Merchant Archive

Thread: Feelings of a real merchant

Okeefe
Fri Sep 03, 2004 1:27 am
#1

The problem is you make EVERY thread about the skill point issue. Fact is that many of the threads you are butting into HAVE NOTHING TO DO WITH EXPLOITS, but you seem to have difficulty reading, or you have an extreme one-track mind.


We all want to make the profession better, but your not helping, your simply being a pain in the backside.


Besides being a jerk and extremely rude, you are not furthering your cause by butting into non-related threads just so you can go on another tirade about skill points. Please, READ the threads and put your 2 cents into those that actually have something to do with your pet peeves. Not everything is about skill points.



Lithium, possibly THE worst Forum Software ever devised by the hands of man
Tarnak_Archvold
Fri Sep 03, 2004 5:43 am
#2

I am with you on this one DingoBoi. I am all for giving short polite answers to thoughts that come here with legitimate questions. But when they start defending thair exploiting, no matter what the arguments, then any politeness should go out the window and the egg throwing begin.
Lets face it, it is down right depressing to se person after person come in here and ask how they can continuo to exploit our profession, and our first duty is to our own well being.

There are 3 categories of posts, the "how do I exploit you profession", the "how do I deal with the horrible interface", and the "bugs created in the last publish". And until this weak we did not have any of the 3th category...
I counted 5 how to exploit as well as 1 anti free vendor post, 2 deal with interface, 8 about pup10, and one that did nit fit these 3 categories among the first 17 topics... Last weak we did not have the pup 10 topics so that would make 6 out of 9 was about the devaluating of out profession or 66%.


Let me say, first of all, those saying this is an exploit are morons. 80% of the merchant population is all extreme tards who refuse to see anything but their own often crafter crafter combination of professions.



This is what we have to deal with.

I applaud you DingoBoi for saying what is necessary, even if the exploiters do not like it. Keep thoughts eggs and do not be afraid to use them, even some merchant prefer we reply with "Yes you can exploit our profession, this is how you do it..."




"Once upon a time Rangers roamed the galaxies... Before the dark times, before the NGE. "
Once a Ranger, Always a Ranger.
DingoBoi
Fri Sep 03, 2004 5:53 am
#3






Okeefe wrote:


Besides being a jerk and extremely rude, you are not furthering your cause by butting into non-related threads just so you can go on another tirade about skill points. Please, READ the threads and put your 2 cents into those that actually have something to do with your pet peeves. Not everything is about skill points.





The problem comes about when every thread invariably comes back to I want vendors for free... or, here's a solution: give us something that's not a vendor but that has all the exact same functionality as vendor...for free.


So yes, every thread is about the skillpoint issue.





~ EPC SHIPYARDS ~
_________________________________________________________________________________________________
Premium Ships & Components Featuring 5 Master Shipwrights * Powering the Eclipse Galaxy
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DocSavag
Fri Sep 03, 2004 7:15 am
#4

There is no one in this forum more passionate about the merchant profession than I am. Don't even think its possible, I spend so many hours of my day working for this profession it is scary.

I have strong personal views about how the profession should work and I've made those clear in various posts over the past year. I represent everyone in this forum but I also must speak my mind about what I think is the best course. To do otherwiise would be dishonest and a disservice to you all.

This skill point issue and issues that invariably end up coming back to the concept of getting skills that are unique to the merchant profession (counting our Artisan Business colleagues in that group) without expending skillspoints for them invariably descend into flames, nitpicking, and semantics. I wish all of you who feel passionately about this subject would lower the flame level and stop arguing the same points over and over with the same people. I know it is difficult to let a point pass without comment when you feel in your gut that it is wrong, but if you have made the point to that poster already then you are wasting your time trying to convince them. There is a time to simply agree that you don't agree on something and remove the heat from the debate.

Every profession in this game is supposed to have a unique, meaningful role to play in the game. Merchant is no different. Just becuase it is commonly held that it isn't possible to sell items in the game without a vendor doesn't chagne the fact that merchant as a profession has a role and that role must be protected and expanded not diluted.

