Merchant Archive
Thread: Unbanned Yes! Sorry SOE
Page 1 of 2
SkyPreacher1
Sat Aug 14, 2004 9:02 am
#1
Hi,
First I am not a troll.
I have played this game for over a year and I am not just a Master CH on my other account I am a master BE, and almost Master Musician.
Now, the reason I was so upset is this. As a BE we really have only a couple of ways to make money. Make pets, or make tissues.
By far the greatest money maker is making tissues and things for tailors and chefs. Unless you are willing to make the Level 10 monsters that are an exploit, but still makeable because the Devs haven't given us any direction, then the pet industry is basically dried up. Master CH's are leaving the profession en masse, so that limited me to my tissues for tailors and additives for chefs.
So I go to my chef at the first sniff of this vendor cap with my additives, his answer, I'm sorry I have to reduceinventory so I will not be buying anymore additives. So I take some really tissues to my tailor. Guess what, sorry I am reducing inventory and I don't have room or need for your tissues.
They said, go to the Merchant forum and tell them how you feel about the vendor cap. So I did. I got banned for four days, thanks to a wonderful bunch of merchants.
So basically I am out of a job. Thanks.
So I am sorry that I got so angry and flamed everything here.
I am sorry that this game has become almost impossible for anyone to play except Jedi's.
I am sorry that the Dev team doesn't listen to correspondents.
I am sorry all you merchants are going to get nerfed.
And I am getting to the point where I am sorry I ever bought this game and spent over a year building characters that I really like but that the Development team seems bent on destroying.
Oh by the way, I am not a Jedi, I don't want to be a Jedi, I have never wanted to be a Jedi. I got my first holocrons way back and the first one said Master Architect. Nope no thank you. The other said Master Droid Engineer. Nope I got better things to do.
Since the hologrind has come out I have watched 15 players that were on my friends list try for their jedi FS slot and fail, and quit.
So I am sorry that SOE ever thought of Jedi's in this game, I am sorry that they came up with such a lame way to get your FS slot.
I am sorry that they are pushing ahead with JTL instead of fixing the horrendous bugs, the GCW and the combat rebalance.
I am sorry we are stuck with such an incompetent bunch of programmers where they cannot seem to fix one small thing without causing the rest of the game to break.
There I am truly sorry about all those things.
Have a nice life.
Droci
Sun Aug 15, 2004 2:25 am
#2
hmm, well i dont think the programmers can be personally blamed, because they just write the code from the ideas they get from like the devs and whoever else, but yea bugs are programmer's fault, but thats the way it goes, cant expect a bug free game, especially a game of this caliber
Jadai
Sun Aug 15, 2004 2:19 pm
#3
cant expect a bug free game, especially a game of this caliber
Doom3 works just fine...
Jadai
Sun Aug 15, 2004 2:20 pm
#4
Oh ya and don't give me that crap about how much more there is in swg vs doom3. It took over 60 man years todo doom3 with the staff he had.
MaDuece
Sun Aug 15, 2004 2:38 pm
#5
Doom 3 is just a shooter. No interaction required. Just shoot and kill.
Jadai wrote:
Doom3 works just fine...
Jadai
Sun Aug 15, 2004 3:37 pm
#7
"Doom 3 is just a shooter. No interaction required. Just shoot and kill"
interaction? Its the same on so many levels I don't even know were to begin.
This guys post is right on the money.. Its the cold hard facts.
Droci
Sun Aug 15, 2004 3:43 pm
#8
im sure theres bugs in Doom 3, it takes time to find them, if the game was completley perfect on launch im sure there'd be no need to release patches, for being perfect the game would not need new content cuz it already has everything possible for being perfect and also there'd be no bugs, but just watch i bet some patches will come out and on the list of changes there will be bug fixes and etc
Message Edited by Droci on 08-15-2004 03:45 PM
Droci
Sun Aug 15, 2004 3:46 pm
#9
the more complex a game is the more bugs that it will have, and SWG has alot more going on than Doom 3
taloncard
Sun Aug 15, 2004 10:23 pm
#10
yeah but at least ID showed the intelligence to push doom III back a year before going live.
SWG at 1 year and 2 months is still resolveing major issues that should have been fixed in beta, and pushes publishes forward with out adequete testing.
I should remind people of the great publish 1.XX that made armor useless, great testing with that one, and they still haven't learned since then that you need more than 2 weeks to test major changes to game systems.
SWG at 1 year and 2 months is still resolveing major issues that should have been fixed in beta, and pushes publishes forward with out adequete testing.
I should remind people of the great publish 1.XX that made armor useless, great testing with that one, and they still haven't learned since then that you need more than 2 weeks to test major changes to game systems.
Okin_Sin
Mon Aug 16, 2004 5:49 am
#11
Well name other products in the real world that so much of doesn't work as advertised and the customer service refuses to refund any part of the price and won't fix the issues. It is almost like games are the twilight zone of programming. Say you work for a bank and are programming things for them to monitor the funds, these bugs would be unacceptable and if you couldn't get the job done, you would be replaced.
