Merchant Archive

Thread: Access fee is now capped at 50k

Ajib
Sun Jan 04, 2004 11:58 am
#1

/sigh


Well, at least someone get their wish. I remember reading a thread a few weeks ago asking to cap the access fee because his/her friend 'accidentally' paid 10 million in access fee.


I use my vendor to sell thingsto my guildmate extremely cheap and I use access fee to prevent other players from taking advantage of it. Oh well ...


On the other hand, it might be a good thing. In the long run, it might reduce all the junks in the game databaseand get the economy moving a bit faster.


PepeGSay
Sun Jan 04, 2004 12:35 pm
#2

There are better ways to sell things to guild mates at a discount. Just have them offer 1 unit of some resource on your vendor at the amount of the discount. Using this method you can actually increase the listed price for guild members discouraging other buyers and still discount it to guild members without having to do cash hand offs in person. Also, you may want to have a second vendor labeled 'Guild Vendor', this will then let people know why the prices are *higher*.



Tiquor Canche - Intrepid
Stim City: Naboo, Moenia 5326 -4084 Meds & A Ton of Other Merchants
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"When your HAM is looking shi&&y, you'll be glad you shopped at Stim City"
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Ajib
Sun Jan 04, 2004 5:25 pm
#3

Thanks a bunch PepeGSay. Why didn't I think of that sooner?


I just hope my guildie have enough money topay up front


Plus,most of them are too nice to take discounts. That's another story.


Jaxx
Sun Jan 04, 2004 5:50 pm
#4

Yeah, unfortunatly that guy that paid the 10million was me. :/


You get so used to fee's being 1 - 100 credits that when you are running around checking vendors that supposedly have things on them (which always turn out to be empty), that I didn't check close enough and hit ok.




Jaxx ~ Talalden
::Bounty Hunter:: Sword Wielding Fish ::
Ahazi's very own MugShot Site!

Ajib
Sun Jan 04, 2004 7:06 pm
#5

I never go into any house that have access fee unless I know the person. Too many run ins with empty or low stocked vendors.


Btw, did you get your money back?


Jaxx
Sun Jan 04, 2004 9:13 pm
#6

Of course not... but many people haven't seen him on much since he got banned from so many stores either. Here is the original thread: http://forums.station.sony.com/swg/board/message?board.id=Ahazi&message.id=120742&page=1





Jaxx ~ Talalden
::Bounty Hunter:: Sword Wielding Fish ::
Ahazi's very own MugShot Site!

tathacuk9371
Sun Jan 04, 2004 10:59 pm
#7

If your guildies dont have the money up front bank tip works well if they are online at the same time.


/tip name bank 5000


or


/tip bank name 5000


not sure I just use both untill I get it right I use bank tip daily.




Master Artisan - Soon to be Master DE
Tarnak_Archvold
Mon Jan 05, 2004 4:30 am
#8

that is "/tip [name] [amount] bank"




"Once upon a time Rangers roamed the galaxies... Before the dark times, before the NGE. "
Once a Ranger, Always a Ranger.
saintchuck
Mon Jan 05, 2004 6:01 pm
#9

Anyone remember Beta when it was 'tip [Name/Bank] [Amount]?

No one could figure out why their tips weren't going through until they found the richest guy on the server whose first name happened to be Bank.



Jedi will be rare and difficult - No
Increased Dev communication - No
CU will balance combat - No
Most of the bugs from launch fixed - No
saintchuck will continue to pay - No

- I supported the CURB, the Devs and the attempt to make SWG a better game and have realized it didn't work so I'm quitting in less than 2 days and won't be tricked into coming back again. Trick me once, shame on you...
Bey
Tue Jan 06, 2004 5:50 am
#10

Another nerf brought about by inattentive whiners


Now we REALLY need access restrictions on vendors. I have had to give up guild specific vendors for now.




Xexo Sparks
No longer : Master Armorsmith / Master Merchant / Master Artisan due to lack of content for non combat characters
Tigershark34
Tue Jan 06, 2004 6:13 am
#11

All I have to say is this sucks! Then then they need to make vendors placeable in private structures.




Sphyrna Mokarran
TKA / Shock Trooper / Pistoleer / Smuggler
Galeocerdo Cuvier
Master Tailor / Master Artisan / Armorsmith / Merchant

Trance750
Tue Jan 06, 2004 10:17 am
#12

I personally refuse to shop at a store that requires an 'entrance fee', regardless of how minor it may be. They should be in the business of selling, not collecting 'entrance fees'.


If a person is a good enough merchant, then he/she will not need any entrance fees to make money, because the sale of their goods should more than cover that.


Tigershark34
Tue Jan 06, 2004 2:06 pm
#13

Trance,


Ithink most of the true non-holo merchants are upset by this because the only way to have a somewhta private vendor for custom orders or offer 1 credit items to a PA is to set up a vendor and charge an astronomical price to get in. The need for private vendors is there and we all know SOE will not make this a priority. I understand not wanting to shop at a store that has a entry fee but again you are dealing with a broken game mechanic. Merchants should get XP on sales thus being a merchant not by how many people enter a store. If you set up a shop on 5th Ave in NYC that everyone goes in but no one buys anything from you are a crappy merchant the same should apply here.


Jaxx is correct that one person complaining will not do anything to make the devs change a game feature. Jaxx even made it clear that it was his mistake and he was willing to accept the loss. What frustrates me are the hundreds of other people that did not see the 7 extra zeros after the 1 and obviously went to SOE and complained.


The point is we NEED some way of providing relatively private vendors for PA uses as well as special and custom orders. Should this be so hard. And having to sell things on a vendor and refunding the price is a total pain in the rear. If I had to do that with my PA vendor I would never do anything else in the game plus I would loose a ton of money on the bank tip feature.


I just can not believe the stupidity of lowering the entry fee so low all because people are in a rush to push the accept fee button. Our PA entry fee used to be 20 million credits. 1 million for each member if anyone malliciously entered our PA hall. Obviously if someone was lucky enough to have that much cash on them and they accidentily clicked yes but did not take anything off our vendor I would have gladly refunded the credits.





Sphyrna Mokarran
TKA / Shock Trooper / Pistoleer / Smuggler
Galeocerdo Cuvier
Master Tailor / Master Artisan / Armorsmith / Merchant

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