Merchant Archive
Thread: Focus Thread: Vendor Search System on TC
Reaperss wrote:
Did they fix any bugs? Did they fix the categories?
Not really and No.
The state of this publish makes me a sad panda. The galaxy vendor search system is not good in it's current state and the PA Leadership transfer thing has quite a few kinks that need to be worked out as well. All that good communication and feedback being listened to that we've enjoyed for the last few publishes seems to have gone out the door with Calyndryll, I fear. ![]()
Message Edited by Summerflame on 03-24-2005 01:33 PM
Caladryll AND Tyrant. They are both gone just they haven't mentioned Tyrant being gone
Khristen wrote:
Reaperss wrote:
Did they fix any bugs? Did they fix the categories?
Not really and No.
The state of this publish makes me a sad panda. The galaxy vendor search system is not good in it's current state and the PA Leadership transfer thing has quite a few kinks that need to be worked out as well. All that good communication and feedback being listened to that we've enjoyed for the last few publishes seems to have gone out the door with Calyndryll, I fear.
Haters, I swear.
KronosHellion wrote:
[snip]
One thing I would like to remind certin peoplle of is this: at one time a scam overthrough the banlance of the economy and SWG devs revaled the stastics of the econmoy in various graphs and such. It showed where people made the most money and for what reason they spent the most money. Nothing of that really matters but one thing that they revealed was that there were very few billionares and mutilmillionares and that the genral public was not very rich at alll, and I can say alot of us are broke and struggle for every nickel and dime. So when you become a muitl millionare what do you do with all that money? As far as I see its to get extremly rare items to display in your shop to show to everyone else just how filthy rich you are... yea..
And if you all are such great merchants then why do you continue to ignore the newb market? Every where you go some armor smith has nothing but comp armor which alot of people can't afford for a long time. And everything on the bazzar is worthless. Gee 5% kinetic thats really going to help. But skilled armor smith can make good maribi armor that isn't worthless. So you sell a peice of decent marabi armor fo 4-6k a peice, if that, and you don't see those big dollar sings that light up your eyes, so what its not going to make you money, the magic number for you and its not worth your time? Let me say this there are more newbs in this game and always will then vets who can afford comp armor. Ya so what, you make a 2k profit but you will sell alot more maribi armor then comp armor. Alot of times people don't even stick around but if they play long enough to buy newb stuff, its better to make 2k from them than nothing at all...
But, and sony pay close attention to this.. many people will leave this game because it is so hard to be newb. And if people can't make it very far becaue nobody will sell things inyour price range., and those who do make worthless garbage, how long do you think they are going to continue to play? Merchants controljust how longcertian people are going to play before they give up in frustration completely and in case you hadn't noticed alot of people don't have a Ph.d in economics either, or are doing people a favor out of the kindness of thier heart by seriving new players with fair prices and decent weapons and armor, so the game isn't harder than it has to be.
One of your plans was to even out player advancment well all I can say is good luck... There is a soultion that I know and that will help to create a fair economy with out taking away all player involment but thats for a diffrent post.
People enjoying themselves means something to me. I've 40 years of experience telling me that people little enjoy anything they don't actually earn. Of course, from the tone of your descriptions I'd bet that anything you can't gain in a buff session is pretty much disgarded as worthless. Your hyperbole to insight simply slams without a logical premise. Try again.
Fivo Asia
KronosHellion wrote:
Its rather amusing that there are merchants who seem to be against the bazzars from showing the price of their goods and services. There are a good number of merchants who like to rip people off and if you're uneducated about the value or price point of a particular item you'll most likely take the bait.
Im againt showing prices cause people have different expenses. Cross servertraders, or people with more account or a great (Rich)guild backing them are able to get their resources at much lower cost than those without these possibilties.
I would hate to have to find an Item I wanted from several vendors and have to acctually visit them to find their price as it would still force people to randomly move from one vendor to the next aimlessly.
The original complaint was to get to empty vendors... A simply search system would have made all parts happy, but they had to throw themself at the combattants
As a consumer price is everything and when merchants are forced to revel the actuall price before everyone, it only means two things, fairer prices for consumers and less profit per item for merchants. But like any buisness knows what you don't make in profit you make in volume and you get more volume with better prices.
Fairer prices for who? The Combattants maybe, not the crafters who put time and effort into this. I could easily make more credits selling loot with my combattant than I can with crafting. I enjoy Crafting which is why I do that mostly, but why should I work on the slimest profit margin, when combattants are able to pull millions in, in a few hours?
This will mean mass production will be more imporatant and for better or worse you can only own so many factories, which may actually bring the emergance of niche markets, as you cant just offer everything if your sales volume is high without the abilty to stock it regualary. People don't return to empty shops.
People wont return to shops period. They will follow the WP given from the bazaar hypnotically. After this change there is no such thing as a shop.. there only pickup points... And btw why force massproduction on people I did fine handcrafting most my weapons and I had fun. and dont give me the you can choose not to register line... cause fact is if youre not registered you dont exists!
But the bazzar helps merchants who craft in one way, what creates fair priced goods also does the same thing for the price of rescources which is the biggest reason most all things are over priced in the first place.
No the biggest reason most things are overpriced is loot. And mosthighend loot will still be auctioned over the boards. So this will not change much.
One thing that will be examplifed is that sometimes its not worth the price for that few extra points that are a result of expensive resurces. Not to metion the likely hood certin slice percentage premuins. Beacues its shear luck sometimes things become rare but is having that 0.1 extra speed worth paying %250 price increse as a premuim do to luck and rarity? And did that uber rescouce have as big of an impact that would justify the premuim for the price of the rescorce in the eyes of the consumer?
