Merchant Archive
Thread: Unbanned Yes! Sorry SOE
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rexan
Mon Aug 16, 2004 9:47 am
#14
SkyPreacher1 wrote:
So I go to my chef at the first sniff of this vendor cap with my additives, his answer, I'm sorry I have to reduceinventory so I will not be buying anymore additives. So I take some really tissues to my tailor. Guess what, sorry I am reducing inventory and I don't have room or need for your tissues.
They said, go to the Merchant forum and tell them how you feel about the vendor cap. So I did. I got banned for four days, thanks to a wonderful bunch of merchants.
So basically I am out of a job. Thanks.
None of these changes have gone live yet. People are over-reacting at this point. These caps are on Test Center 2. Lets say that again, TEST CENTER 2. The developers are TESTING a low cap on purpose. The populations of TC2 are much lower than regular live servers. They need to test low to see realistic effects.
The developers have stated that we will see these caps increased signifigently before release.
Trust me, your chefs will be buying your additives again. Trust me, nobody buys non-BE-enhances foods. Just keep collecting the high quality meats. I think that when this change does go live, it will not effect 95% of the legitmate merchants out there.
Dracass
Mon Aug 16, 2004 1:20 pm
#15
"None of these changes have gone live yet. People are over-reacting at this point. These caps are on Test Center 2. Lets say that again, TEST CENTER 2. The developers are TESTING a low cap on purpose. The populations of TC2 are much lower than regular live servers. They need to test low to see realistic effects."
People are over-reactin' 'cause there be lack of dialogue between the SOE Staff and the customers. This could all be easily solved by good Change Management and PR skills. Let the customers know of the changes, why they must be made, and what bein' done and how they're bein' done.
The statement above provides no support of "They need to test low to see realisitic effects." This be an assumption, not fact, by customers. Customers should not be arguin' this between each other. The SOE Staff needs to get the dialogue ball rollin'.
Which reminds me... its been a week correct? Anyword as of yet?
None.
Thus people are in the right to over-react.
[Curious... did ID outsource the programmin' code of Doom3 to India?]
People are over-reactin' 'cause there be lack of dialogue between the SOE Staff and the customers. This could all be easily solved by good Change Management and PR skills. Let the customers know of the changes, why they must be made, and what bein' done and how they're bein' done.
The statement above provides no support of "They need to test low to see realisitic effects." This be an assumption, not fact, by customers. Customers should not be arguin' this between each other. The SOE Staff needs to get the dialogue ball rollin'.
Which reminds me... its been a week correct? Anyword as of yet?
None.
Thus people are in the right to over-react.
[Curious... did ID outsource the programmin' code of Doom3 to India?]
Hardley
Mon Aug 16, 2004 6:35 pm
#16
"Doom 3 is just a shooter. No interaction required. Just shoot and kill"
But with all the nerfing that has been done and is upcoming, the only stuff that is still fun is SWG is the shooting and killing!!!
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