Merchant Archive

Thread: Vendor changes coming

walcyradiant
Sat Aug 07, 2004 9:05 pm
#92

Supply and demand... we won't be able to supply our customers if we have a variety of product to sell and we demand SOE rethink this given not only how bad this would be for merchants by limiting the stock, but how adversly it'd effect server economies by making numerous would be crafters quit selling cause they have to spend even more time on the tedium that is inventory, but EVERYONE would be effected since if I were to only stock a few of each product, just takes one person to wipe me out, and everyone else that stops by thinks i'm out. That sucks. Suddenly I have a bad rep for not being stocked!


I see any order more than a fewbecoming all custom done and put into bags. Last thing we need are sales being done exclusively in bags. Lot easier avoiding questions about product and potential scams if product itself is available for sale. Well, this concludes my rant, not that many will read. More meant to make the thread little longer to grab attention and possibly add to the obvious uproar over nerfing merchant so terribly, not that SOE would read. Too bad they have a bad rep for that. Bad form if your customers have little faith in your work... course now you see my point above; if we do so little for our customers, regardless if it's our doing or limits by SOE, suddenly we are the ones that look bad. Thanks. =)



Walcy

Back visiting during a free trial.

Last account cancelled as of 12/1/05
Thanks for the memories.
NotWorm
Sat Aug 07, 2004 9:47 pm
#93

Trying very hard to come up with a response that doesn't violate forum guidelines...




It's hard enough ALREADY to find specific items for sale, without this idiocy. Goodbye crafters, goodbye players, goodbye Star Wars Galaxies.


There, I responded, and didn't even say **edit** once! Oops...



Wyeth/ceibor
EvilAlgorithm
Sat Aug 07, 2004 9:50 pm
#94

its such an odd number to have settled on, 110? These people must have never used a vendor to come up with that number, 100 items on one page, 10 items on the second page.
DarkLadyT
Mon Aug 09, 2004 10:19 am
#95

Tailors have 235 items they can make and sell. 235. You would not even be able to make 1 of each item and place it on ONE vendor even at the Master Merchant level. Please explain the logic in that to me. As a tailor, I like to make sure at least one of each item that I can make is available on my vendor at all times. I also like to make more of certain popular items in several different colors. I have 3 working vendors right now with approximately 800+ items between all of them. 1 vendor is my main clothing vendor. 1 vendor is my “augmented clothing” vendor. 1 vendor is for custom order pick-ups.

o Merchant Management 4 Get (6) Vendors, that will hold (100) items, for a total of (600) items for all vendors

I only have enough skill points for 4-0-4-4 Merchant = 600 total items for me if this “fix” goes live. 800 – 600 = 200. 200 items that I either need to delete or store until I can sell them. I only have room in my houses for 150 items max and all my houses are maxed out with spare resources and displayed clothing. So, -25 items I could sell on the bazaar; leaves me with approximately 175 items I have to just delete. Yay me!

Now that I have my inventory down to where I can now re-stock. Let’s remove my previous vendors and “re-organize”. Since I will be forced to give up my current setup and utilize all 6 vendors available to me. I will still reserve 1 vendor for Custom Orders (it’s a must).

How to do this? I have a few options available to me. I can still try to make all clothing options available and simply split the categories among the 5 vendors I have available. Let’s take a look at the categories the game has available. (doing this all from memory so bear with me) I will also point out everything that is not listed under appropriate categories.

===============================================================

Bandoliers = 6

Belts = 17

Bodysuits = 8

Bracelets = 5 (Listed under Jewelry not Clothing – Jewelry has it’s own category outside of the Clothing category and is often overlooked if at a Tailor shop looking through the Clothing category.)

Cloaks = 1

Dresses = 24 (Items that don’t really belong under this heading: Administrator’s Robe, Councilman’s Robe, Grand Healer’s Robe, Plain Robe, Plain Short Robe, Robe & Exotic Leotard) There is a category for “Robes”, why aren’t the Robes listed there?