I know that many companies are not perfect, take Microsoft for example. If you are playing this game, you use this product and we all know it has its issues. The difference is when you download an update for Microsoft it says: Fixed a security loophole in XX that was allowing XX to happen. Just think if you went to the windows update page and the update said Removed the use of Windows Media Player, people were spending to much time playing music. Internet Explorer can only be used for 10 minutes per day etc.
I don't think people would complain as much about the bugs if it weren't for the fact they are taking away features people actually do use, before fixing the parts that don't work. No one wants to hear we know its been over a year and combat is not balanced at all, and we know we promised you we were working on a rebalance of it, but we decided it would be more profitable to work on something we can SELL to you first!
SkyPreacher1
Mon Aug 16, 2004 6:43 am
#12
I suppose that's my real issue in this game, the major bugs that go unfixed month after month, patch after patch.
I know as a CH i am totally borked, but it makes you wonder, how hard is it to fix auto-storing pets. And they only gave us the ability to call pets anywhere, after a 15 second delay, because it was affecting vehicles.
If you stop and you look at the professions, each one if it was working up to it's potential, would be a lot of fun to play. But every profession has issues, every one of them has pieces that are broken and have been broken for over a year, and they haven't been fixed.
Now they are proposing to push out JTL and they haven't even got the Beta testing started on a test center. Has anyone out there got their reply yet. No. And TH said that it won't be happening until Sept. Release date is for when? Oct.! 1 month of testing. I won't bebuying JTL for at least a year if ever, because if the ground component is so broken can you imagine what the space version is like? The only way that I can see them pushing ahead with JTL and it being even close to playable is if, they have somehow incorporated Xwing vs Tie fighter into the game without breaking it to badly. The other question I ask myself is, I played Xwing vs Tie fighter online and solo and well, why should I buy it again?
If the auto storing and other bugs that are so prevalent on the ground module make an appearance in space can you imagine the chaos if your space ship auto-stores. Or half your guns don't work, or your torpedoes do zero damage. Do you really want to fly to a mission terminal, get a mission, fly out to the target, kill it, fly back and do that over and over and over? Or remember when you would get a mission and it would spawn and disappear? That bug is still around too, what if that makes it into JTL?
It isn't just the merchant cap that finally pushed me over the edge, it was the culmination of all the stupidity of SOE dev team and the incompetence of the programmers. I know the programmers implement the ideas, but if Toyota did such a lousy job of implementing design features into their cars there would be millions of recalls and they would be out of business
See the sad fact is no one wants to take responsibility. TH is responsible for "customer satisfaction", how many satisfied customers has he handled? So shouldn't the buck stop there?
Developers are responsible for ideas, if there are continuous bad ideas, shouldn't the Buck stop there and they have to suffer the consequences.
Programmers are responsible for code and bad code is their responsibility and so shouldn't all the horrendous bugs that go unfixed from month to month be put to rest at their feet? Who listens to who? Who is accountable to who? And does SONY actually know how badly their name is being abused by the very people they are paying?
So I am truly sorry that Sony ever got into the game business. If you leave SWG don't go to Everquest, you are just shifting which pocket at SONY you put your money into. If you are going to change games, change companies.
This game could have a ton more content if the SOE team just fixed everything that was broken, revamped the GCW and actually went ahead with the Combat Rebalance. I think those three things being done before JTL would keep hundreds of customers in the game and happy. IMO.
Vaygirl
Mon Aug 16, 2004 8:14 am
#13
I actually agree with you on some of this. I see no reason why merchants should have remain untouched for soooo long, only to have the nerf bat swung at them when they finally do get some love. Yes there are some great things in this patch....one great thing really. The empties going off the v-map is great. But I don't think it's right or fair that some professions have been fubared for this long with no love given. There should be a multitude of professions with lots of neat stuff added and things to do after THIS long in SWG. I don't think it's wrong for every one of us to want new content, after all, we've been paying for and playing this game for a long time and maybe after this long we're getting a little irritated with the way things have gone over and over and over. Namely, a few professions that are the "popular" ones get lots of new stuff, the rest of us get thrown together stuff that just seems like some candy that's supposed to keep us quiet for a little while. I was in beta and I've played since launch so I have some manner of exp here. Some beta bugs are STILL out there. STILL. Meanwhile there are professions that have remained broken and untouched forever! Everyone should have some great new things to do every month, NOT just the uberpvper's and NOT just the jedi. And I don't mean the damn loot kits or the (grumble) crafter missions. There are a complete waste of time and really just busy work to keep us... busy. I mean, new schematics, new weapons, new special attacks, dungeons that are cool, and not just for insane jedi and the few combat professions that are worthwhile. Even I'm getting disgusted and I never thought I'd EVER leave this game, now I'm seriously considering it. The Sims 2 is coming out soon and I totally loved the Sims. 
Page 1 of 2