Merchant Archive

Thread: Give me a single good reason why non-merchants should not be able to use a vendor?

Sigrun
Fri Aug 13, 2004 7:30 pm
#27






Duckfat wrote:





Sigrun wrote:





Duckfat wrote:





Decadent wrote:

Answer = They dont have the Artisan or Merchant skill.


As I am a Master Weaponsmith, Artisan and Merchant, I have spent the skill pionts to have the perks I have now. Its a risk everytime I go out to collect resources because all I have to protect me is basic novice rifleman skills unless I employ a combat type to protect me. Any non-merchant type should be doing the same thing, employing a Merchant to get their gear sold. Your agruments dont sell on me im sorry.






Thank you for further proving my point. You have little to no weapon skills yet you can use any weapon with very basic effectiveness.


Go create a noob on Naritus. Make him an Artisan. Then contact Sif. I will hand you a Jawa Ion Rifle. Then go kill a Gulama lair. I will fund your travel and escort you to the lair. Let's see how well that "very basic effectiveness" works out.


I bet I could do more with that Jawa Ion Rifle and just novice artisan than you are willing to even let just a novice rifleman do with a vendor. With a good buff and some comp armor I could easily take out that lair. Is there anything in your plan for people with no vendor skills to do the same?


Don't bet. Log in. Now. I'm online.


I never mentioned buffs or armor. You aren't looking for outside help using that vendor. You don't get any outside help trying to kill that lair.


Why shouldnt a combat class have the same with the vendors?


The equivalent effectiveness of that Jawa Ion Rifle in the hands of your noob Aritsanis known as the Bazaar. No Merchant will ever prevent you from using it. We promise.


That is nowhere near the same. The bazaar has unrealistic limits. You dont see a restriction saying that you cannot shoot anightsister with your rifle. But there is a limit that would prevent me from selling any loot I get from her at fair market value.


Log. In. And. Prove. Me. Wrong.


You personally may have novice rifleman but you must at least admit thateven a person with no rifle skillscan use the same rifles as a master rifleman with basic effectveness.


I'm sorry, how quickly did those Gulama kill you?


What gualama? Oh you mean this stack of hide? How about I put it on a vendor. Oh wait some people ahine so much that I cant.


You can't skin it. You're Novice Artisan.No Scout.And you're dead.


Log in.


















Message Edited by Sigrun on 08-13-2004 07:31 PM




Ingame Names: Sif @ Bria, Chilastra, Flurry, Naritus, Starsider | Hiordis @ Kettemoor | Freya @ Tempest
Quotable: It's pretty freaking underwhelming when the story turns out to be you, alone, in a field, for two weeks, punching toads. | At least SOE lasted a year before they went Turbine on us.
Duckfat
Fri Aug 13, 2004 7:33 pm
#28






Sigrun wrote:





Duckfat wrote:





Sigrun wrote:








Duckfat wrote:


large, yellow, unintelligible rant







More of the same






Heh I guess you are not even smart enough to come up with something original. First you feel the need to copy what I did to your post then you rewrite everything you wrote in the first post.


You seem to have the notion that I want everyone to have every skill the merchant has when all I am saying is that I believe everone should have a low level vendor that they can use to some degree. Once again it is much like everyone can use non-CH pets and weapons with less effectiveness with absolutely no skills at all. That is the true comparison. Not some rant about I should be able to do strafe or meditate or eyeshots. Just a simple vendor for basic uses expained previously.


And like I said why do people who cannot win with reasoning tend to always resort to flames.







And you still cannot read for comprehension.


You are asking for basic-level vendors.


The fencer is asking for basic-level healing.


The artisan is asking for basic-level combat.


Basic-level == basic-level == basic-level.


Why is it that you do not like the fencer using Medic skills and the Artisan using Brawler skills, but it's somehow OK for the Smuggler to use Artisan skills?







Listen very carefully. You are talking about skills. I am talking about having the basic ability to use an item. See the difference yet?