Frankly ideas that are designed to give more selling power to crafters at the expense of merchants probably belong in the forums for those crafting professions and not in this forum. The point of a professional forum is to promote and discuss THAT profession not to propose ways in which it should be removed from the game. You are free to propose such things, however the fact that the response isn't warm and fuzzy shouldn't surprise you.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



LonelyGhost
Fri Sep 03, 2004 8:20 am
#5

We should start a thread discussing how to make the Hiring tree useful...like instead of us dropping clothes on them...maybe../gasp...we can choose from a basic menu of clothing, or even let an ID come in and do it. But if our skill level drops below where the skill was granted, the vendor reverts to the generic clothes. Works for Vendor Race too...If I drop a Treadwell, then go lower than the box I got the treadwell in, the vendor is chnaged to a Random one of the same cataegory. This would be an incentive to keep the tree.



Crys Akkori - Merchant Engineer
Veteren of SIN, IO, and XC - A Founder of Jaxian Bay
Elder DE, Architect, Artisan, Chef, Merchant

Vendor on Naboo at -7547 4635 (Fly in to Theed)

Crafters do have decay on resources. As we use it it GOES AWAY. And when it's gone, we have to get more. - Elekae
DocSavag
Fri Sep 03, 2004 8:25 am
#6



LonelyGhost wrote:
We should start a thread discussing how to make the Hiring tree useful...like instead of us dropping clothes on them...maybe../gasp...we can choose from a basic menu of clothing, or even let an ID come in and do it. But if our skill level drops below where the skill was granted, the vendor reverts to the generic clothes. Works for Vendor Race too...If I drop a Treadwell, then go lower than the box I got the treadwell in, the vendor is chnaged to a Random one of the same cataegory. This would be an incentive to keep the tree.





I"m not sure I agree with those who feel strongly about those two items. Ehh.. frankly once you give clothes to a vendor yo can't get them back ever..if you drop the skill you can't change them. Im not sure that is a recurring skill. The hiring of different races doesn't necessarily bother me either but I understand why it bothers others.

Neither are a big of a deal to me as the management line exploit was.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



JWing
Fri Sep 03, 2004 10:22 am
#7






DingoBoi wrote:





Okeefe wrote:


Besides being a jerk and extremely rude, you are not furthering your cause by butting into non-related threads just so you can go on another tirade about skill points. Please, READ the threads and put your 2 cents into those that actually have something to do with your pet peeves. Not everything is about skill points.





The problem comes about when every thread invariably comes back to I want vendors for free... or, here's a solution: give us something that's not a vendor but that has all the exact same functionality as vendor...for free.


So yes, every thread is about the skillpoint issue.









/agree 1000000%



I don't post in here as often as I should, but this is one real leader of our profession. Doc, your the man here. I'm sure he wasn't testing your commitment.



I too have the same concern.


The ability to have a vendor is looked upon as a "cheap" "easy" "low-hassle" way to make $ to support another toon.


And thats the bottom line.


We need to protect our profession, because even with our re-vamp. I feel we've given TO MUCH away to the novice Artisan.



/salute to both of you.




SYBOOTH...A Zombie stole my PANTS !!
________________Jorras Thri v lvl 31 Imperial Medic

Virrago - (9/21/2006)
[Stating that the subpar smuggling system would be pushed to LIVE]
"...and to clarify.... It would require another publish (in other words not chapter 3)"
Smugglers History - Written by the DEV'sv Imperial Holo-ReportvMerchant ~ Talus -2310 36 -2164
DocSavag
Fri Sep 03, 2004 10:48 am
#8



JWing wrote:


DingoBoi wrote:


Okeefe wrote:
Besides being a jerk and extremely rude, you are not furthering your cause by butting into non-related threads just so you can go on another tirade about skill points. Please, READ the threads and put your 2 cents into those that actually have something to do with your pet peeves. Not everything is about skill points.


