Merchant Archive
Thread: Merchant XP 10:1 conversion ratio...OUCH!(Updated)
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In order to earn Senses xp towards getting Jedi unlocked, it takes
1,225,000 per tree times 10:1 merchant xp ratio =
12,250,000 merhant xp per tree.
With the new patch, having 12 vendors, with 150 xp per hour per vendor (assuming that isn't changed),
Merchants get 41,400 Merchant xp per day given a 1 hour downtime. This results in...
237 DAYS to get ONE tree using merchant xp.
XP from customers and entrance fees are quite low in comparison to the vendor xp, so this is a good approximation.
If I used only merhant xp to master all 4 senses lines, that's 2.66 YEARS.
OUCH!
(translation : please lower this ratio)
Message Edited by Burnham on 08-26-2004 02:05 PM
Message Edited by Burnham on 08-27-2004 10:28 AM
Message Edited by Andymantium on 08-26-2004 04:55 PM
Message Edited by Burnham on 08-26-2004 02:04 PM
1/ "Not having to do anything" ? Well, exceptinvesting 100 skill points !
2/ Even witha 4:1 ratio and 12 vendors placed, you make 10.200 FS xp a day, so it will take 118 days for one singletree...
3/ Even if you have1.000 people entering your shop (good luck with that), that gives you 50.000merchant xp or a whooping 5.000 FS xp...It cuts the process only1 days...
Getting your trees filled with merchant is definatly NOT a good idea at this moment... Expect to see alot of crafting macro's...
Cas_Lowca wrote:
You dont even need to 'do' anything! You dont need to craft, kill things, or make anything. You just need to exist and spend the skill points. It is a good balance I am sure.
If you want to earn jedi exp faster spend the skill points! Its all about choices.
(I think I have heard that somewhere before:smileyhappy
Ahhh, yes you do. You need to have Skill Points invested. You need to have a building placed and maintance paid up. You need to have vendors placed. You need to have vendor maintance paid up. And you need to make sure something is listed on each vendor, otherwise 2 weeks later, it will go poof.
Trust me, its not going to be easy to maintain 12 vendors.
Someone did the math.
A master merchant with 12 vendors can make 12 * 150 mxp/h * 23 j/day * 4:1 = 10300 FS exp a day
A master combat profession can get the same amount of FS experience by killing 3 voritors (assuming 5000 exp each)
Your correct, it is all about choices. And I think the 4:1 ratio is much more fair to the merchant that the 10:1 ratio. (but if anything it should still be a little higher)
Message Edited by rexan on 08-27-2004 08:53 AM
Message Edited by Burnham on 08-27-2004 10:25 AM