Duckfat - The Duck of Death

Rebel Colonel - I don't really lead, others just like to follow
Wookiee Businessman - Killing is my business, and business is good
Master Pistoleer/Smuggler/TKA - Just in case some dumb imp patrol wants to scan my shiznit.
Duckpond Vendors - Silver City, Naboo (-1963 -3564)
MaDuece
Fri Aug 13, 2004 7:36 pm
#29






Duckfat wrote:




I bet I could do more with that Jawa Ion Rifle and just novice artisan than you are willing to even let just a novice rifleman do with a vendor.

No .............any novice rifleman can take the needed skills to get that vendor.

With a good buff and some comp armor I could easily take out that lair.

You just needed the help of at least 3 additional people to kill with the Jawa Ion rifle without being qualified. A doctor, an armorsmith, and someone to mooch the money for armor and buffs from.

Is there anything in your plan for people with no vendor skills to do the same?

No because they can accomplish that without any assistance from anyone.


That is nowhere near the same. The bazaar has unrealistic limits.

Thats so you would have to choose between the useless gualama hide and that CDFE rifle you just looted.

You dont see a restriction saying that you cannot shoot anightsister with your rifle.

Nightsister vs. noob with a Jawa Ion rifle he isn't qualified to use. Hmmmm......hard choice about where to put my money on that one.

But there is a limit that would prevent me from selling any loot I get from her at fair market value.

If you went through all the trouble of getting the skills to kill nightsisters and you don't bother with a few skill points to qualify for a vendor then you need to choke on that loot.








Message Edited by MaDuece on 08-13-2004 07:38 PM

Sigrun
Fri Aug 13, 2004 7:37 pm
#30






Duckfat wrote:


Listen very carefully. You are talking about skills. I am talking about having the basic ability to use an item. See the difference yet?







This is where that "reason" thing comes in. Focus here...


Vendors are NOT items. They are the instantiation of skills.


Having the basic ability to use an item (assume you mean *any* item because we're being fair and not just trying to bend Merchants over farther than SOE plans on doing in Patch 10)... THAT might be interesting.


It would mean that any class might have the ability to use any item at its most basic level, yes? Seems rational. Fair even, based on your stated desire.


Hmm.... what are items in this game?


Buff packs are items! You must be saying that everyone should have the basic ability to use a buff pack. Likewise wound packs. Likewise CM poisons. They're all items, right?


Sure, we may not be as effective at buffing as the Master Doctor, or at healing as the Medic, or at poisoning people as the Master Combat Medic... but maybe we could buff for 500 points, heal something - anything - and apply a good 30-point tick poison?




Ingame Names: Sif @ Bria, Chilastra, Flurry, Naritus, Starsider | Hiordis @ Kettemoor | Freya @ Tempest
Quotable: It's pretty freaking underwhelming when the story turns out to be you, alone, in a field, for two weeks, punching toads. | At least SOE lasted a year before they went Turbine on us.
Sigrun
Fri Aug 13, 2004 7:39 pm
#31






Duckfat wrote:



He may have stated novice but you know for a fact that a person with absolutely no combat skills can still use the rifle.





Use it. Sure. As effectively as you can use the bazaar to sell your stuff.


The offer still stands, but only for another 30 minutes. Come prove me wrong. Prove to me that a Novice Artisan with a Jawa Ion Rifle can be as effective killing a lair of weak creatures as a Smuggler with a 50-item vendor can be selling his spice.




Ingame Names: Sif @ Bria, Chilastra, Flurry, Naritus, Starsider | Hiordis @ Kettemoor | Freya @ Tempest
Quotable: It's pretty freaking underwhelming when the story turns out to be you, alone, in a field, for two weeks, punching toads. | At least SOE lasted a year before they went Turbine on us.
Duckfat
Fri Aug 13, 2004 7:44 pm
#32






Sigrun wrote:






Duckfat wrote:





Sigrun wrote:





Duckfat wrote:





Decadent wrote:

Answer = They dont have the Artisan or Merchant skill.


