Merchant Archive
Thread: Coming big patch...
I'm checking the skilltrees on test currently, and the coming cities and mounts patch adds "Place Merchant Tent" ability.
Discuss.
I sure hope they give us another vendor for the tent because, like others, I've got to keep stock down on the 6 vendors I have so that customers can find it, and I've spent a lot of time organizing my shop for the vendors there.
Also, if this is the "tents in the bank/bazaar area" kind of thing, how will it be determined who gets the space in busy cities? I know these guys would probably love the idea of a crowded, dirty, noisy bazaar like frommovie representations ofmiddle-eastern souks, but will the players really want that?
Although, lends a lot to the potential atmosphere and role-playing possibilities.
"You're telling me you're going to find the best armor in the galaxy here?!?! Among all this mess?"
"Hey, this is the Coronet barkers bazaar, you can get ANYTHING here!"
I bet placement will be first come first serve.
I wonder if they will take up a lot, like a house, or will they take up zero lots like a camp.
Really? I always just figured it was a tent that would be in front of the entrance of our shops, like an awning.
resourceman,
I bet you can't place the tent anywhere near a city. My understanding is, it is a perm structure like a house.
I could be wrong (I really hope I am) but from what I have read about it, you will still be out in the boonies
Actually it looked like you are wrong...
marqie wrote:
I bet you can't place the tent anywhere near a city. My understanding is, it is a perm structure like a house.
I could be wrong (I really hope I am) but from what I have read about it, you will still be out in the boonies
Is this going to be a merchant ability then? Will we have to craft the tent, or can we just set it up like an outdoor vendor? If they can be set up in cities then I hope there will be some kind of severe limits on them, otherwise player shops will become obsolete -- why run to a shop 1K outside of town when you can run to the merchant tents near the bank?
It might be cool if it worked like a scout tent: they could be set up within the no-build zone of a city, but not in the city itself. Then combine that with some kind of restriction, like you can only stock 100 items on it or something like that, and it would be a really cool tool for merchants.
Slim Vargo, Corbantis
If the 5-10 item limit for tent vendors also goes around in this imaginary debate, and it has been mentioned, then the reasons to keep your shop in the hills is quite obvious.
Just being able to sell a few items on a vendor in town will be a great bonus.
Hypothetically, of course.
Are there any high level merchants on the test server that can quickly check this out? Popped on with a new character to see the new skill tress, and saw the merchant tent on the merchant tree today. Should only take a few minutes to test if you can place this tent in a current city, outside a city, or perhaps (and this will take longer to test) only in new player cities. Lets stop guessing and be told what it really does. ![]()