Merchant Archive

Thread: Focus Thread: Vendor Search System on TC

Khristen
Thu Mar 24, 2005 12:20 am
#157






Reaperss wrote:

Did they fix any bugs? Did they fix the categories?







Not really and No.


The state of this publish makes me a sad panda. The galaxy vendor search system is not good in it's current state and the PA Leadership transfer thing has quite a few kinks that need to be worked out as well. All that good communication and feedback being listened to that we've enjoyed for the last few publishes seems to have gone out the door with Calyndryll, I fear.




| Khristen Lockslett Barezz |
| Galactic Senator |00

Owner of The KhrisNea Companylocated in Kor Spera,Corellia, Naritus-730, 1195
riotcontrol
Thu Mar 24, 2005 12:30 am
#158

And it's in Live...



__
wieland argosy <gunslinger>
Summerflame
Thu Mar 24, 2005 4:23 am
#159


I was gonna write a huge post about how the devs totally ignores their crafting/merchant community, but Im dumbfounded by this and at los of words...

I really dont see anything good coming of this nothing left to do, but see what happends when its implemented... but the lack of dev responses is veryvery disturbing...


Btw anyone wanna take a bet as to how long itll be before th servers chrash because of bazaar overload?

Message Edited by Summerflame on 03-24-2005 01:33 PM



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Liamo
Thu Mar 24, 2005 5:54 am
#160






Khristen wrote:





Reaperss wrote:

Did they fix any bugs? Did they fix the categories?







Not really and No.


The state of this publish makes me a sad panda. The galaxy vendor search system is not good in it's current state and the PA Leadership transfer thing has quite a few kinks that need to be worked out as well. All that good communication and feedback being listened to that we've enjoyed for the last few publishes seems to have gone out the door with Calyndryll, I fear.





Caladryll AND Tyrant. They are both gone just they haven't mentioned Tyrant being gone




I support removing combat classes if keeping them in results in a "dumbed down" game
- I support Devs that know how to design a game
KronosHellion
Thu Mar 24, 2005 7:20 am
#161

Its rather amusing that there are merchants who seem to be against the bazzars from showing the price of their goods and services. There are a good number of merchants who like to rip people off and if you're uneducated about the value or price point of a particular item you'll most likely take the bait.


I would hate to have to find an Item I wanted from several vendors and have to acctually visit them to find their price as it would still force people to randomly move from one vendor to the next aimlessly.


As a consumer price is everything and when merchants are forced to revel the actuall price before everyone, it only means two things, fairer prices for consumers and less profit per item for merchants. But like any buisness knows what you don't make in profit you make in volume and you get more volume with better prices.


This will mean mass production will be more imporatant and for better or worse you can only own so many factories, which may actually bring the emergance of niche markets, as you cant just offer everything if your sales volume is high without the abilty to stock it regualary. People don't return to empty shops.


But the bazzar helps merchants who craft in one way, what creates fair priced goods also does the same thing for the price of rescources which is the biggest reason most all things are over priced in the first place.


One thing that will be examplifed is that sometimes its not worth the price for that few extra points that are a result of expensive resurces. Not to metion the likely hood certin slice percentage premuins. Beacues its shear luck sometimes things become rare but is having that 0.1 extra speed worth paying %250 price increse as a premuim do to luck and rarity? And did that uber rescouce have as big of an impact that would justify the premuim for the price of the rescorce in the eyes of the consumer?


Now with the bazzar ( and I will find out in about 15mins ) if the price is visable being an educated consumer will no longer be dependate on how much time you spent travaling and searching eveywhere. Which is for the extremly patient (i mean EXTREME) who were will to waste time doing not much of anything at all. Talk about

boring.


One thing I would like to remind certin peoplle of is this: at one time a scam overthrough the banlance of the economy and SWG devs revaled the stastics of the econmoy in various graphs and such. It showed where people made the most money and for what reason they spent the most money. Nothing of that really matters but one thing that they revealed was that there were very few billionares and mutilmillionares and that the genral public was not very rich at alll, and I can say alot of us are broke and struggle for every nickel and dime. So when you become a muitl millionare what do you do with all that money? As far as I see its to get extremly rare items to display in your shop to show to everyone else just how filthy rich you are... yea..


And if you all are such great merchants then why do you continue to ignore the newb market? Every where you go some armor smith has nothing but comp armor which alot of people can't afford for a long time. And everything on the bazzar is worthless. Gee 5% kinetic thats really going to help. But skilled armor smith can make good maribi armor that isn't worthless. So you sell a peice of decent marabi armor fo 4-6k a peice, if that, and you don't see those big dollar sings that light up your eyes, so what its not going to make you money, the magic number for you and its not worth your time? Let me say this there are more newbs in this game and always will then vets who can afford comp armor. Ya so what, you make a 2k profit but you will sell alot more maribi armor then comp armor. Alot of times people don't even stick around but if they play long enough to buy newb stuff, its better to make 2k from them than nothing at all...


