Merchant Archive

Thread: Focus Thread: Galaxy-Wide Vendor Search

rockcrown
Sat Feb 12, 2005 10:02 pm
#209

sorry if this was mentioned above... but what about all those people who use vendors for storage? if they activate this feature on their vendor.. I dont wanna see stuff at 9999999999... /shrug


there goes the idea of location location location!



IGN: Irowega - Retired Imperial Munitions Trader (Elder 12pt R.I.S. Armorsmith)
IGN: Sihyn - Dark Jedi Elder
Bhasayate
Sat Feb 12, 2005 10:54 pm
#210



rockcrown wrote:
sorry if this was mentioned above... but what about all those people who use vendors for storage? if they activate this feature on their vendor.. I dont wanna see stuff at 9999999999... /shrug
there goes the idea of location location location!






lol

yeah, they'll be a LOT of that for sale on the bazaar.

Also, i might protest by putting all sorts of crap up there for 99999999999.....

lol

/cheer



OMG I'M BACK ON SWG!
DocSavag
Sat Feb 12, 2005 11:14 pm
#211

Let me toss out some ideas for you:

Would you accept this:

1. No Delivery.
2. No Viewing other Vendors from private vendors. Only bazaar terminals would allow global searching
3. The # of items that you could be listed on the bazaar globally is controlled by your advertising skills with Master Merchants able to advertise 100% of their items. Non merchants can only advertise the 25 slots they already have on the bazaar. Have to work out how this will work.
4. The Scope the listings to be determined by your Manage Vendors skill (it makes sense because of the next statement -->) Business III would give you only Regional Coverage on the bazaar, Novice Merchant would give you Planet Coverage , and Management III would give you Galactic Coverage.
5. Items "Purchased" from the Bazaar show up in the FOR SALE tab along with all the other merchandise in a highlighted manner and only for the person who has purchased the item remotely. The price for the item is 0 since the item has already been purchased. They click buy and the item is retrieved or put into the available items bin if they have no room.

This concedes the pricing issue and I understand if that is still not acceptable to you. I just toss the ideas out as possible solutions. These are my own thoughts based on conversations I've read and had with other people and shouldn't be considered in any way official. I present these as a fellow player. You all have to decide if you want Elyssa to present something to the devs.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



SystemJinx
Sat Feb 12, 2005 11:18 pm
#212

This new system should be scrapped altogether. At firstI agreed with many of you. If the price was not displayed on the bazaar, people would have to travel to your shop tosee the price and to purchase, but it occured to me that pricing would be easily bypassed by simply addingit into the name of the item. For example brandy could be listed this way: Vasarian Brandy 50K per Crate+405 45min 49fill. So now why would anyone go elsewhere except to this shop for brandy?



Arnest Emado
Presents:
- Spatula City -
-115 -5500 / Coronet, Corellia
Closing Account Due to Combat Downgrade. Last Day 5-21-2005


Elyssa
Sat Feb 12, 2005 11:22 pm
#213

Since there is nothing I can add here that hasn't already been said, I just wanted to pop in and offer words of encouragement.

Voicing your concerns here (in a constructive manner) is the best thing that you can possibly be doing right now.


My job is to make sure that your voice is heard, and I can assure you that it has been.

While the decision of whether or not to make any changes to this system before it goes live is ultimately up to the developers, they are aware of your issues..




------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

HRRNighthawk
Sat Feb 12, 2005 11:39 pm
#214

I'm sorry but i got into this game about 2 months ago and there's been one thing i've enjoyed, and that's being a MDE. I tried combat...too boring for me (too much like other games..been there done that), but the economic system of this game has been entirely awesome compared to every other MMO so i got into it. Now i see this on the forums and all i see on the horizon is the economy going in the toilet. Please, if i wanted to be a crafter where customer loyalty and reputation meant nothing to my customer base i'd play...well any other MMO as that's how they all work.


Malls that people worked so hard to put together and run after this change = useless

multiple vendors tosort items and draw attention to customers wanting specific things= useless

getting skills to advertise on the global map = useless

getting skills to get adbarking = useless

getting skills to change how your vendors look = useless (nobody will EVER see them)

infact...almost every marketing skill tree = useless

decorating your shop which people have spent gazillions on to look impressive for customers = useless

Player cities = just about useless

shop location location location? = useless

Merchant Barker Droids? = useless



And while you're at it...you might as well remove every trade forum for all the galaxies as we'll no longer have a use for them. Oh, and i hear that they're also planning on adding an option to the bazaar to just buy full buffs via the bazaar. Can't let those buff-bots make millions afk anymore....1k buffs for everyone!


