Merchant Archive

Thread: Please post here to tell the Devs how you feel about remote purchasing

Reaperss
Wed Mar 16, 2005 8:18 am
#1

Squeaky wheel gets the grease....


Post here your thought on the issue. Please don't rant or flame, it will just them an excuse to lock the thread.




Ugo Deathbringer
-X Master Droid Engineer, X Master Merchant, X Master Artisan,
Don't hate da playa or da game, hate the Devs
Warn you we did, listen you did not, now screwed we all are
Else-Whira
Wed Mar 16, 2005 8:39 am
#2

I love it! I have wanted this option since I first tried this game.





Colonel Else Whira - Entertainer and Ace Pilot

Kallie - Trader (structures)


Caution! Reading my posts can lead to this.
Docbengal
Wed Mar 16, 2005 8:42 am
#3

I like it and it promotes a balanced economy





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00111010000011000011000110101111010011010110111000 Thraxus Kobalai
00101000000010010110000111011000001101110000110101 EE
11010011000100010110011101001000001000001110110111 Retired Smuggler
11100111100011011001010110100101010110110011101000 Imperial Colonel
01101000110100101101110000011110011010100100110001
10100010100001110000101111101110010010100000000111


DocSavag
Wed Mar 16, 2005 8:47 am
#4

There is nothing balanced about 10,000 items in an unsortable database.

Remote Purchasing is filled with potential grief and it devalues most of the skills in the merchant profession. It promotes one vendor with as many items and you can stuff on it since no one cares what else you have at your shop they have already purchased all the items from the bazaar. Ther is no point to even having a vendor system. Just uncap the bazaar and be done with it.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Reaperss
Wed Mar 16, 2005 8:54 am
#5






DocSavag wrote:
There is nothing balanced about 10,000 items in an unsortable database.

Remote Purchasing is filled with potential grief and it devalues most of the skills in the merchant profession. It promotes one vendor with as many items and you can stuff on it since no one cares what else you have at your shop they have already purchased all the items from the bazaar. Ther is no point to even having a vendor system. Just uncap the bazaar and be done with it.






/ditto





Ugo Deathbringer
-X Master Droid Engineer, X Master Merchant, X Master Artisan,
Don't hate da playa or da game, hate the Devs
Warn you we did, listen you did not, now screwed we all are
Andymantium
Wed Mar 16, 2005 9:06 am
#6

what's the point..they don't listen anyways



K

PaladinX333
Wed Mar 16, 2005 9:22 am
#7

This will completely destroy the merchant profession. It is the worst idea that they have had so far. I feel this way and I am not even much of a merchant myself.


I am sorry that people are too lazy to shop in SWG. I am sorry that SOE thinks the prices of crafted items is too high. This is a bad idea all around and it will create more problems than it solves.
Eerif
Wed Mar 16, 2005 11:14 am
#8

Really bad idea, but you know what, if it makes combat players happy, then go for it... I'm tired of trying anymore anyways.



<~| Eerif Runningtide |~>
12 Point Chef
Vendor at (-795, 2851) D
antooine
Eerif Film Productions

DarkPlace
Wed Mar 16, 2005 11:34 am
#9

Personlly I take pride looking around for the best through all the different merchant shops and finding the best possible product of its type, and I would rather travel to a player city to buy there goods than have to sort through a bunch of garbage quality of products. I suppose if your a combat only toon and you never figured out how to make credits after the solo group nerf then you might like this becuase it will surely drive down the prices of things



Vendor Right outside of Dant. MO. at -230, 2341

Please drop off auction winnings at "Resource" vendor
DesktopSaki
Wed Mar 16, 2005 12:23 pm
#10

I agree with a global item search.


I agree with getting the waypoint.


I disagree with remote purchasing. The room for griefing and error is just far too big. If someone purchases from me and doesn't pick up for two weeks, then I remove the vendor, what happens? Nothing good.


The remote purchasing and the Business III requirement both devalue our profession.


I also think the distance reading is misleading.


Everything else I could say, Doc said better.



Once a Ranger... Always a Ranger.
IGN: Stof - Parsec Armor, Mos Omenos, Tatooine, 23 Jump Street -2929 -6677
Home of the Amazin' Flamin' Bothan Crotch
- /salute Phe'nix, Eclipse's only real life Bothan Marine Ranger. Oorah!
Master Ranger and proud of it.
That which does not kill me... Will make someone a really nice coat.

Dimear
Wed Mar 16, 2005 12:31 pm
#11

I like remote purchasing. But I would tie the global (and regional and galaxy-wide) listing ability to merchant level, per Doc's suggestions. I'd make the customer travel to the shop to pick the item up though.

Not all customers will want to scroll through 10000 items to find what they want. But some will find new vendors this way - I see this as a good thing. Better searching/sorting capabilities from the bazaar will also be important if they implement global listings.

There are potential grief issues - I'd work to solve those though instead of just abandoning global listings and remote purchasing. In truth, the global listing is more important than remote purchasing. Remote purchasing just adds 1 more convenience to the potential buyer. It supports more quick purchases (impulse buys). And a 2nd round of impulse buys once the customer travels to the shop to pick up the item...





Thus sayeth Dimear

Cafa
Wed Mar 16, 2005 12:56 pm
#12






Docbengal wrote:

I like it and it promotes a balanced economy






Again the comments about the economy. Please explain, in detail, your supposition on how allowing an advertising abilityto be skill-point free, filled with at least 20 good grieving abilities and completely designed to make half the skillpoints in Merchant irrelevant will promote the economy.


When people get tired of buying crap from the burnouts for a month or so, I'll still be here and not on this poorly conceived and implemented (at least on TC so far) experiment.


Fivo Asia

Message Edited by Cafa on 03-16-2005 11:57 AM



- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

SystemJinx
Wed Mar 16, 2005 3:34 pm
#13






DocSavag wrote:
There is nothing balanced about 10,000 items in an unsortable database.

Remote Purchasing is filled with potential grief and it devalues most of the skills in the merchant profession. It promotes one vendor with as many items and you can stuff on it since no one cares what else you have at your shop they have already purchased all the items from the bazaar. Ther is no point to even having a vendor system. Just uncap the bazaar and be done with it.






QFE


It's a bad idea. Why have a merchant profession at all if this goes into effect. I see merchant going the way of Politician. It will soon be a free profession.




Arnest Emado
Presents:
- Spatula City -
-115 -5500 / Coronet, Corellia
Closing Account Due to Combat Downgrade. Last Day 5-21-2005


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