As I am a Master Weaponsmith, Artisan and Merchant, I have spent the skill pionts to have the perks I have now. Its a risk everytime I go out to collect resources because all I have to protect me is basic novice rifleman skills unless I employ a combat type to protect me. Any non-merchant type should be doing the same thing, employing a Merchant to get their gear sold. Your agruments dont sell on me im sorry.






Thank you for further proving my point. You have little to no weapon skills yet you can use any weapon with very basic effectiveness.


Go create a noob on Naritus. Make him an Artisan. Then contact Sif. I will hand you a Jawa Ion Rifle. Then go kill a Gulama lair. I will fund your travel and escort you to the lair. Let's see how well that "very basic effectiveness" works out.


I bet I could do more with that Jawa Ion Rifle and just novice artisan than you are willing to even let just a novice rifleman do with a vendor. With a good buff and some comp armor I could easily take out that lair. Is there anything in your plan for people with no vendor skills to do the same?


Don't bet. Log in. Now. I'm online.


I never mentioned buffs or armor. You aren't looking for outside help using that vendor. You don't get any outside help trying to kill that lair.


You may not have mentioned it but that is part of my point. This is the standard fare that is available for any hunter and something your novice artisan can use with your uncerted rifle. With your plan is there anything that the combat person can go to other than a merchant for help with the vendor? No.


Why shouldnt a combat class have the same with the vendors?


The equivalent effectiveness of that Jawa Ion Rifle in the hands of your noob Aritsanis known as the Bazaar. No Merchant will ever prevent you from using it. We promise.


That is nowhere near the same. The bazaar has unrealistic limits. You dont see a restriction saying that you cannot shoot anightsister with your rifle. But there is a limit that would prevent me from selling any loot I get from her at fair market value.


Log. In. And. Prove. Me. Wrong.


I do not need to log in to prove it. I never said kill the NS but just shoot it with your rifle. There is no restriction for that. There is no way for me to sell something on the bazaar for millions.


You personally may have novice rifleman but you must at least admit thateven a person with no rifle skillscan use the same rifles as a master rifleman with basic effectveness.


I'm sorry, how quickly did those Gulama kill you?


What gualama? Oh you mean this stack of hide? How about I put it on a vendor. Oh wait some people ahine so much that I cant.


You can't skin it. You're Novice Artisan.No Scout.And you're dead.


Log in.


Do you really think that if I was at home I would be posting here and not playing?


















Message Edited by Sigrun on 08-13-2004 07:31 PM








Duckfat - The Duck of Death

Rebel Colonel - I don't really lead, others just like to follow
Wookiee Businessman - Killing is my business, and business is good
Master Pistoleer/Smuggler/TKA - Just in case some dumb imp patrol wants to scan my shiznit.
Duckpond Vendors - Silver City, Naboo (-1963 -3564)
MaDuece
Fri Aug 13, 2004 7:47 pm
#33






DesktopSaki wrote:


Wrong. There's a little thingy on there called maintenance and vendor options.


I can hire someone if I manage a shop. If I switch from management to a buyer, they can still keep working there.


You can still do that. Its called hiring another player with merchant skills.


How do you know thats not next?


Honestly, I hope it's not. It'd hurt player cities bad. Frankly, Politician is the only profession I can think of that's got less room for game interaction than Merchant.


Maybe adding more reasons for politicians to actively participate in the game will be next too.


That deed is a crafted item. How would you like it if your favorite weapon went "poof" if the player that made it quit or dropped his/her skills?


Please note I said "unsold." As in anything that they made with a certain skill that is still in their inventory.


Maybe you didn't buy that rifle. Maybe someone gave it to you.



If none of this is convincing enough for you, please refer to the toad story above ^


It was unconvincing. Perhaps it was the tone of it. Sorry.


Smell that? That was sarcasm. Lighten up Francis.






