Merchant Archive

Thread: Guild Only Mall?

aegi
Tue Sep 14, 2004 9:14 pm
#14

in the entry access put Guild:name
anyone a member of that guild can go inside and you don't have to keep track of new members and stuff
Cafa
Wed Sep 15, 2004 1:35 pm
#15






aegi wrote:
in the entry access put Guild:name
anyone a member of that guild can go inside and you don't have to keep track of new members and stuff






The building MUST BE PUBLIC to house a vendor. Yourproposal does nothing to overcome this problem.


Fivo Asia




- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

LadyGrey
Wed Sep 15, 2004 3:55 pm
#16






Mystyrys wrote:

Yep. 50k. When you click on Set Access fee on the structure management terminal, a box will pop up that tells you that. And the time limit too.








Used to be able to set the fee as high as you wanted to. Then some fool came along and "accidentally" paid an 8 million credit (or so) entry fee, and made a big deal out of it. Instead of just laughing at him, and telling him to be more careful in the future, the devs decided to cap out the entry fee at a reasonable 50k, thus preventing the rest of us from using it as an effective way of limiting entry.




/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
OditeFosore
Wed Sep 15, 2004 5:37 pm
#17




LadyGrey wrote:





Mystyrys wrote:

Yep. 50k. When you click on Set Access fee on the structure management terminal, a box will pop up that tells you that. And the time limit too.





Used to be able to set the fee as high as you wanted to. Then some fool came along and "accidentally" paid an 8 million credit (or so) entry fee, and made a big deal out of it. Instead of just laughing at him, and telling him to be more careful in the future, the devs decided to cap out the entry fee at a reasonable 50k, thus preventing the rest of us from using it as an effective way of limiting entry.




Boo, hiss. I always wanted to put a million dollar entry fee on my workshop labeled Rahu's workshop and storage. 50k, bah. It sounds like a good enhancement that may have come from this thread would be to have the add guild feature bypass the entrance fee. That way, guild members would have the ability to enter a structure by bypassing the entrance fee. Oh, and maybe a raise on the 50k entrance fee - that's no entrance deterrant at all. If I had food marked down 20%, a person could easily walk in, buy 20 crates at the 20% off price and recoup their 50k entrance fee 3-fold...



♣Odite Fosore Rahu Coteau
Imperial Soldier 12 Point Master ChefΨ

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