But, and sony pay close attention to this.. many people will leave this game because it is so hard to be newb. And if people can't make it very far becaue nobody will sell things inyour price range., and those who do make worthless garbage, how long do you think they are going to continue to play? Merchants controljust how longcertian people are going to play before they give up in frustration completely and in case you hadn't noticed alot of people don't have a Ph.d in economics either, or are doing people a favor out of the kindness of thier heart by seriving new players with fair prices and decent weapons and armor, so the game isn't harder than it has to be.


One of your plans was to even out player advancment well all I can say is good luck... There is a soultion that I know and that will help to create a fair economy with out taking away all player involment but thats for a diffrent post.
Elyssa
Thu Mar 24, 2005 8:57 am
#162


The Galaxy Wide Vendor Search System has been pushed to the live servers.

Please use Tiggs' discussion thread to express your views on it.

Try to keep it civil. Nothing is accomplished by ranting.

Things can always be tweaked in this game and if you have nothing constructive to say, your post will likely be ignored by the people that matter.





------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

AndJusticeForAll
Thu Mar 24, 2005 3:54 pm
#163

Guess what Kronos, making mabari isnt worth my time.


And I do make noob armor... Economy-Grind composite cheater sets for 75k, I supply hundreds of noobs (and krayt hunters!) with the stuff.


As for your other issues, well ya I make more in one day than most players will ever have... so what? Thats the way it works in the real world bud. Always will be the haves and the have nots. /shrug





As for the issue of the cheapest or best being the only ones to sell.... well thats pretty much been the case all along IMHO... sure you can tweak your sales through advertisement and location, but until you get a serious following of people who place trust in your products, the only way you're going to sell a damned thing is to undercut all of the ladder-climbers..... again, this mimics real life.


We'll see how this pans out... dont know about you guys, but I'm dropping down to 0404 merchant now... might have enough skill points to get some defensive skills on my toon now!



Mauro Onaic Imperial Colonel
Retired Master Armorsmith

Master Smuggler
Master Reprobate
Cafa
Thu Mar 24, 2005 9:49 pm
#164


Haters, I swear.





KronosHellion wrote:

[snip]


One thing I would like to remind certin peoplle of is this: at one time a scam overthrough the banlance of the economy and SWG devs revaled the stastics of the econmoy in various graphs and such. It showed where people made the most money and for what reason they spent the most money. Nothing of that really matters but one thing that they revealed was that there were very few billionares and mutilmillionares and that the genral public was not very rich at alll, and I can say alot of us are broke and struggle for every nickel and dime. So when you become a muitl millionare what do you do with all that money? As far as I see its to get extremly rare items to display in your shop to show to everyone else just how filthy rich you are... yea..


Not that I expect your obnoxious attitude to understand this, but I build communities with my credits. I've floated between a high of 400 million-ish (distributed throughout my toons) and 4 million all together over the past 16 months of hard core community building. I facilitate crafters, merchants, entertainers and fighting groups to work together and pool resources for the benefit of all. I certainly don't whine about how well others have done, for whatever reason. I'm rich because of the relationships I've built ingame. My earned amount of credits mean nothing to me other than a means to an end. They are, at the end of the day, nothing but virtual bits of information only I can give value to, not you.



And if you all are such great merchants then why do you continue to ignore the newb market? Every where you go some armor smith has nothing but comp armor which alot of people can't afford for a long time. And everything on the bazzar is worthless. Gee 5% kinetic thats really going to help. But skilled armor smith can make good maribi armor that isn't worthless. So you sell a peice of decent marabi armor fo 4-6k a peice, if that, and you don't see those big dollar sings that light up your eyes, so what its not going to make you money, the magic number for you and its not worth your time? Let me say this there are more newbs in this game and always will then vets who can afford comp armor. Ya so what, you make a 2k profit but you will sell alot more maribi armor then comp armor. Alot of times people don't even stick around but if they play long enough to buy newb stuff, its better to make 2k from them than nothing at all...


If you don't favor a game with an economy pleasedon't play it. SWG relies, and is built upon a player-based economy. Not often player-based for my taste, but the best I've seen so far. Badgering people to make unprofitable items to satisfy your (whatever) means little to me, either.



But, and sony pay close attention to this.. many people will leave this game because it is so hard to be newb. And if people can't make it very far becaue nobody will sell things inyour price range., and those who do make worthless garbage, how long do you think they are going to continue to play? Merchants controljust how longcertian people are going to play before they give up in frustration completely and in case you hadn't noticed alot of people don't have a Ph.d in economics either, or are doing people a favor out of the kindness of thier heart by seriving new players with fair prices and decent weapons and armor, so the game isn't harder than it has to be.


