Merchant Archive
Thread: SOME FACTS!!
>country and I expect to live like that and play like
>that and I wouldn't take anyone telling me what I can
>and cant do in my business why should I take it from
>you SOE.
because they own the rights to the game and you don't.
and all governments tell you what you can and can't do in business .. they call it corporate laws on the larger scale (ever heard of enron .. they broke those rules you infer don't exist)
MrElmar wrote:
>secondly last time i went outside I live in a free
>country and I expect to live like that and play like
>that and I wouldn't take anyone telling me what I can
>and cant do in my business why should I take it from
>you SOE.
because they own the rights to the game and you don't.
and all governments tell you what you can and can't do in business .. they call it corporate laws on the larger scale (ever heard of enron .. they broke those rules you infer don't exist)
>take it down to 2 or 3 types of each resource.
>reduce the resources needed to make stuff.
i can totally see your point here .. and to a certain extent agree ... but i have to admit as an architect myself that i like the challenge of the resources much more than the quanitity of them required
Message Edited by ResourceMonkey on 08-11-2004 11:33 AM
ResourceMonkey wrote:
I have one account
I have played a merchant for most of that time in one form or another
I am completely amazed that anyone needs 1K+ of item space on their vendors
None of my vendors are used for storage. Each one has a purpose.
My furniture vendor alone has close to 600 items. That does NOT include candles and lamps.
My structure vendor has close to 400. When someone is buying a harvester (as an example) they will buy more than one. I've had 20 or 30 harvesters sell to the same person. I put my Candles and Lamps on this vendor as well.
My PowerUps and Repair Tools vendor has over 500 and sometimes close to 700. PowerUps only crate to 10. Most customers will be them 10 at a time. This includes Repair tools in different quantities; singles and crates.
My Vehicles and Tools Vendor has close to 200. Includes Vehicles, crafting tools, crafting stations, and crated components.
The last 2 are Medical vendors for Buffpacks and stims and they are both over 300 each.
Add that up. That is more than 1000. I keep it at these levels because it gives me the freedom to craft and play other aspects of the game than just be a stockboy monkey. If all I do in the game from now on is stock my vendor without any opportunities to do other aspects of the game (without sacraficing something I worked hard to build), then I'll get frustrated, bored and then quit.
So lets recap:
1. I'm a Master Merchant - have all the boxes
2. I don't use my vendors for storage other than keeping a healthy stocked vendor
3. I don't have to restock too often because my turnover is high.
4. I've been a merchant since April.
What am I doing wrong that requires a nerf?
I don't have an issue with the desire to place a limit but it needs to be reasonable and high enough so that it doesn't limit what I can do with a profession that I spend a lot of points to get Master.