Sigrun
Fri Aug 13, 2004 7:50 pm
#34

(fixing the skinny... becoming illegible...)




Duckfat wrote:





Thank you for further proving my point. You have little to no weapon skills yet you can use any weapon with very basic effectiveness.


Go create a noob on Naritus. Make him an Artisan. Then contact Sif. I will hand you a Jawa Ion Rifle. Then go kill a Gulama lair. I will fund your travel and escort you to the lair. Let's see how well that "very basic effectiveness" works out.


I bet I could do more with that Jawa Ion Rifle and just novice artisan than you are willing to even let just a novice rifleman do with a vendor. With a good buff and some comp armor I could easily take out that lair. Is there anything in your plan for people with no vendor skills to do the same?


Don't bet. Log in. Now. I'm online.


I never mentioned buffs or armor. You aren't looking for outside help using that vendor. You don't get any outside help trying to kill that lair.


You may not have mentioned it but that is part of my point. This is the standard fare that is available for any hunter and something your novice artisan can use with your uncerted rifle. With your plan is there anything that the combat person can go to other than a merchant for help with the vendor? No.


Not *my* plan. Sony's plan.And yes, you can use the Bazaar, which is MORE effective than using a high-end rifle at Novice Artisan. And you're still not talking about using outside help with that vendor, so you still don't get any killing the lair.








Why shouldnt a combat class have the same with the vendors?


The equivalent effectiveness of that Jawa Ion Rifle in the hands of your noob Aritsanis known as the Bazaar. No Merchant will ever prevent you from using it. We promise.


That is nowhere near the same. The bazaar has unrealistic limits. You dont see a restriction saying that you cannot shoot anightsister with your rifle. But there is a limit that would prevent me from selling any loot I get from her at fair market value.


Log. In. And. Prove. Me. Wrong.


I do not need to log in to prove it. I never said kill the NS but just shoot it with your rifle. There is no restriction for that. There is no way for me to sell something on the bazaar for millions.


Clue: Even a Novice Marksman is not going to *hit* a Nightsister with a rifle. There *is* a way for you to sell stuff on the bazaar for millions. It's called Auction. Still, I agree the interface of the Bazaar sucks. I'll support any effort at getting the SOE devs to improve it.





You personally may have novice rifleman but you must at least admit thateven a person with no rifle skillscan use the same rifles as a master rifleman with basic effectveness.


I'm sorry, how quickly did those Gulama kill you?


What gualama? Oh you mean this stack of hide? How about I put it on a vendor. Oh wait some people ahine so much that I cant.


You can't skin it. You're Novice Artisan.No Scout.And you're dead.


Log in.


Do you really think that if I was at home I would be posting here and not playing?

/shrug... you seem to enjoy arguments since you worked so hard to start this one and somehow you're keeping me entertained enough through your illogical statements to keep it going....











Ingame Names: Sif @ Bria, Chilastra, Flurry, Naritus, Starsider | Hiordis @ Kettemoor | Freya @ Tempest
Quotable: It's pretty freaking underwhelming when the story turns out to be you, alone, in a field, for two weeks, punching toads. | At least SOE lasted a year before they went Turbine on us.
MaDuece
Fri Aug 13, 2004 7:58 pm
#35






Duckfat wrote:




That was just me being arrogant in knowing that no one will come up with one and has nothing to do with critical thinking.


Arrogantly asks a questionand holds out hand for a reasonable answer? What is it exactly were you expecting to be put in that hand?


So when I see you dont have any weapon certs does that mean you should not be able to even fire a weapon until you get a cert?


I'm a crafter with ZERO combat skills. I don't carry a weapon because I'm not qualified. I don't whine because that rancor lair is on my 90% spot of premium aluminum. I just RUN.


There is no reason to keep all vendors from people while there are reasons that people need to have at least some rudimentary vendor functions.