One of your plans was to even out player advancment well all I can say is good luck... There is a soultion that I know and that will help to create a fair economy with out taking away all player involment but thats for a diffrent post.





People enjoying themselves means something to me. I've 40 years of experience telling me that people little enjoy anything they don't actually earn. Of course, from the tone of your descriptions I'd bet that anything you can't gain in a buff session is pretty much disgarded as worthless. Your hyperbole to insight simply slams without a logical premise. Try again.


Fivo Asia





- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

Orew
Thu Mar 24, 2005 10:54 pm
#165

I am extremely unhappy with the new vendor search system and I will try to boycott it to the best of my abilities. That is to say, I will list all my storage vendors.




Mr. Smedley's immortal words:
There are long threads that I've started myself on our forums, but we have community representatives that are answering questions diligently on our forums already, and I'm very involved in what's being said.

Mr. Smedley's user statistics when the above statement was made:
Date Registered 05-03-2005 02:11 PM
Total Posts 1
Elioi
Fri Mar 25, 2005 3:11 am
#166

List all your storage vendors?


I've never said this before to any player...but why don't you just quit?



Seriously, if this change to the game is so antagonizing to you that you have to purposfully hurt the gameplay of others (both Merchant and non-Merchant) you might want to take a break.



Dropping merchant and crafting due to this change...fine.


Trying something else with your character...fine.


Trying to hurt other merchant's sales by purposefully attempting to clog a new way to view our products...not fine.



It is kind of like those who were mad about the skill check fix blocking the front of your store with statues and fountains so people had a hard time trying to get in.
Summerflame
Fri Mar 25, 2005 3:43 am
#167






KronosHellion wrote:

Its rather amusing that there are merchants who seem to be against the bazzars from showing the price of their goods and services. There are a good number of merchants who like to rip people off and if you're uneducated about the value or price point of a particular item you'll most likely take the bait.

Im againt showing prices cause people have different expenses. Cross servertraders, or people with more account or a great (Rich)guild backing them are able to get their resources at much lower cost than those without these possibilties.


I would hate to have to find an Item I wanted from several vendors and have to acctually visit them to find their price as it would still force people to randomly move from one vendor to the next aimlessly.


The original complaint was to get to empty vendors... A simply search system would have made all parts happy, but they had to throw themself at the combattants


As a consumer price is everything and when merchants are forced to revel the actuall price before everyone, it only means two things, fairer prices for consumers and less profit per item for merchants. But like any buisness knows what you don't make in profit you make in volume and you get more volume with better prices.


Fairer prices for who? The Combattants maybe, not the crafters who put time and effort into this. I could easily make more credits selling loot with my combattant than I can with crafting. I enjoy Crafting which is why I do that mostly, but why should I work on the slimest profit margin, when combattants are able to pull millions in, in a few hours?


This will mean mass production will be more imporatant and for better or worse you can only own so many factories, which may actually bring the emergance of niche markets, as you cant just offer everything if your sales volume is high without the abilty to stock it regualary. People don't return to empty shops.


People wont return to shops period. They will follow the WP given from the bazaar hypnotically. After this change there is no such thing as a shop.. there only pickup points... And btw why force massproduction on people I did fine handcrafting most my weapons and I had fun. and dont give me the you can choose not to register line... cause fact is if youre not registered you dont exists!


But the bazzar helps merchants who craft in one way, what creates fair priced goods also does the same thing for the price of rescources which is the biggest reason most all things are over priced in the first place.


No the biggest reason most things are overpriced is loot. And mosthighend loot will still be auctioned over the boards. So this will not change much.


One thing that will be examplifed is that sometimes its not worth the price for that few extra points that are a result of expensive resurces. Not to metion the likely hood certin slice percentage premuins. Beacues its shear luck sometimes things become rare but is having that 0.1 extra speed worth paying %250 price increse as a premuim do to luck and rarity? And did that uber rescouce have as big of an impact that would justify the premuim for the price of the rescorce in the eyes of the consumer?


If it didnt it wouldnt sell. Simple as that. I have people coming to me to craft them T21 cause I can make 410s instead of 406-407 apparently those extra points are worth it to consumers.


Now with the bazzar ( and I will find out in about 15mins ) if the price is visable being an educated consumer will no longer be dependate on how much time you spent travaling and searching eveywhere. Which is for the extremly patient (i mean EXTREME) who were will to waste time doing not much of anything at all. Talk about

boring.