Footwear = 14

Handwear = 9

Headwear = 13

Jackets = 23 (Items that don’t really belong under this heading: Spec Ops Duster, Dress Robe) Again with the Robe and the Duster? People, including myself, do not consider this a jacket; it is more fitting in the Cloak category.

Misc. = 10 (ALL SKIRTS and a few wookiee items, but I list those seperately.)

Necklaces = 12 (Listed under Jewelry not Clothing – Jewelry has it’s own category outside of the Clothing category and is often overlooked if at a Tailor shop looking through the Clothing category.)

Pants = 26 (Items that don’t really belong under this heading: Short Skirt, Short Wrap. Both are skirts – why can’t they be under a “Skirt” category?)

Rings = 2 (Listed under Jewelry not Clothing – Jewelry has it’s own category outside of the Clothing category and is often overlooked if at a Tailor shop looking through the Clothing category.)

Robes = 3 (Items that don’t really belong under this heading: Gunman’s Duster. ‘nuff said… why is it under Robes?)

Shirts = 29

Vests = 9

Wearable Containers = 5 (listed under Misc. à Wearable Containers – this is the Misc. category outside the Clothing category and is often overlooked if at a Tailor shop looking through the Clothing category.)

Wookiee Wear = 19 (Oh, My Bad! There is no separate Wookiee category – have fun filtering through all these categories to find what you, if you’re a wookiee, can wear!)

===============================================================

There are your 235 items. Let’s try to put some of these categories into sensible groups so we can figure out what vendors I need.

Vendor #1 – Wookiee Wear: Let’s make it easy on them (someone has to) = 19 separate items – very easy to stock this vendor to 100 items and have a good selection. Yay for Wookiees!

Vendor #2 – Accessories Vendor: Bracelets, Rings, Necklaces, Wearable Containers, Bandoliers, Gloves, Hats, Shoes. = 78 This will be a tight fit keeping a decent selection of items on it. Which means I’ll have to not stock “ugly” or unpopular items. Which, ironically enough, the ugly items are often the unpopular items. Yay for there being a butt-load of ugly items!

Vendor #3 – Pants & Shirts Vendor: Pants and Shirts only. = 55 items. Hmm.. even two of each item wouldn’t fit in the 100 item limit. Time to cut out all the “ugly” and unpopular shirts and pants… probably putting me down to actually having about 15 shirts and maybe 10 pants. New item count 25! Yay for Ugly Clothes! Now we can have a nice selection of only the items I think you should wear.

Vendor #4 – Skirts, Dresses & Robes: Oh wait, robes are all over the place – that might get confusing. Skirts, Dresses & Bodysuits: Skirts, which hopefully now with the 100 item limit no one will ever “need” to sort by category – so you can now find skirts simply by clicking on “ALL”. = 42 items. Might be a bit hard to have a nice selection due to fleshwraps and exotic leotards and well.. dresses, falling under this category – but once again, we can just leave out the ugly items and should be good to go.

Vendor #5 – Outerwear: Jackets, Cloaks, Robes, Vests: = 36. No problem keeping this vendor with a nice selection of items. Wow. Easiest vendor I’ll have to stock, besides Wookiee Wear.

Vendor #6 – Custom Orders: ‘nuff said.

Oh wait… I totally forgot a vendor for BE Clothing and Limited Schematic Items!!!
Kill the Wookiee vendor – sorry Wookiee’s it’s the nature of the beast.

Vendor #1 – Augmented Clothing: Any BE Clothing I feel like making and any limited use schematic items I have been able to get my hands on and in turn make.

*whew* I guess this “fix” isn’t so bad at all! No one will be allowed to buy ugly clothing or accessories from me unless they custom order it. I will also not be able to supply Wookiee’s with clothing with this new vendor set up, but oh well. They can always custom order. Oh wait. I don’t have the ugly items or Wookie wear on display in my “Showroom” due to the fact that my house can only hold 150 items. (235 total tailor items – 150 = 85 ugly/Wookiee items left out). Sorry for those of you out there that like to walk the “cutting edge” when it comes to fashion. You will now only be allowed to wear what I feel is “nice” looking due to the many restrictions I have on my “game”. Good thing I don’t run a tailor shop like this in real life! I mean, whoa! I’m sure glad I pay to play for an imaginary world that gives me freedom to run my shop the way I want and give my customers many many options when it comes to picking out clothing…. Oh … wait. Nevermind.
KDenelor
Mon Aug 09, 2004 11:50 am
#96

amazing. is it hard to think of such efficient ways to make something unfun or does it just come natural for some?