Rudimentary functions turn into storage space, to an I'll-stock-it-when-I-feel-like-cuz-I'd-rather-go-hunt-cuz-I-don't-care-if-countless-customers-travel-halfway-across-the-planet-to-initial-an-empty-vendor-vendor.


Actually it was pretty lame. I have heard so many that were much better. Try Duckfart its my favorite.


OK I give. Duckfart is much better. So, does a duck smell his own farts? What happens when an entire flock of ducks fart in a small pond at the same time?


Like I said just because I am willing to do so based on the option given to me doesnt mean that I should not try to reason a better solution.


Thats the spirit. You don't have to like...but if you want to participate you just have to suck it up and do it.






Sigrun
Fri Aug 13, 2004 8:05 pm
#36

... duck jacuzzi! WOOT!




Ingame Names: Sif @ Bria, Chilastra, Flurry, Naritus, Starsider | Hiordis @ Kettemoor | Freya @ Tempest
Quotable: It's pretty freaking underwhelming when the story turns out to be you, alone, in a field, for two weeks, punching toads. | At least SOE lasted a year before they went Turbine on us.
MaDuece
Fri Aug 13, 2004 8:15 pm
#37






Sigrun wrote:

... duck jacuzzi! WOOT!






Alanis
Fri Aug 13, 2004 8:47 pm
#38

___________________________________________________________________________________________________________


Thank you for further proving my point. You have little to no weapon skills yet you can use any weapon with very basic effectiveness. Why shouldnt a combat class have the same with the vendors? You personally may have novice rifleman but you must at least admit thateven a person with no rifle skillscan use the same rifles as a master rifleman with basic effectveness.

___________________________________________________________________________________________________________


Come on you just shot yourself here. The bottom line is he spent the points to at least shoot the Rifle and you still want a vendor for nothing. You want a vendor then Spend the points just like he at least wanted to shoot a Rifle so spent the points on Novice. If eveyone in the game got a vendor it would kill the whole point of Player Econemy. Or is it just you personaly that should get a vendor for free? Why do you think SOE is doing the vendor Limits? Its not just the Data base but to prevent people like you from doing everything on thier own.



Al'anis
Jaxom
Ainwyn
Fri Aug 13, 2004 9:25 pm
#39

This has been a lovely discussion. The toad story was great (and so was the rancor lair analogy *grin*... been there, done that).



Duckfat wrote:

Thank you for further proving my point. You have little to no weapon skills yet you can use any weapon with very basic effectiveness. Why shouldnt a combat class have the same with the vendors? You personally may have novice rifleman but you must at least admit that even a person with no rifle skills can use the same rifles as a master rifleman with basic effectveness.





basic vendor functions = bazaar

You have continued again and again to make the point against yourself. Anyone can list things in the bazaar just as anyone can fire a weapon (or use their fists) with basic functionality. Anyone can offer things to a vendor just as anyone can fire a weapon (or use their fists) with basic fuctionality. The key here is the concept of "basic functionality". For you, you would like that to mean "with some measure of skill" (i.e. that offered by Business 3 in Artisan). However, "basic funtionality" in combat means hitting at an extremely low-level of accuracy and an extremely low-level of damage, and in merchanting (i.e. the bazaar and vendors) it means only being able to market your goods at a limited price and of a limited number of listings.

basic merchant functions = bazaar

Are you unclear on how the limitations in price and listings is not so vastly different than the limitations in accuracy and damage (and thus why I accept and actually applaud the need for vendor item limitations but not at the currently proposed utterly ludicrous low levels)?

As for a basic vendor functionality... Ya know, I could support a non-merchant placed vendor which only holds a maximum of 10 items, with all items listed for sale, in the stockroom, and as offers, counting to that limit. That would be roughly analogous to the non-CH pet limit of creature level 10.



Tess (Ainwyn) Dle'kkar
12 point, RIS certified, Master Armorsmith
Wild Side Armor
Rogues Landing, Corellia (4404,2619)
Kettemoor
http://www.rogueslanding.com/wildside/
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