Merchant Archive
Thread: CSR reports merchants tent must be destroyed to transfer
Message Edited by burton1978 on 09-09-2004 12:07 PM
Message Edited by burton1978 on 09-09-2004 12:11 PM
SanctDarki wrote:
We have the same situation in our guild. Our placeholder on our cantina and mall ( a 2'nd cantina as mall ) is leaving the game.
Now the cantina itself is easy enough , no vendors there.
But we have a BIG problem with our mall, we have around 50 vendors in our mall, and this will take a hell of a work to complet such a transfer for all our crafters
SOE - do something about this. This will take like forever !!
/transferstructure
"the vendor:xxxxxxxxxxxxx must be destroyed or put in inventory before you can transfer structure....":
we are in the same boat... was this a stealth nerf or unintended bug in pub 10?
can we get TH or someone to respond to this issue?
I wish we knew about this before pub 10.....
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MajorXP wrote:
SanctDarki wrote:We have the same situation in our guild. Our placeholder on our cantina and mall ( a 2'nd cantina as mall ) is leaving the game.Now the cantina itself is easy enough , no vendors there.But we have a BIG problem with our mall, we have around 50 vendors in our mall, and this will take a hell of a work to complet such a transfer for all our craftersSOE - do something about this. This will take like forever !!/transferstructure
"the vendor:xxxxxxxxxxxxx must be destroyed or put in inventory before you can transfer structure....":
we are in the same boat... was this a stealth nerf or unintended bug in pub 10?
can we get TH or someone to respond to this issue?
I wish we knew about this before pub 10.....
Intersting message considering its impossible to get it back into inventory
MajorXP wrote:
SanctDarki wrote:
We have the same situation in our guild. Our placeholder on our cantina and mall ( a 2'nd cantina as mall ) is leaving the game.
Now the cantina itself is easy enough , no vendors there.
But we have a BIG problem with our mall, we have around 50 vendors in our mall, and this will take a hell of a work to complet such a transfer for all our crafters
SOE - do something about this. This will take like forever !!
/transferstructure
"the vendor:xxxxxxxxxxxxx must be destroyed or put in inventory before you can transfer structure....":
we are in the same boat... was this a stealth nerf or unintended bug in pub 10?
can we get TH or someone to respond to this issue?
I wish we knew about this before pub 10.....
LonelyGhost wrote:
Sorry, guess I wasnt clear in the first post. I know of the requirement, but I was under the impression that there was a bug where a Tent, Cantina, or Med Center could be transferred to an toon without the needed skills. Again, I never before tried it, and was going on the assumption that the bug was, in fact, true. Thats why I tired to do it in the first place...I thought you *could* transfer a tent to someone without Eff IV.
I guess no resoulution yet, huh?
- This was attempted in a PA hall with 50 vendors
- It was never documented anywhere
- It happenedstarting withpub 10
I'll get the exact error message later....but you get an error trying to transfer ANY structure with a vendor inside (regardless of who owns it)........GRRRR
Message Edited by MajorXP on 09-10-2004 12:14 PM