Merchant Archive
Thread: can this be addressed w/o being flamed
Entry: retribution
Balkstar wrote:
The less noble motivation (which is the part that makes me want to argue with you) is the drive to punish all these "scumbag" exploiters. Mind you, I'm completely in favor of halting exploits that are harming other peoples' gameplay, but I find it extremely distasteful to seek "punishment" of other playersfor its own sake. And I don't get the sense from your posts that you care at all about anyone's gameplay experience - you're motivated solely by hatred.
What you concider punishment, I concider it retribution
Function: noun
Synonyms: avengement, avenging, comeuppance, compensation, counterblow, just desserts, justice, punishment, reckoning, recompense, redress, repayment, reprisal, requital, retaliation, revanche, revenge, reward, satisfaction, vengeance, what for
Source: Roget's New Millennium™ Thesaurus, First Edition (v 1.0.5)
So I can't use connotations at all? Man, you are a tough crowd.
p4Samwise wrote:
Entry: retribution
Function: noun
Synonyms: avengement, avenging, comeuppance, compensation, counterblow, just desserts, justice, punishment, reckoning, recompense, redress, repayment, reprisal, requital, retaliation, revanche, revenge, reward, satisfaction, vengeance, what for
Source: Roget's New Millennium™ Thesaurus, First Edition (v 1.0.5)
p4Samwise wrote:
Just to add on to that: I've never seen so much outcry on any other profession board for "retribution".
Image Designers for a long time were far and away the red-headed stepchildren of SWG. In fact, they still are. In an attempt to appease them, the developers took stat migration away from the masses and made it an ID-only tool.
Did the IDs celebrate because now they were more important, and because all the people who'd thought of them as worthless now had to come begging for help with stat migration? No.
Do you think that if someone found an exploit that allowed people to migrate their stats the old way, the IDs would seek retribution in lieu of a genuine fix to their profession? Probably not. In fact, the majority of IDs, as far as I can tell from reading their boards (and I followed them intently after the revamp because I was curious to see how the changes were being received), would be very happy to see stat migration returned to the masses as it used to be, even if it gives them less "prestige" or "value" in the eyes of the powergamers.
Problem was, Stat migration was never in their initial list of skills or tools that were to be exclusive domain of members of that profession. Vendors were for the Merchant profession. ID's really had no direction to go from the get-go. Merchants always had that niche to fit into, but were never allowed to fit into it due to zealous crafters.
ID's are a screwed profession, simply because there really is no need to change the day to day look of a character. Far be it for me suggest something to fix a profession other than Merchant on these boards, but wouldn't a bad hair day work to help add viability to the profession? Occasionally give a player a random hairstyle during a login. I'll tell you what, I'd be running to the next ID that I saw to fix that situation.
This is a poor comparison. Merchants are based around vendors, and have been from the start, when stats migration is just one of the 20 things an ID can do, and got added recently. It's like apples and oranges.
p4Samwise wrote:
Do you think that if someone found an exploit that allowed people to migrate their stats the old way, the IDs would seek retribution in lieu of a genuine fix to their profession? Probably not. In fact, the majority of IDs, as far as I can tell from reading their boards (and I followed them intently after the revamp because I was curious to see how the changes were being received), would be very happy to see stat migration returned to the masses as it used to be, even if it gives them less "prestige" or "value" in the eyes of the powergamers.
Message Edited by p4Samwise on 06-14-2004 06:16 PM
Songe wrote:
Hmm I can't think of any other profession thatpeople took advantageof without spending the points. That might be why.
Songe wrote:
Well I prefer people doing that than those who want to have everything for free on one account without wanting to spend extra money for another account... Sorry. At least the people with 2 accounts don't come whining here on the forums about how useless the profession is - and that is a pretty bad deleterious effect on the profession don't you think?
How do you know it's not the people with 2 accounts? According to this week'spoll, the average person on these boards has at least 2 accounts.
And how does someone shelling out an extra $15/month make your gameplay any better than someone who's doing the same thing with one account? I'm going to say not at all.
This reinforces my belief that you're focused more on punishment than you are on improving the game.