Merchant Archive

Thread: Has the elimination of 'poaching' improved your business? Mine sure has!

Perelay
Tue Oct 05, 2004 10:27 am
#105






DocSavag wrote:
Two things:

1. I don't have the power to remove posts. I can report them just like anyone else but I don't even remember doing that to any of your posts. Make sure you have your star rating system set to show posts with 1 star...the default is to hide them.

2. The very first announcement from Thunderheart about item limits stated the reasons were to make the database situation better and to prevent "monopolistic" businesses. (No need to argue about whether there is such a thing in game its not the point)

I don't know that anyone on this board has expressed any glee at item limits. Yes there are those that are very happy about the fix that prevents you from operating a vendor without the skills, but that isn't the same thing as being happy about item limits at all.







1. Wasn't pointing any fingers at you. Just noting that an entire thread(after looking for it) disappeared. I also made the change you recommended in my settings. I have a copy of it if you're interested.


2. I missed the part about the databases. I Did, however, hear about the monopolistic issue. Been there, added my two cents.



I am now up to 2250 items on my vendors. Now I have to restock, and recraft for, the vendor. Now I needa BE to make me a level 14 pet .


Spryte [Haven] -Haven - Corellia - Scylla
Master Artisan / Master Architect
Scout 4/0/4/0 - CH 0/0/0/1
Marksman 4/0/0/0 - Novice Rifleman
Mechant 0/0/0/3

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