One thing I would like to remind certin peoplle of is this: at one time a scam overthrough the banlance of the economy and SWG devs revaled the stastics of the econmoy in various graphs and such. It showed where people made the most money and for what reason they spent the most money. Nothing of that really matters but one thing that they revealed was that there were very few billionares and mutilmillionares and that the genral public was not very rich at alll, and I can say alot of us are broke and struggle for every nickel and dime. So when you become a muitl millionare what do you do with all that money? As far as I see its to get extremly rare items to display in your shop to show to everyone else just how filthy rich you are... yea..


The beauty of this game is that you are indeed able to play it without being multimillionaire. Being multimillionaire is jsut one of many goals you can choose to strive for


And if you all are such great merchants then why do you continue to ignore the newb market? Every where you go some armor smith has nothing but comp armor which alot of people can't afford for a long time. And everything on the bazzar is worthless. Gee 5% kinetic thats really going to help. But skilled armor smith can make good maribi armor that isn't worthless. So you sell a peice of decent marabi armor fo 4-6k a peice, if that, and you don't see those big dollar sings that light up your eyes, so what its not going to make you money, the magic number for you and its not worth your time? Let me say this there are more newbs in this game and always will then vets who can afford comp armor. Ya so what, you make a 2k profit but you will sell alot more maribi armor then comp armor. Alot of times people don't even stick around but if they play long enough to buy newb stuff, its better to make 2k from them than nothing at all...


But, and sony pay close attention to this.. many people will leave this game because it is so hard to be newb. And if people can't make it very far becaue nobody will sell things inyour price range., and those who do make worthless garbage, how long do you think they are going to continue to play? Merchants controljust how longcertian people are going to play before they give up in frustration completely and in case you hadn't noticed alot of people don't have a Ph.d in economics either, or are doing people a favor out of the kindness of thier heart by seriving new players with fair prices and decent weapons and armor, so the game isn't harder than it has to be.


Okay here I gotta say I disagree majorly. Hard to be new player? Merchants control how long people play? First of all, when I got a new char around new year I decided to level her without any help from my main at all. No money, no weapons, no nothing. She ran a couple of missions to get credits for a buff while leveling in brawler for swords. She then ran a couple more missions to be able to afford armour from the bazaar made by a person levling AS I guess. It wasnt very good armour, but it provided enough protection to take on missions on Yavin harvesting hide to sell to AS. Within a couple of days she was master sword and she had a million in the bank. It wasnt difficult at all. Thing is that most people dont think they can survive without the best of the best.... Well the best is gonna cost you cause when it comes to really highend stuff theres more people wanting it than theres supply for. So this wont change a thing regarding that area....


One of your plans was to even out player advancment well all I can say is good luck... There is a soultion that I know and that will help to create a fair economy with out taking away all player involment but thats for a diffrent post.


Besides all this, this change totally devalues 3 of 4 skilltrees in merchant. Merchant is a profession just like Swordsman, rifleman, doctor and every other professions in the game. Merchants deserves the same ammount of respect and content as any of these! (just saw they raised the bazaar cap to 20k... Im guessing this will soon be Bye bye merchant profession....)









----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Andymantium
Fri Mar 25, 2005 10:48 pm
#168






Elioi wrote:

List all your storage vendors?


I've never said this before to any player...but why don't you just quit?



Seriously, if this change to the game is so antagonizing to you that you have to purposfully hurt the gameplay of others (both Merchant and non-Merchant) you might want to take a break.



Dropping merchant and crafting due to this change...fine.


Trying something else with your character...fine.


Trying to hurt other merchant's sales by purposefully attempting to clog a new way to view our products...not fine.



It is kind of like those who were mad about the skill check fix blocking the front of your store with statues and fountains so people had a hard time trying to get in.




no i think it's fine..i'm doing it




K

DocSavag
Mon Mar 28, 2005 8:00 am
#169



Andymantium wrote:


Elioi wrote:
List all your storage vendors?
I've never said this before to any player...but why don't you just quit?
Seriously, if this change to the game is so antagonizing to you that you have to purposfully hurt the gameplay of others (both Merchant and non-Merchant) you might want to take a break.
Dropping merchant and crafting due to this change...fine.
Trying something else with your character...fine.
Trying to hurt other merchant's sales by purposefully attempting to clog a new way to view our products...not fine.
It is kind of like those who were mad about the skill check fix blocking the front of your store with statues and fountains so people had a hard time trying to get in.


no i think it's fine..i'm doing it





Hey if someone wants to buy a backpack full of junk for 99999999 why should I stop them? The search system is flawed. We tried to tell them it was flawed and they didn't even bother to respond. This system doesn't help the merchant profession and while it has a feel good aura for consumers it really does them a disservice because its far less usefull than it could have been if the dev team had bothered to expend the effort to making changes that would have vastly improved the efficiency of the tool. Putting up storage vendors is just exposing the holes in the system. It seems to be the only way to communicate currently. Verbal, reasoned, intelligent feedback hasn't accomplished much of anything on this issue.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



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