Merchant Archive

Thread: Merchant Correspondant (Week 7)

Ditolus
Sat Aug 30, 2003 10:11 am
#14

by the way the people complaining about hiring 4, its being fixed on test center currently.
Ghartan
Sat Aug 30, 2003 10:54 am
#15

Concern: Something about the Merch XP rate seems horribly borken ... I have 5 vendors out and have a lot of traffic in my shop ... yet I am lucky to get a 100 merchant XP a day.


Request: The ability to rename a vendor once it is placed. I am still experimenting with the best setup to make it easiest for customers to peruse my clothing line and having to strip down, delete, rebuild and restock a vendor every time I want to change the name ... ughy


Blode
Sat Aug 30, 2003 11:58 am
#16

Ghar you might be bugged? I am getting good xp with 3 vendors and alot of sales daily. I haven't done the math but I am progressing alot more rapidly than 100xp a day.



echoing others: 7 day limit is a royal pain.




** BLODIEWEAR **
Master Tailor, Starsider
Sterling Crimson Isle, Corellia
Over 400 items in stock at all times, including WookieeWear, MT items, BioEnhanced Clothing and basics! Custom orders welcome
Blode
Sat Aug 30, 2003 11:59 am
#17

Sorry there is no edit button----



fix the vanishing item bug That should be top of the list, truly.




** BLODIEWEAR **
Master Tailor, Starsider
Sterling Crimson Isle, Corellia
Over 400 items in stock at all times, including WookieeWear, MT items, BioEnhanced Clothing and basics! Custom orders welcome
Qworg
Sat Aug 30, 2003 11:59 am
#18

Concern: Reset of Ad Tree.


Request: Time limit and vendor names




Miram Da'quik - Akalabeth Trading Company

Gorath - Naboo - Moenia
(4156 -4372)

www.lostorder.com
kasierpalo
Sat Aug 30, 2003 2:05 pm
#19

Issue: Ad Tree daily reset


Improvement: Let us rename, re-race,and move existing vendors with STOCK in them. It cant be that hard to do, its just cosmetic.




Luger - Master Armorsmith/Master Merchant

Theed/Naboo/Chilastra -5450,3350
de3dge
Sat Aug 30, 2003 3:50 pm
#20

IMPROVEMENT: Put in a button that allows players to withdraw and retrieve all sales with the press of one button. Removing 100 items can take over a real time hour and must stop.



Toyr Raeg
BinaryT
Sat Aug 30, 2003 4:22 pm
#21

Issue: Items disappearing when crossing server boundaries. I have basically been forced to move my shop because I'm getting too frustrated with hearing complaints from virtually every single customer I have.


And, wouldn't you know it... I take 50 weapons out of my vendor, head back toward Theed with my inventory window open... and watch them all vanish in one second.


Improvement: Change the efficiency tree. Instead of Bazaar/Vendor/Bazaar/Buildings, make it Vendor/Bazaar/Vendor/Buildings. Offering a substantial savings over whatever plan the devs come up with might actually make people want to keep merchant skills... and besides, who really gives a **** about costing 4 less credits to list a bazaar item when we can still only have 25 at a time anyway?




--Eeneos (Radiant)
Master BH, (almost)Master Carb
Former Master Shipwright and Weaponsmith (first maker of Vibro Knucklers on Radiant)

--Lecadli Oja (Bloodfin)
Aspiring Master Rifleman/Master CH, part-time Musician
The_Ripper
Sat Aug 30, 2003 4:38 pm
#22

Issue: Ad Tree daily reset...Please Fix



Ripper' DaManMBH
Venar
Sat Aug 30, 2003 5:10 pm
#23

Concern #1: adv tree daily reset


Much needed improvment #1: Allow to give vendor administration rights to our vendors.

Polenth
Sat Aug 30, 2003 9:19 pm
#24

Concern: Fixing the merchant hourly experience bugs. Replacing vendors isn't a guarenteed fix. I'm one of those it didn't work for. It doesn't matter if the skills work or not if you're unable to get the experience to use them.


Improvement: Allow other people admin rights on vendors, and the ability to set profit spliting between the admins by the vendor owner. It'd be very handy to rent vendors out.




--
Jazirah

Fernvale Tailor Shop
-1375 -95 [Alacio Island, nr. Keren, Naboo, Bria]
Alacio Island City Planner
Ewach
Sat Aug 30, 2003 10:54 pm
#25

Issue: Disappearing items from Vendor Stockrooms. At least provide a tag on items telling us WHEN it will go away rather than just purging the contents and we don't even know what we lost.


Improvement: Fix storage. Medium House = Large House = PA Hall = 250 item limit. This is ridiculous. How many crafters have 1-2 (or more) small houses just to house their products and resources? As part of storage improvement, rename the space on the vendor called "stockroom" to "NOT a stockroom"so people that look that word up in Webster won't think they can really use it for its defined purpose.




SWG Lexicon: "Every Player" Means "Except Crafters"



Ewach - Founder of Travelers Respite on Sunrunner
Located halfway between Anchorhead and Mos Eisley (2180, -4684)
Visit my Shop at (2030, -4660)
Mister_Bones
Sat Aug 30, 2003 11:50 pm
#26

Bug: That we have to reset the ad barking and planetary map every day


Improvement: An easy way to change price of items without withdrawing a sale.




_________________________________________
Nook Thomas

Is Back and Black ... Oh yeah!


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