Kazmo and Kaman

Leader of Freedom's Hand in Patria, Dantooine
Swordsman, Rifleman, 2 Private Pilots, Light Jedi Knight and Retired Buffpack maker.
Vendors are no more. Tis a sad day.
Shinjo_Kanzaki
Tue Aug 10, 2004 9:56 am
#97


great going SOE... way to prioritize. so by doing this, are you proving to us how in touch you are with the player community?



____________________

Shinjo Kanzaki - Sentinel


It's not lag, it's bullet-time.
PhantomJaWa
Tue Aug 10, 2004 11:11 am
#98

"Why is the database so limited" as per SOE.


There should be no need to limit all this we are paying for the servers after all. Is the reason it is limited because so many have left due to other useless changes that have ruined the professions of others, and now less people playing, means less cash in the coffers meaning less servers ultimately.


There should not be a limit on the vendors in my opinion. SOE gave us all theses things to craft so why are they now limiting what we can sell that we make. This should not happen, and ultimately will end up with another exodus of people from the servers. Where did they dream this change up?


Again we "the paying community" are being penalised for being good at what we do. If we have lots of vendors with lots of items on, is this not a sign of sucess? I understand some people's frustrations that we have such large stocks when new comers only have a small stock. We all started in that situation but have still suceeded.


What the devs should be looking into is the fact that my vendor chucks everything off every so many days. Why does it do that? If I put it up for sale then thats where I want it. If I want to take the item off to re-price I can do that myself. I do not want to go on holiday to find all my stock has been thrown off the vendor and then deleted by the time I come back. I also dont want to spend the best part of an evening or so refilling them when they have been thrown off the vendor. If I owned a shop in RLand paid someone to sellthe stock(vendor) I think they would end up being fired if they then just threw my stock out.


How about the devs change that for a start. Also how about concentrating on better vendors instead of the daft random selection thing we have now. It took me ages to find a vendor I liked. If I want a portly chef then I should be able to select one. If I want a slim looking woman to sell my clothes from I should be able to select it. Not select race and sex and hope for the best. I mean Green hair with yellow eyeshadow, purple lipstick, Would you buy from that in RL? I'd run a mile.


Lets have some sense devs and read what people want. Lets not ruin the game for everyone who is successful at selling stuff and crafting. That's like saying to Bill Gates "Can you cancel some of your software as you have too much" Or tellinga Supermarket to stop selling food.


Sense please devs. I urge you to get some before you get cancellations.


apologies for spelling I wrote this in speed type cos it angered me.








_____Gabe_____ _____Kristyl_____
JEDI MASTER SHIPWRIGHT

(
[FA]|]|]|]|]|@[]ggggggggggggggggggggggg)
Leader of the Rebellion against badly dressed Jedi'
serla
Thu Aug 12, 2004 7:37 am
#99

I beleive some of what they are saying is good. Empty Vendors not showing on the map. Vendors that have been empty for a long period of time being deleted. Email letting you know the stats of a vendor. But the limit on Items in the Vendor?????


Are they trying make you master Merchant? This is not something good. I order for me to continue with my Master Doctor and sell my goods I would have to drop everything else and Master Merchant! I have looked at my skill Numbers and for me to Master Merchant and Be a master Doctor I would use all my Skill points and only have enough to keep 2 levels in pistols. This is not the character I wish to play. I am not a Doc that charges for buffs, I do not sit in front of startports and sell them. I make my credits by selling my packs and running missions with my freinds. Limiting my vendor use basically makes my character worthless. It gives me less of a reason to play at all really. I truely enjoy playing but that is becuase I can play the character I created.
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