Merchant Archive
Thread: Focus Thread: Galaxy-Wide Vendor Search
the advertising tree has very little to do with advertising, and "world map adv" has outlived its usefulness. one of the few remaining time sinks is "shopping". SOE is trying to elimiate non story or non combat time time sinks because the majority of the player base doesn't like them.
the short, RP merchants will hate this. people just trying to sell their wares will love it because people can shop their stuff from anywhere.
Poldano wrote:The latest word from Tiggs is that auto-delivery is being removed. I think it can work but only if some kind of cost related to value and distance is added. I also think it would be highly cool for auto-delivered items to run the risk of loss to piracy (mwahaha) and be recycled as loot.Comments?Saego & AmbrusWanderhome
if they don't, they SWG will be fubar.
Mor-Dan wrote:
i agree that people should still have to travel to pick things up, but i have been in favor of a searching system that includes player vendors since october 03, and i AM a merchant. i hate walking into 800 shops looking for something and not finding it. this will eliminatesome of the spammers as well, and the biggest problem right now is that aside from word of mouth spamming is the most effective advertising tool.
I have no problem with a player using my Vendor as an interface to seek out other people's goods - That is a drastic need to eliminate needless travel. But to buy from my terminal as well is a slap in the face.
Imagine yourself as a Pizza Delivery place. Inside your store, you offer free Internet access. Would you really like it if someone came into your shop, ordered a pizza from someone else, and left? Or even worse, had it delivered to your store? This is what is being proposed - People will enter my place of business, and buy from my competition.
the advertising tree has very little to do with advertising, and "world map adv" has outlived its usefulness. one of the few remaining time sinks is "shopping". SOE is trying to elimiate non story or non combat time time sinks because the majority of the player base doesn't like them.
the short, RP merchants will hate this. people just trying to sell their wares will love it because people can shop their stuff from anywhere.
No offense, but come back to your post after this is implemented, and tell me if you still like it when you have constant traffic into your shop - And nobody ever buys a thing because they found someone else with a lower price, and merely used your shop as their personal Internet feed.
Elyssa wrote:
Here's a testament to the power of "impulse buying"
...............
With the global search system as proposed, the only sale I'd have likely seen from both of those people was the first one. Two sales for a total of 66k.
I'm fairly certain that their total purchases were easily equal to three times that amount.
I got all that money for no other reason than the fact that they were in my store to see what I had for sale.