Merchant Archive
Thread: Boo me! Go ahead! But read this!
Anyway, of late things have been getting really bad, as far as the quality of the game goes. I think that allready a lot of people exited about JTLS have changed their minds, i for one will not be playing by the release of JTLS.
When i bought this game the manual said i would be able to do many things that i so far have not been able to do (GCW for example) i have been holding out for a long time for things to get better, things have gotten worse, in every respect. Now this... This is not a game it would be more fitting to call it a beta release. Nothing works, devs are doing the kind of refining that usually happens in betas while we try to make the best of it and hope that it will all be ok by release... funny, but that would seem to fit into what you said about soe wanting us to buy JTLS.. betas over, time to buy the game.
I think this will be my last week of SWG, this particular nerf will have many knock on effects on the way we 'try' to play the game, added ontop of every other dissatisfaction i have since purchasing SWG i am considering changing to Matrix online, where at least i can know kung fu O_o
First their gonna nerf all combat, buffs, and armor into oblivion to force us to have to hunt together and argue over who gets the CDEF rifle.
Think you have missed the point of an MMO its called massive mulptiplayer for areason there is no multiplayif soloing is how its played.The game was also never intended to be the way it is atm soits going to getfixed not nerfed.They need tofix itto the point where peoplewith your soloing attitudeeither team up or leave the damn game, cause yourdefinately not MMO material.
temptres wrote:
hun i play with a vast number of folks i have over 100 on my friends list.
we run mission we do raids we are more involved with the war then you know.
but atthe same time they are taking what was a great game and nerfing not fixing nerfing it to death if this vender thing goes though look me up in 6 months tell me what your paying for you stuff and if your happy.
The vendor issue is a nerf indeed and a game wrecker at that hardly anybody disputes that, the changes to buffs/armor/weapons promised in Combat Revamp are not nerfs but highly needed fixes todirect this game into where it needs to be as an MMO, where people need to cooperate wich in turn will create an actual server community beyond just guilds.
Message Edited by Xscape on 08-09-2004 04:47 AM
I think carbineers are supposed to be the state change class, but from what I've heard it's quite broken.
Xscape wrote:
Think you have missed the point of an MMO its called massive mulptiplayer for areason there is no multiplayif soloing is how its played.The game was also never intended to be the way it is atm soits going to getfixed not nerfed.They need tofix itto the point where peoplewith your soloing attitudeeither team up or leave the damn game, cause yourdefinately not MMO material.
Here is another person telling me how to play a game. Massive Multiplayer simply means that a lot of people can be in the game at the same time. Don't read into that any more than what it says. It doesn't mean that those people have to interact, or socialize. It just means that we can all see each other playing the game. We don't have to be "team players" or even get along with each other. Now, it is certainly possible to gather together into social groups or teams, but it is not necessary. The pointof an MMORPG is to gain the randomness of having multiple people on at the same time. This removes the linearity that exists in the earlier video games.
The point of the game is to have fun, doing whatever you think is fun. Don't dictate to me what I should be doing to have fun. If I would tell you that it is fun to stand for hours in your house, all by yourself, planning which resources to use for a particular crafting project, you would probably say something rude. But for me, that is fun. If you tell me that the only way to have fun is to run around with a lot of other people, shooting whatever moves, getting diseased and poisoned and ending up in the cloning center a lot, I would probably say something rude.
Play the game as you enjoy it, and I will play the game as I enjoy it. Don't make assumptions as to the "correct" way of playing.
LadyGrey wrote:
Xscape wrote:
Think you have missed the point of an MMO its called massive mulptiplayer for areason there is no multiplayif soloing is how its played.The game was also never intended to be the way it is atm soits going to getfixed not nerfed.They need tofix itto the point where peoplewith your soloing attitudeeither team up or leave the damn game, cause yourdefinately not MMO material.
Here is another person telling me how to play a game. Massive Multiplayer simply means that a lot of people can be in the game at the same time. Don't read into that any more than what it says. It doesn't mean that those people have to interact, or socialize. It just means that we can all see each other playing the game. We don't have to be "team players" or even get along with each other. Now, it is certainly possible to gather together into social groups or teams, but it is not necessary. The pointof an MMORPG is to gain the randomness of having multiple people on at the same time. This removes the linearity that exists in the earlier video games.
The point of the game is to have fun, doing whatever you think is fun. Don't dictate to me what I should be doing to have fun. If I would tell you that it is fun to stand for hours in your house, all by yourself, planning which resources to use for a particular crafting project, you would probably say something rude. But for me, that is fun. If you tell me that the only way to have fun is to run around with a lot of other people, shooting whatever moves, getting diseased and poisoned and ending up in the cloning center a lot, I would probably say something rude.
Play the game as you enjoy it, and I will play the game as I enjoy it. Don't make assumptions as to the "correct" way of playing.