Thank you and have a sadomasacistic day,



Night Hawk - Bloodfin Server
Master Droid Engineer - Master Artisan - Master Marksman
*Night's Cybernetic Industrial Services*
Located at -4435, 3420...900m from Theed, Naboo.
Vastar
Sat Feb 12, 2005 11:46 pm
#215


DocSavag wrote:
Let me toss out some ideas for you:

Would you accept this:

1. No Delivery.
2. No Viewing other Vendors from private vendors. Only bazaar terminals would allow global searching
3. The # of items that you could be listed on the bazaar globally is controlled by your advertising skills with Master Merchants able to advertise 100% of their items. Non merchants can only advertise the 25 slots they already have on the bazaar. Have to work out how this will work.
4. The Scope the listings to be determined by your Manage Vendors skill (it makes sense because of the next statement -->) Business III would give you only Regional Coverage on the bazaar, Novice Merchant would give you Planet Coverage , and Management III would give you Galactic Coverage.
5. Items "Purchased" from the Bazaar show up in the FOR SALE tab along with all the other merchandise in a highlighted manner and only for the person who has purchased the item remotely. The price for the item is 0 since the item has already been purchased. They click buy and the item is retrieved or put into the available items bin if they have no room.

This concedes the pricing issue and I understand if that is still not acceptable to you. I just toss the ideas out as possible solutions. These are my own thoughts based on conversations I've read and had with other people and shouldn't be considered in any way official. I present these as a fellow player. You all have to decide if you want Elyssa to present something to the devs.




I'm afraid this just would not do it for me. If that had been brought up alone, it'd be bad. The idea of being happy with that simply because the current plan is so lame is rediculus. What I would like to see is an idea that's been brought up before (perhaps in this thread, so many voices tend to run together). Someone suggested player city shopping terminals that would allow folks to browse all the vendors within structures in the city limits.

With Jedi being economy exempt, ADKs and the "free now-non-uber-rare resource kits", I'm afraid any more concessions are just too much.



____Zlatan Fulgere________________
Zlatan baby, Zlatan
Meaningful labels don't require self application.
Bhasayate
Sat Feb 12, 2005 11:51 pm
#216


DocSavag wrote:
Let me toss out some ideas for you:

Would you accept this:

1. No Delivery.
2. No Viewing other Vendors from private vendors. Only bazaar terminals would allow global searching
3. The # of items that you could be listed on the bazaar globally is controlled by your advertising skills with Master Merchants able to advertise 100% of their items. Non merchants can only advertise the 25 slots they already have on the bazaar. Have to work out how this will work.
4. The Scope the listings to be determined by your Manage Vendors skill (it makes sense because of the next statement -->) Business III would give you only Regional Coverage on the bazaar, Novice Merchant would give you Planet Coverage , and Management III would give you Galactic Coverage.
5. Items "Purchased" from the Bazaar show up in the FOR SALE tab along with all the other merchandise in a highlighted manner and only for the person who has purchased the item remotely. The price for the item is 0 since the item has already been purchased. They click buy and the item is retrieved or put into the available items bin if they have no room.

This concedes the pricing issue and I understand if that is still not acceptable to you. I just toss the ideas out as possible solutions. These are my own thoughts based on conversations I've read and had with other people and shouldn't be considered in any way official. I present these as a fellow player. You all have to decide if you want Elyssa to present something to the devs.





A hearty amen and "no duh" to 1 and 2.

3 makes some sense. It has to be tied to actual skills that ONLY MERCHANTS have. Not just anyone should be able to do this. Aristans, no. Combats, no. IF THIS HAPPNES, it should be MERCHANT ONLY skills. Same with 4. These things need tweaking, but they're not idiotic. But i'm not necessarily endorsing them. Things need to be thought out better. I still don't see why we really need these changes, though. I don't see a compelling enough reason yet.

I don't understand 5, not fully. As is, it's too stupid, not with out some higher fees involed, some increased percent of the sale, for example. Perhaps they could be put on "hold." They are put on deposit, and unless the buyer retreives them within a certain amount of time, the purchase is voided, and buyers don't get the deposit back. That will keep uber-rich people from buying everything up, too, unless they wanna run all over and pick it up within the time frame.

One of our worries is that shopping would become "mail order" only, that one will never ever have to go to an actual shop to shop. That would really hurt merchants and crafters, and malls, I think. Perhaps if you put some sort of cap on how many "mail orders" one could fill.

I don't know what to think about 5.