The problem comes about when every thread invariably comes back to I want vendors for free... or, here's a solution: give us something that's not a vendor but that has all the exact same functionality as vendor...for free.

So yes, every thread is about the skillpoint issue.




/agree 1000000%

I don't post in here as often as I should, but this is one real leader of our profession. Doc, your the man here. I'm sure he wasn't testing your commitment.

I too have the same concern.

The ability to have a vendor is looked upon as a "cheap" "easy" "low-hassle" way to make $ to support another toon.

And thats the bottom line.

We need to protect our profession, because even with our re-vamp. I feel we've given TO MUCH away to the novice Artisan.

/salute to both of you.






I didn't mean to imply I felt I was being tested or insulted. I meant to imply only that I am full of passion about this profession but I try to channel it into non inflamatory discussion instead of fighting with people who don't agree with me. It was a call for more rational friendly discussion, thats all.

I don't claim to have all the answers for the merchant profession. I've been doing it for a while and I think I understand the challenges fairly well but I rely on all of your to supply the expert knowledge about how you do business.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



DingoBoi
Fri Sep 03, 2004 12:40 pm
#9


Several people have a problem with me here on these forums. Yes, I can be abrasive and rude. I make no bones about that, but I do so because I am passionate about the merchant profession.


I very much want to see the merchant profession improved greatly, but not what most former exploiters are now advocating of alternative still-skill-point-free-vendors.


You may not like my posting style. You may not like me. And that is fine.


What I merely want is the profession to stop being exploited. So many have expoited merchant by getting, then dropping the skills but keeping the vendors. That has been somewhat fixed.. not perfectly, but mostly. I also want people to stop exploiting the other vendor skills, like hiring and dressing vendors.


Anyone who is a reasonable person can see it is not fair to drop the skill but keep the benefits. If you do, you are lying to yourself.


Individually, you may not see as it an exploit because you don't care about the skill, but it is an exploit when others keep that skill regardless of the skillpoint investment. this game is based upon making choices with your skillpoint investments and those can be difficult choices at times.


Don't challenge me when I call it an exploit because you know it is. It's not fair to those who are true merchants, no matter how unvaluable you think the individual skills are.


I really want merchant to be a better profession. I do get very frustrated when people come here espousing the exploitation of the profession, and my response are tailored to them. Is that the best strategy for me... maybe not. but I do it because i do care.Many people here are advocating the destruction of the merchant profession with their suggestions of increased bazaar limits and free vendors... the same as you had when you were exploiting. I'm just not having it.


What it comes down to is that you can have the skills merchants posess by investing the skillpoints. You don't magically get 300 skillpoinjts just because you think you are special above and beyond everyone else.


I've always felt the skillpoint requirement to keep vendors was key to really fixing the profession. If everybody is pretty much happy with the profession, while they are exploiting it, why would they ever improve it. Yes, I know it sucks for some of you, but you do have the choice of ihvesting very minimal skillpoints for a vendor.


I'm happy to listen to any suggestion regarding improving the profession that doesn't take away what is the core concept of the merchant profession which isvendors. Giving the same functionality of vendors to everyone is exactly the same as whiping out the profession.. Increasing the bazaar limits to 500k or whatevef is akin to whiping out the merchant profession.


If you want to make a suggestion, tailor it to a merchant like myself. If it's a good idea, I will wholly support it. If it's just basically wanting vendors for free in a different version, I won't.


Dingo has spoken whether you like it or not. Let's improve merchant and not decimate it anymore.





~ EPC SHIPYARDS ~
_________________________________________________________________________________________________
Premium Ships & Components Featuring 5 Master Shipwrights * Powering the Eclipse Galaxy
u A R B O R E A L H O R I Z O N S u L A R G E S T S H I P Y A R D S I N T HE G A L A X Y u Naboo -6500 3300u
u M E G A C O R P u P O W E R u Talus -546 -2767u
OditeFosore
Fri Sep 03, 2004 1:45 pm
#10






DingoBoi wrote:


I guess I'm an exploiter because I was able to choose the exact merchant I wanted while I was a master merchant, but have since dropped to 4404 merchant. What I should have done when I dropped to 4404 was destroy my existing merchants, then replace them with new vendors using therandom roll on a new merchant that is available to me at my current level.Yes, that would make you an exploiter and by definition, i hate exploiters, so I hate you too.