If it didnt it wouldnt sell. Simple as that. I have people coming to me to craft them T21 cause I can make 410s instead of 406-407 apparently those extra points are worth it to consumers.
Now with the bazzar ( and I will find out in about 15mins ) if the price is visable being an educated consumer will no longer be dependate on how much time you spent travaling and searching eveywhere. Which is for the extremly patient (i mean EXTREME) who were will to waste time doing not much of anything at all. Talk about
boring.
One thing I would like to remind certin peoplle of is this: at one time a scam overthrough the banlance of the economy and SWG devs revaled the stastics of the econmoy in various graphs and such. It showed where people made the most money and for what reason they spent the most money. Nothing of that really matters but one thing that they revealed was that there were very few billionares and mutilmillionares and that the genral public was not very rich at alll, and I can say alot of us are broke and struggle for every nickel and dime. So when you become a muitl millionare what do you do with all that money? As far as I see its to get extremly rare items to display in your shop to show to everyone else just how filthy rich you are... yea..
The beauty of this game is that you are indeed able to play it without being multimillionaire. Being multimillionaire is jsut one of many goals you can choose to strive for
And if you all are such great merchants then why do you continue to ignore the newb market? Every where you go some armor smith has nothing but comp armor which alot of people can't afford for a long time. And everything on the bazzar is worthless. Gee 5% kinetic thats really going to help. But skilled armor smith can make good maribi armor that isn't worthless. So you sell a peice of decent marabi armor fo 4-6k a peice, if that, and you don't see those big dollar sings that light up your eyes, so what its not going to make you money, the magic number for you and its not worth your time? Let me say this there are more newbs in this game and always will then vets who can afford comp armor. Ya so what, you make a 2k profit but you will sell alot more maribi armor then comp armor. Alot of times people don't even stick around but if they play long enough to buy newb stuff, its better to make 2k from them than nothing at all...
But, and sony pay close attention to this.. many people will leave this game because it is so hard to be newb. And if people can't make it very far becaue nobody will sell things inyour price range., and those who do make worthless garbage, how long do you think they are going to continue to play? Merchants controljust how longcertian people are going to play before they give up in frustration completely and in case you hadn't noticed alot of people don't have a Ph.d in economics either, or are doing people a favor out of the kindness of thier heart by seriving new players with fair prices and decent weapons and armor, so the game isn't harder than it has to be.
Okay here I gotta say I disagree majorly. Hard to be new player? Merchants control how long people play? First of all, when I got a new char around new year I decided to level her without any help from my main at all. No money, no weapons, no nothing. She ran a couple of missions to get credits for a buff while leveling in brawler for swords. She then ran a couple more missions to be able to afford armour from the bazaar made by a person levling AS I guess. It wasnt very good armour, but it provided enough protection to take on missions on Yavin harvesting hide to sell to AS. Within a couple of days she was master sword and she had a million in the bank. It wasnt difficult at all. Thing is that most people dont think they can survive without the best of the best.... Well the best is gonna cost you cause when it comes to really highend stuff theres more people wanting it than theres supply for. So this wont change a thing regarding that area....
One of your plans was to even out player advancment well all I can say is good luck... There is a soultion that I know and that will help to create a fair economy with out taking away all player involment but thats for a diffrent post.
Besides all this, this change totally devalues 3 of 4 skilltrees in merchant. Merchant is a profession just like Swordsman, rifleman, doctor and every other professions in the game. Merchants deserves the same ammount of respect and content as any of these! (just saw they raised the bazaar cap to 20k... Im guessing this will soon be Bye bye merchant profession....)
no i think it's fine..i'm doing it
Elioi wrote:
List all your storage vendors?
I've never said this before to any player...but why don't you just quit?
Seriously, if this change to the game is so antagonizing to you that you have to purposfully hurt the gameplay of others (both Merchant and non-Merchant) you might want to take a break.
Dropping merchant and crafting due to this change...fine.
Trying something else with your character...fine.
Trying to hurt other merchant's sales by purposefully attempting to clog a new way to view our products...not fine.
It is kind of like those who were mad about the skill check fix blocking the front of your store with statues and fountains so people had a hard time trying to get in.
Andymantium wrote:no i think it's fine..i'm doing it
Elioi wrote:List all your storage vendors?I've never said this before to any player...but why don't you just quit?Seriously, if this change to the game is so antagonizing to you that you have to purposfully hurt the gameplay of others (both Merchant and non-Merchant) you might want to take a break.Dropping merchant and crafting due to this change...fine.Trying something else with your character...fine.Trying to hurt other merchant's sales by purposefully attempting to clog a new way to view our products...not fine.It is kind of like those who were mad about the skill check fix blocking the front of your store with statues and fountains so people had a hard time trying to get in.
Hey if someone wants to buy a backpack full of junk for 99999999 why should I stop them? The search system is flawed. We tried to tell them it was flawed and they didn't even bother to respond. This system doesn't help the merchant profession and while it has a feel good aura for consumers it really does them a disservice because its far less usefull than it could have been if the dev team had bothered to expend the effort to making changes that would have vastly improved the efficiency of the tool. Putting up storage vendors is just exposing the holes in the system. It seems to be the only way to communicate currently. Verbal, reasoned, intelligent feedback hasn't accomplished much of anything on this issue.