Merchant Archive

Thread: Ridiculous Prices

Sien_Chotor
Thu Jul 17, 2003 4:09 am
#1



Horox Airago
Jedi Master
JazzmanianDevil
Thu Jul 17, 2003 4:12 am
#2

I agree! Particularly for pay per view television! Those guys are thieves!
-)



lilililililililililililililililililililililililililililililililililililililililililililil
Jakyle Lv'Taryl
Retired and soon to be deleted Master Architect
Disgruntled Bothan Rebel Pistoleer
In the player built village of Twinloch, on Talus, Tarquinas server
Shop location, SW of Dearic at Neg 1110 by Neg 5015

Sien_Chotor
Thu Jul 17, 2003 4:12 am
#3

I am a Master Architect and I thought it would be a good idea to put up a housing vendor, wrong. It turns out that just becuase buildings sell for more, the maintance on the vendor is abotu 15k and getting higher. This is completly unfair because on a lucky day I might sell two small hosues at 20k each and one of those will not count since I'm putting money into the vendor and I lose the rest of the money on the resources it took to make it. Vendor fees should be changed to how much you sell, not how much you have in the vendor.



Horox Airago
Jedi Master
HanLFG
Thu Jul 17, 2003 6:23 am
#4

I'm pretty sure this is now fixed, or at least band - aided



My Maintenance rates on Vendors is a steady 1 credit per cycle (I think its an hour)

Ender007
Thu Jul 17, 2003 6:43 am
#5

Its not fixed for me i checked just before the patch. Here is my analysis



The maintenance appears to be a function of the total price of the items listed. I had some furniture worth 20k or so listed and three houses at 15k each listed and my maintenance rate was running 170 or 4,000 per DAY. I was forced to delist the houses which brought the rate down to 70 or 1,600 per Day.


THAT IS OUTRAGEOUS, if my house is listed without selling for longer than 3 days I earn no profit on its sale. If its listed longer I lose money.


I was going to open another shop on Naboo, but with these rates I'm not making any profit at my existing shop.



Can we urge the devs to lower the rate?




______________________TTG is DEAD... LONG LIVE DOTB!_______________________
Shiner Bock: Master Architect, Master Droid Engineer, Master Artisan
Ziegen Bock: TK, Commando, Medic
Trader's Guild [TTG]
Chairman, Commerce Division

Trader's Town, Tatooine, Tarquinas || TTG MALL (-2171 -6220)

XCal78
Thu Jul 17, 2003 8:06 am
#6

Guess telling you my vendors runs about 500-600 an HOUR is a bit high huh? But I make 10 times that a day from the vendor.




Zeto (Lowca)
Master Weaponsmith / Master Merchant
Galactic Mall
Kaadara, Naboo (5825,6275)
Now offering pre-sliced weapons! New architech vendor open as well. Pets for sale and medical supplies as well as crates of items.
Ender007
Thu Jul 17, 2003 8:14 am
#7

Thats great that you are driving that much trafic to your vendor that you can afford 12k in maintenance a day. If you make 10 times that or 120k per day you must be doing well.


Can i ask what you are selling that you post revenue of 120k per day. Not to suggest you might be lying or anything</sarcasm>




______________________TTG is DEAD... LONG LIVE DOTB!_______________________
Shiner Bock: Master Architect, Master Droid Engineer, Master Artisan
Ziegen Bock: TK, Commando, Medic
Trader's Guild [TTG]
Chairman, Commerce Division

Trader's Town, Tatooine, Tarquinas || TTG MALL (-2171 -6220)

Zagurim
Thu Jul 17, 2003 8:29 am
#8

Not to be a math nazi or anything but . . .


"Guess telling you my vendors runs about 500-600 an HOUR is a bit high huh? But I make 10 times that a day from the vendor."


If you make 10 times the hourly rate a day you are losing about 14 hours worth of credits every day from that vendor =)




-----------------------------------------------------------------------------
Zagurim of Tyrena, Corellia (Radiant Galaxy)
Master Armorsmith
Showroom (sales) in Riverlands Mall at -4147,-1725
Workshop (for dropoffs) at -3996,-1947
Both located just north east of Tyrena on Corellia
XCal78
Thu Jul 17, 2003 8:40 am
#9

I've been averaging about 200-250k a day from weapon sales. This is after vendor fees for 4 vendors. Medium house, 2 small houses, and 2 factories.



Zeto (Lowca)
Master Weaponsmith / Master Merchant
Galactic Mall
Kaadara, Naboo (5825,6275)
Now offering pre-sliced weapons! New architech vendor open as well. Pets for sale and medical supplies as well as crates of items.
XCal78
Thu Jul 17, 2003 8:44 am
#10

Think of how many sales you lose because you can't play 24/7. Unless you play 24/7 you need a vendor. I only push 15-20 weapons a day in the trade window since I only play 3 maybe 4 hours tops a day after work. I generally make 150-175k in sales while I sleep.



Zeto (Lowca)
Master Weaponsmith / Master Merchant
Galactic Mall
Kaadara, Naboo (5825,6275)
Now offering pre-sliced weapons! New architech vendor open as well. Pets for sale and medical supplies as well as crates of items.
Zagurim
Thu Jul 17, 2003 8:47 am
#11

Then that would be 500 times the vendor maintenance, not 10 times =)


And congrats that is a ton of money coming in !I'm sure you worked hard to get to this point.




-----------------------------------------------------------------------------
Zagurim of Tyrena, Corellia (Radiant Galaxy)
Master Armorsmith
Showroom (sales) in Riverlands Mall at -4147,-1725
Workshop (for dropoffs) at -3996,-1947
Both located just north east of Tyrena on Corellia
Bobostan
Thu Jul 17, 2003 9:00 am
#12

I don't understand what you are saying I have 4 vendors and they only cost me 500 credits eachand that pays up maint. for 20 days and houses are chea to maintain they only cost 3000 credits per week. That is small change plus whats nice about vendors verses harvesters if you want to destroy or move you can withdrawl the maint.
Izzienne
Thu Jul 17, 2003 9:25 am
#13

If my vendor only cost a little bit that would be fine. I put about 100k worth of stuff on it though and the cost went through the roof. There was a thread about this on tech support, was getting posts but it got deleted (this morning)
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