*chin quivering* "I, I, I....I hate you too, you, you, you'real merchant' you." Lol, go troll for sympathy somewhere else, no one around here deserves to have to put up with obstinate jerks like you. (/throws eggs, sweet methods...). Your loudmouth, obnoxious, and rude opinions aren't needed. DocSavage is a great correspondant and is doing a great job in trying to make merchant a better profession without your condescending BS.


Instead of trying to play police person, give up on trolling and looking for folks you can "hate" for a little bit and try to come up with a few original ideas that would make the merchant profession better and throw your heart and sould into getting the devs to implement your ideas. An a$$ like you needs something constructive to put your mind to or you'll spend all day beating your head into the wall arguing the same points over and over thinking that folks somehow missed what you were saying the first time when really they were ignoring you.




♣Odite Fosore Rahu Coteau
Imperial Soldier 12 Point Master ChefΨ

DND_Cas
Fri Sep 03, 2004 4:32 pm
#11


Dingo,


Work with the system instead of working against it and you'll be fine.


Flaming your correspondent gets you know where as people are going to defend him/her. Also your correspondent brings the good ideas to the devs so your cutting off your nose to spite your face is a little pointless.

Message Edited by DND_Cas on 09-04-2004 12:32 AM



Previously: Master Ranger/Master Fencer
Now: Master Tailor/Merchant/Commando
DocSavag
Fri Sep 03, 2004 8:32 pm
#12



DND_Cas wrote:
Dingo,
Work with the system instead of working against it and you'll be fine.
Flaming your correspondent gets you know where as people are going to defend him/her. Also your correspondent brings the good ideas to the devs so your cutting off your nose to spite your face is a little pointless.

Message Edited by DND_Cas on 09-04-2004 12:32 AM





I haven't seen Dingo flame me..ever really. We get along fine. I sometimes wish he would temper his responses and lower the flame content but we have never really had any hard feelings between us.

There are very few posters on this forum that I have ever had an issue with even those I disagree with strongly.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



DingoBoi
Fri Sep 03, 2004 11:46 pm
#13






DND_Cas wrote:


Dingo,


Work with the system instead of working against it and you'll be fine.


Flaming your correspondent gets you know where as people are going to defend him/her. Also your correspondent brings the good ideas to the devs so your cutting off your nose to spite your face is a little pointless.

Message Edited by DND_Cas on 09-04-2004 12:32 AM




I've never flamed doc and I never will. I respect him utterly for his dedication and commitment to this profession.Even if i ever did actually really disagree with him, I wouldn't flame him. He argues his points by reasons and logic and doesn'tstart thead topics titiled "merchant sucks".


He is constrained by his position in posting how he really feels.. and is required to be a 'moderater'. I am not. I can freely state exactly how I feel... and I do so. Love me or hate me.. doesn't matter... what I say is the true and proper way things should be.. people who disagree with me advocate exploiting or the elimination of the3 merchant profession.


Please reread this line:


people who disagree with me advocate exploiting or the elimination of the3 merchant profession.


This a clear and obvious to anyone with half a brain. It's up to you to decide if you are on the exploiter side or the merchant side.







~ EPC SHIPYARDS ~
_________________________________________________________________________________________________
Premium Ships & Components Featuring 5 Master Shipwrights * Powering the Eclipse Galaxy
u A R B O R E A L H O R I Z O N S u L A R G E S T S H I P Y A R D S I N T HE G A L A X Y u Naboo -6500 3300u
u M E G A C O R P u P O W E R u Talus -546 -2767u
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