Merchant Archive
Thread: Sick and tired of empty vendors
well if all the vendors are empty then why is everone so all fired eager to get rid of all the "illegal" ones...
if they are empty they cant vbe hurting anyones bizness
(empty vendors are symptom of the hologrinding)
The problem isn't that the vendors are empty. The problem is that you have to run all over the planet to find what you want to buy. You actually have to GO to someone's vendor to see what they are selling.
The solution is that we should be able to view vendor contents from any bazaar terminal. Then the problem would be solved: people could keep as many empty vendors as they wanted, but it wouldn't harm anyone's shopping experience because you would only need to travel to the vendors that you buy something off of. SOE would need to add finer resolution to the categories on the vendor in some cases (It's already a pain to shop for inorganic resources in Coronet. There are often 10 pages to look thru, but they could add a category just for copper, for example).
For the most part, I love this game, but I hate the shopping. Trying to buy any item that is too expensive to find on the bazaar is seriously UN-FUN. It's so frustrating I could scream. You spend so much effort running to places that don't have what you want. I wouldn't mind running 3000 meters to pick up my purchase if I were certain that it was there, but I hate, hate, hate driving all over 3 different planets for 6 hours just to find one Rocket Launcher. I just wanted to buy one item and I already knew what I wanted. Why should it be so hard to do??
If you could view the contents of someone's vendor from a regular bazaar terminal, then you wouldn't have to waste your time travelling to the empty ones.
Another part of the problem may be how difficult and frustrating crafting has become, combined with abandoned professions from hologrinding. Most crafters have to do most of their own mining due to high resource prices. It's a lot of hassle and work just to get the resources needed even before any crafting begins. In other words, I think the economy/resource scarcityis partially to blame.
Still it seems that people should be able to lodge "Community Standards" complaints with Customer Service for clearly fraudulent vendor names and listings.
That said, I use vendors for house decorations, but they are clearly named as "housekeeper" and "security" etc. No global advert of course. ...Item disappearanceswhat they are, you're taking a big risk putting anything in one anyway. HA!
so you hard asses who want empty vendors to be removed from the map...
will the vendor fee be reduced accordingly....i have been paying for it since like september and dont think i have ever been on the map...
or do you think since people have PAID these fees that they should be listed....
you cant take things away from people that they have paid for.
The main problem as someone said is not empty vendors but the fact they're on the map. If they weren't on the map then we wouldn't waste time running to them. So my ideas, taking yours into account, would be:
1) If a vendor is empty for 3 days, take it off the map and reduce the fees accordingly
2) If the vendor doesn't visit his vendor in a week then take it off the map and reduce fees.
3) Implement your vacation time idea. If you put in that you're going on vacation for 10 days, then in 10 days + 1 week your vendor goes off the map. BUT if your vendor runs out of inventory anytime during your vacation then after 3 more days it's removed from the map.
Using the above rules take the vendor off the map and keep us from making unfruitful runs while not penalizing the merchant unduly for not being around.
Still I think they should link the vendors back with the bazaar so you can find the item, then run out to get it. BUT, they need to fix the bazaar so you can filter the results better first.
Raleran0 wrote:
2) If the vendor doesn't visit his vendor in a week then take it off the map and reduce fees.
I don't think this is needed. If the vendor has stuff in it, why shouldn't it stay on the map until all the items drop into the stockroom? Of course an un-attended vendor is going to have only slow moving stock on it, but that is far better than nothing. Then the vacation timer isn't needed either, the 30 day posting timer handles it all.