Message Edited by Bhasayate on 02-12-2005 10:53 PM



OMG I'M BACK ON SWG!
Ani_cul
Sat Feb 12, 2005 11:56 pm
#217






DocSavag wrote:
Let me toss out some ideas for you:

Would you accept this:

1. No Delivery. YES
2. No Viewing other Vendors from private vendors. Only bazaar terminalswould allow global searching YES, or a terminal made specifically for this (so it does not cross over into and there for flood out bazaar sells)
3. The # of items that you could be listed on the bazaar globally is controlled by your advertising skills with Master Merchants able to advertise 100% of their items. Non merchants can only advertise the 25 slots they already have on the bazaar. Have to work out how this will work. NO, let every vendor set out and able to be 'turned on for search'be entitled to list what ison themfully
4. The Scope the listings to be determined by your Manage Vendors skill (it makes sense because of the next statement --> Business III would give you only Regional Coverage on the bazaar, Novice Merchant would give you Planet Coverage , and Management III would give you Galactic Coverage. YES
5. Items "Purchased" from the Bazaar show up in the FOR SALE tab along with all the other merchandise in a highlighted manner and only for the person who has purchased the item remotely. The price for the item is 0 since the item has already been purchased. They click buy and the item is retrieved or put into the available items bin if they have no room. IFFY, I would perfer that they could not buy/puchase at all from the 'search' terminal. This would disude any greifing by purchasing and then finding an entry or banning in place. It would also still encourage more comparison and inpulse buys since they would have to actually get there to be sure they get the item before someone else.

This concedes the pricing issue and I understand if that is still not acceptable to you. I just toss the ideas out as possible solutions. These are my own thoughts based on conversations I've read and had with other people and shouldn't be considered in any way official. I present these as a fellow player. You all have to decide if you want Elyssa to present something to the devs.





*note: If this was implemented in this above form I would endorse it fully

Message Edited by Ani_cul on 02-13-2005 01:42 AM



stop looking at me
RG_Raider
Sat Feb 12, 2005 11:57 pm
#218

If this goes into effect, I'm pretty certain that I will just drop all of my crafting skills for combat, so that I will actualy be able to make money.

Not only will this eliminate people buying from all but the lowest priced merchants on a WHOLE SERVER.

Also, as stated previously, this eliminates the impulse buy which is a merchant's best friend. For example, more than once I've had people browsing my Bio-Engineer vendor and have ended up buying an AV-21 schematic for 250,000 credits, when the guy two doors over was selling them for 150,000.



Oderinte, dum metuant.
Let them hate, so long as they fear.
-Accius
SovietGuy
Sun Feb 13, 2005 12:41 am
#219

As a customer of all kinds of shops, I dislike the thought of having all goods on every bazaar with instant delivery. It would be useful, say, if you were at Nym's stronghold with no weapon and needed to purchase a replacment (Nym's bazaar is notoriously barren). However, I've taken trips to wonderful player cities just to purchase weapons and have found great little out of the way vendors with beautiful shops. I took an 8000m jaunt across Dant last night to by a replacement swoop, and it was a rewarding experience. Save our crafters.



Fumer McTuber- Ithorian Ranger- Chilastra- Cancelled
Doggles, The Dog Who Wore Goggles -Scylla cancelled
Jedi_Jet
Sun Feb 13, 2005 1:08 am
#220

this plan has simply got to go, I am sure the devs with their new direction will see this. I honestly believe they will see the light....if not...bye bye economy



Qua'g'mire
Nuke it,
Pave it,
Paint it Green

wolfe2k
Sun Feb 13, 2005 1:20 am
#221



I like the idea if being able to search for a special vendor or item from one location. Just give me the waypoint and i will go get it.

I don't like the idea of being able to purchase and take delivery from that same location. No one will ever visit our player shops and citys when they can just go to the Bazaar in Coronet or Theed and get everything they need.

I have always enjoyed stumbling across a special vendor while out hunting or traveling to another vendor someone told me about.

I really enjoy visiting the decorated shops and decorating my own shop. There are some really talanted people playing this game. This will disappear if players never have to leave there local Bazaar terminal.


Yes, this will make it easer for "new" players but it will destroy the Merchant profession.


I really don't understand why the devs are suddenly focused on "fixing" things that are not broken and not fixing the things that have been broken for months. If they want to make this game better then give us more content. Something to do other than the same old grind and hunt. Spawned "dungeons" with time limits would be nice, cut down on camping and alow you to finish your quest on the first visit. And why is a Super Battle Droid harder than a Giant Krayt Dragon?

Message Edited by wolfe2k on 02-12-2005 12:23 PM



Wrrlykkata Master DE, Master Artisan, Merchant, Novice Tailor
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Obek Master BH, TKA, Novice Commando
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