Merchant Archive
Thread: Guild Only Mall?
Frag98 wrote:
Another question....I think the answer isabsolutely not, is there a way to allow other player access to your vendor .i.e able to pull and place items?
Malitevv wrote:
My guild has done this this way: put a very high cost for entry into the structure and then place everyone in the guild on the admin list so they don't have to pay the fee to enter. Of course, you have to trust your guild member well enough to place them all on the admin list. Assuming you do, this can work.
Putting them on just the Entry list of your structure will do to avoid having to pay the access fee. No need to put them all on admin. And the admin/entry/ban list can hold only 50 names. ![]()
However, if your mall is a guild hall that was placed by a guild member, it was automatically tied into the guild functionality of all your guild's PA halls and also default set to entry:guild anyway.
Q: Are the structure permissions the same across all the guild halls?
A: No, you will have to re-add the people that need special rights/permissions to the hall. However, "guild:ABBREV" will automatically be added to the entry list of the new halls.
If the mall is not a guild hall:
Q: How do I give my guild mates permissions to enter my private house?
A: Add "guild:ABBREVIATION" (without the quotes) to the entry list. The abbreviation is the name that you have above your head between the "<>". It doesn't seem to be case sensitive.
Q: Can I use the above method, "guild:ABBREV", in order to give my guild mates ADMIN permissions/rights to my structures?
A: No, you can't. You have to manually enter their names one by one.
Q: Can I put an entry fee in my house and just add "guild:ABBREV" to my entry list so my guild mates can come into my house without having to pay the fee?
A: No, you can't. You have to manually enter their names one by one.