Merchant Archive
Thread: Dropping Merchant for now. Do I get to keep my Vendors???
hirosue wrote:
The tired old responses from the Merchant mafia .
Im going to keepvendors and barks, i earned them , i am not going to throw away all the time and resources i spent making the stuff to put on them , just because i dropped merchant.
Likewise i am not going to sell off my stuff cheap for 6000 each on the bazaar , just because the merchant mafia have a bugbear about it .
The system is not bugged , it works perfectly well for all who , master merchant and drop it .
Stop crying about this topic and find something more usefull to lobby about , say broken quests , or bugged schematics , you know the sort of in game stuff that really matters
Did I studder when I said that SOE has confirmed that this is an bug that is being exploited?
http://forums.station.sony.com/swg/board/message?board.id=game_guides&message.id=130200
If you are not going to sell it at the bazaar, put some points into Buisness III, make your coke machine vendor, and stop crying that you "earned" the right to the scores ofgood vendors you are using illegally. That or else sell your products to merchants for resale. There is no God given right in the game that said that you have to sell your own product. You, my friend, are the one that is tiresome, Mafia boy.
Now that you mention it, I have maxxed my XP in crafting, pistol, and scouting XP. I spent a hell of a long time getting that XP, yet I don't have the skillpoints to gain the skills. Can I still get the skills for free anyways? Grow up!! Play with the rest of us and stop stealing skill points from the rest of us and contributing to the downfall of my profession.
Typical moronic reply from balkstar .
However nice to see someone inadvertantly mention what all the fuss is about .
Basically what this boils down to is that the so called elite profession Merchants ,like balkstar ,want to control the selling of products . Theres no way that i am going to restrict myself to selling my crafted items to a merchant who is simply going to mark them up and sell them on .
When i drop merchant i will keep my vendors , when i have sold all my stock , i will remove my vendors. I get to keep the profits from my sales .
Merchant mafia can got to hell !
who cares, all these professions are worthless and broken anyway, what does it matter to you what someone else does? does it affect what you sale? I doubt it. Is it right? no not saying that, but moaning at others will get you absolutely nowhere. Personally I use vendors as personal storage space, you gonna gripe at me too? 90 percent of the problems on this board and in this game can be solved with this simple practice.
Minding your own business and leaving others alone.
PhatMadness wrote:
hehe I agree mhal. Im a 3-0-4-4 merchant and I dont exploit, but I wll get a huge kick out of what will happen when this is fixed. So many people are going to cry about being given no warning, losing their stuff, demanding compensation. And us merchants will just sit here chuckling because we've been saying it for months and months. While the exploit is there, people will abuse it and theres nothing we can do about it but sit in impotent rage while they get away with it. Whether the devs will fix it or not is up in the air and Im not going to bother arguing the point. No matter how passionate our arguments are, it will happen when it happens.
that is really a sad attitude....
chuckle all you want but it wont improve the game any, benefit merchants in any way and probabaly drive people to quit....
why you guys are so fixated on this nonsense is beyond me
the vendors are not important, it is what you are selling....
Naufragus wrote:
that is really a sad attitude....
chuckle all you want but it wont improve the game any, benefit merchants in any way and probabaly drive people to quit....
why you guys are so fixated on this nonsense is beyond me
the vendors are not important, it is what you are selling....
This whole issue has been beaten into the ground. SOE already said this will be fixed sometime down the road. If someone wants to quitbecause ofthat fact, guess what? I don't care.
If they choose to come here and complain and whine about it before hand, I will read their posts and laugh.
If you think that's a sad attitude, it doesn't matter to me in the slightest. I'd have to give a rats ass about what you think for your opinion to matter to me.
Do me a favor, one-star wonder. Check out this link, pay special attention to what the message is about, and then go to the very bottom of the thread and see what the nice man with the yellow admin name has to say about it.
Then come back and tell me the system is "as intended"
My argument is that I'm a Master Combat Medic, which consumes 2/3 of my masters for that Character. Everyone who is complaining on here is an Elite Artisan Profession. You can have Droid eng/Architect etc, merch, and one combat profession..
If a Doctor/Combat Medic or any other hybrid/elite crafting profession not under the Artisan trees, how are they supposed to fit that into their template? Why should artisan elites/merchs get comb. prof and other main crafting professions like doctors/cm's not?
I as a Master Combat Medic have 2 times the skill points you do as a smith/droid eng etc invested in my crafting profession. What gives you more right to build and effeciently sell your product while retaining a comb prof for defense and not me?
Just food for thought. If it were up to me merchant should be gone through once than once you earned enough xp and mastered it you would retain all the skills up until you surrendered it, but would not lose any merchants placed.
As I'm reading all these posts on here about merchs complaining about customers sending them /tells while they are out fighting. Must be nice to be able to fit your chosen crafting profession in your template and still have comb prof to play with in your group.
Mal
nice to see some people actually agreeing with me . Even in the face of such abuse and bad /sore attitude from the merchant mafia .
ROTFL all the way to the bank