Merchant Archive

Thread: Bags on Vendors: Steady as she goes

tertiary7
Tue Mar 09, 2004 5:47 pm
#53

Ok enough already... Can we move on now?
Youna
Tue Mar 09, 2004 5:48 pm
#54

Oh my Goodness!


This is indeed a great news! Thank you SOE. ^_^


lees
Tue Mar 09, 2004 5:50 pm
#55

Ok good im happy but when you nerf the vendor to have only X items will the bags be counted as 1 item? as its a tool i see NOT an item anymore to me




|||K|H|A|M|||
YExcite'Y
"Ops Comms, I said Ops Comms damnit!"
-Rebel Force Recon-

[-Punk|-|-Surfer-]
Mystyrys
Tue Mar 09, 2004 5:58 pm
#56

Excellent! Thank you so much!



AFK is not OK
Clicky - AFKers are disruptive to my Gameplay - Clicky
**************************************************
Qitu &Tabu
T
ailor &Entertainer
**************************************************
*May your future endeavors prove to be
interesting and rewarding experiences that
fulfill your dreams and enrich your life.*

aibo220
Tue Mar 09, 2004 6:00 pm
#57

For once I can say thank you for listening to us.






"What a piece of 5|-|17 I returned to." [ Tiphini ]
/cough "Damn book." /cough

DarthSamus
Tue Mar 09, 2004 6:00 pm
#58

THANK YOU!!!!



----------|||||[ ohlo da'aguia ]|||||----------
No longer believing the lies
RETIRED


Tamerlane51
Tue Mar 09, 2004 6:08 pm
#59

Good decision. Thank you.



Mjolner Darkov
Master Shipwright, Master Droid Engineer, Master Architect
POWER, RESOURCES, STARSHIPS, VEHICLES, SPICE, MUSICAL SUPPLIES
GUILD HALLS, FACTORIES, HOUSING, HARVESTORS, CIVIC STRUCTURES
Darkov Brothers: New Roseholme, Naboo 1747 5912
"Our vendors are ALWAYS stocked"

Akkori
Tue Mar 09, 2004 6:08 pm
#60






Ackis wrote:



To those that one stared me, is this not an issue? Vendors are not meant for storage of a persons resources. Bags are one way to get around that easily.


I'd really like them find a better way for selling groups of items, and custom orders.






I cant speak for anyone else, but I have issue with the ridiculously small item caps on buildings. If they were to de-nerf this and make house storage a decent amount, people wouldn't *need* to store bags on their vendors. Increasing the house storage would also help general world-lag too. Think of all the structures people have strictly for long-term storage that they would be able to get rid of. This would mean significantly less lag.



Odano Akkori
First Mayor of Tempest
Jaxian Bay
Elder DE, Rifleman, Swordsman

Jedi will never be a starting profession...Looted items and quest items will never be better then crafted items, this is not a loot based game...CH will return shortly...CH and BE will not be back in game...Rangers are getting their revamp next!...The stealth system will not be changing in the spy expertise...Need any more examples of things the devs said that did not hold true?
Shian_Tavkin
Tue Mar 09, 2004 6:08 pm
#61

Thankyou


Muchly






Shian -- Master Droid Engineer/ Master Artisan
Valuthorax
Tue Mar 09, 2004 6:15 pm
#62

THANK YOU



I honestly thought you guys didnt listen!!!!



woo woo im all over guildchat with this!!!





Valuthor Rax
Wanderhome
StarRunner
Tue Mar 09, 2004 6:21 pm
#63

Bravo



Severius Darkbane
MCH from 2003 til the NGE
SWG Winner of mmorpg.com's 2006 MMOWTF awards!
QwiqShot
Tue Mar 09, 2004 6:22 pm
#64






Thunderheart wrote:





nitemare111 wrote:

Good idea on the long term fix.


However, if you're going to leave bags in for now, you might want to add some sort of popup for bags in a vendor/on the bazaar for those people who don't read the forums. Don't know if this can be done, but it'll save you a lot of complaints from people who get scammed.




Yep - we'll be doing a disclaimer type of message for it...








I have a suggestion that will eliminate this as ever being a problem again.


Add a box on the sell window that will allow players to enter a name to sell special orders under Specific Names (i.e. Buyer name allowed Poppa Smurf) so people wont buy bags unknowing of the contents,this wayif SOE ends up letting players view the contents of bags on venders, the seller wont lose out on a sale aimed at a given player as special orders!





Rodeo Drive & Freelight Technology
The Premiere One Stop Shop
Profession Specific Resources, Deeds, Attachments and Much Much More
Brenn, Naboo -3017 3313 Directly Off Shuttle
POPPA SMURF In Game on SHADOWFIRE


cwhooks
Tue Mar 09, 2004 6:22 pm
#65

/emote gives all of the developers a crushingly big bear hug!



p.s. thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you!!!!





Battleaxe - Bloodfin galaxy.
Surveyor of Lok and 12 point Master FS Weaponsmith.
_____ Resources, Sliced Weapons, Skill tapes, Loot...
Mall.....800m from Theed starport at -5139 3399.
_____ Deliveries use any vendor named 'BA's ...'.
Page 5 of 10