Merchant Archive
Thread: Mini FAQ for Merchants
Also, on the "expiration of items from Stockroom" issue, I'm pretty certain now that it's *less* than 7 days - probably not a whole lot less, but some. I was on vacation for a week, and happened to have just about exactly 7 days between logins. About 15% of my previous inventory as of 9/3 was gone on 9/10. (And nothing was actually in the stockroom on 9/3, though I'm not sure when things would have started expiring and moving to the stockroom.)
well i am sure they dont give exp for sales, cause ppl would kind of powerlevel then.
like have a friend buy all your stuff and give u back, put in for sale and repeat.
guess thats why u get no exp for sales plus that every browser only gives 50exp per hr.
Keltrien wrote:
Sorry, this might be a stupid question, but what's the deal with the signs? I'd kill to be able to put some signs down. Are they the same signs that I see at the edge of some cities, the ones that just say "Sign'.
Basically yes. My next revision hopefully will have links to the diferent types of signs.
One thing I noticed, actually. If one of your vendors has an empty maintenance pool, it adversely impacts your ability to collect Merchant XP. I was getting about 350 an hour routinely from my two vendors (which, I assume, is 2 vendors + a browse). However, I plopped down a third and forgot to pay maintenance on him over about 8 hours. My merchant exp gain dropped to about 50 an hour.
Anyone else noticed this?
Actually I just finished testing this. You will only receive the per visit experience if you have unintialized vendors. I have many updates to these now. Will repost later this week in a new thread.
GrandAdmiral wrote:
One thing I noticed, actually. If one of your vendors has an empty maintenance pool, it adversely impacts your ability to collect Merchant XP. I was getting about 350 an hour routinely from my two vendors (which, I assume, is 2 vendors + a browse). However, I plopped down a third and forgot to pay maintenance on him over about 8 hours. My merchant exp gain dropped to about 50 an hour.
Anyone else noticed this?
SueDenim wrote:
For dressing a vendor with Hiring IV, it can be a pre-existing vendor, correct? Or must it be a newly-created one?
Dressing vendors for Hiring 4 seems to only work with new vendors created after the patch that fixed it. No one I know has been able to successfully dress previous vendors. They also seem to haveredesigned the vendors with that patch too.
Draznar wrote:
Merchants Guide
[SNIP]
Length of sale: Items remain for sale for seven days, just like on the bazaar. They drop to the stockroom. Items on the stockroom are deleted after about 7 days. DO NOT Store items in the stockroom.
It appears that items are purged from the Storckroom after 72 hours (3 days), NOT 7 days. This was a recent stealth-change. DO NOT go on vacation with a loaded vendor!
Good job on getting this started, Draznar.
Some thoughts:
1. I too have run into the bug involving giving new clothes to vendors created before the patch. (Grrrr.)It occurs to me that it would be great to have a separatesubsection of the FAQ dedicated to listing known current bugs with vendors and other Merchant features. If maintained, we could all then know where to go to see what NOT to do.
2. You might want to add a briefsection to the main FAQ that mentions vendors can be moved (but only before initializing!) and rotated, and how to perform these actions.
3. Considering their importance to the Merchant profession, it might be helpful togive vendor-specific actions their own section of the FAQ separatefrom other Merchant abilities.
4. How about a section listing all the skillsin the Merchant skilltree, naming all abilities and special benefits granted by each skilland giving a brief description of each from a veteran Merchant's perspective? I know if I were considering mastering a full profession, that's exactly the kind of information I'd find most useful.
Again, great work so far, Draznar!
--Flatfingers
(el bumpo)
This thread needs to survive; a Merchant FAQ is too good an idea to let it slide into obscurity.
Flatfingers wrote:
Good job on getting this started, Draznar. Thankz
Some thoughts:
1. I too have run into the bug involving giving new clothes to vendors created before the patch. (Grrrr.)It occurs to me that it would be great to have a separatesubsection of the FAQ dedicated to listing known current bugs with vendors and other Merchant features. If maintained, we could all then know where to go to see what NOT to do. Adding. What was the date of the patch?
2. You might want to add a briefsection to the main FAQ that mentions vendors can be moved (but only before initializing!) and rotated, and how to perform these actions. Added
3. Considering their importance to the Merchant profession, it might be helpful togive vendor-specific actions their own section of the FAQ separatefrom other Merchant abilities. Not sure
4. How about a section listing all the skillsin the Merchant skilltree, naming all abilities and special benefits granted by each skilland giving a brief description of each from a veteran Merchant's perspective? I know if I were considering mastering a full profession, that's exactly the kind of information I'd find most useful. Note this is supposed o be a mini FAQ. How about I link to one of the websites?? I am going to add link to trainers also.
Again, great work so far, Draznar!
--Flatfingers