I can not initialize them either. Was hoping to reopen my shop yesterday, and it has been broken since, this needs to fixed ASAP!!!!
There is a light at the end of our tunnel!
Today, after trying a couple times to get the vendor to initialize again...it finally worked!!!
So...just keep tryin I guess is the best advice I can give to the rest of you. There is hope.
Plaeia