Merchant Archive
Thread: Well, this is it. The Search goes live tonight.
Publish 14.1
Galaxy-wide Vendor Search is here!
Have you ever wanted to search for an item to buy without having to travel across the entire planet randomly checking vendors? Well now you can! We have enhanced the functionality of our bazaar terminals to include the ability to search all player vendors for items you may be looking for. This new feature will greatly improve how vendors are handled in the game. Read on for more information.
Overview The purpose of vendor search function is to allow vendor owned items to be searched from anywhere in the galaxy. This will include the following functions:
- Each vendor owner can decide whether to allow his or her vendors to be searchable in the market. There is an option for vendor owners to turn on/off the search option on his or her vendor. The vendor owner will be able to find current search option settings for each of his or her vendor(s)
- When a vendor owner turns on the search option, a player should be able to go to any bazaar and list all items owned by this vendor
- When a vendor owner turns off the search option, the vendor is no longer listed in the galaxy-wide network search. With this search option turned off, vendor owners have the ability to conduct private auctions. Players will need to physically go to the vendor and click "Use Vendor" to list items from this vendor.
Vendor Status For all the existing vendors, the default option is set to no. Players have to go to their vendors and enable this search option. For all future vendors, this option is set to yes by default. For vendor owners to check if the search option is on or off do the following:
- Select the Vendor you wish to turn search on/off for
- From the radial menu choose "Vendor Control" Once you have selected "Vendor Control" then choose "Status"
- A pop-up window will show if the search option is on or off
I just want to thank Elyssa and everyone else who went to bat for us and who've put up with us during all of this. You've put in a lot of work and did a good job of reducing negative impacts on us. Thanks for fighting the good SWG fight. ![]()
DesktopSaki wrote:
At least the default is Off.
Read it more closely:
For all the existing vendors, the default option is set to no.
For all future vendors, this option is set to yes by default.
Elyssa wrote:
DesktopSaki wrote:
At least the default is Off.
Read it more closely:
For all the existing vendors, the default option is set to no.
For all future vendors, this option is set to yes by default.
My bad, I missed that. Ouch.
Time to decide what I want to do with myself asMerchant. I like having the extra 1k items, and there is, at least, still value at being on the overhead map, but the rest of it is of much less value now, and I'd also like to keep dabbling in various other professions so I can keep selling factory runs of crafter components.
I'm also a Master Ranger, who's now penalized for soloing and can be outharvested by a few 0020 scouts.
I HURT I HURT WHINE WHINE WHINE GIVE ME LOVE AND MOCHA!
(Irony! While I was writing this, though I wasn't idle in-game for more than five minutes, the game logged me out. PARANOIA! >.> )
Wyeth-SB wrote:
This is very disappointing. It would seem that they do not place any value on the merchant class anymore.
I wonder how this will pan out for us... I guess we will see soon enough...
Message Edited by GreenLeaders on 03-23-2005 11:37 PM
Elioi wrote:
Let me get this straight...are you suggesting that we attempt to sabotage the system by clogging it with items (without the intent to seriously sell them)intentionaly?
Call me crazy but I'd like to see how this works on live without others intentionally sabotaging the effort. Especially if they are the correspondent for my profession.
Does this really call for taking everyone else's ball and going home?